Player Matchup

Shiva
Shiva
Crysidas
Shiva
Level 107
God Stats
8W - 3L
1,801 SR
Queue Stats
59W - 51L
1,528 Elo+
Party 4
Hera
Hera
Excitatio
Hera
Level 87
God Stats
4W - 4L
1,500 SR
Queue Stats
15W - 17L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
Fionliss4174
Hou Yi
Level 131
God Stats
4W - 8L
1,500 SR
Queue Stats
313W - 394L
1,455 Elo+
Party 1
Pele
Pele
GamingMaster267
Pele
Level 86
God Stats
2W - 1L
1,450 SR
Queue Stats
112W - 94L
1,499 Elo+
Party 4
Atlas
Atlas
ReFallin
Atlas
Level 87
God Stats
21W - 15L
1,671 SR
Queue Stats
53W - 56L
1,457 Elo+
Party 1
Team Averages
Level 100
1,584 SR
1,488 Elo+

VS

Team Averages
Level 100
1,463 SR
1,360 Elo+
Set
Set
 
Set
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Sparky09036016
Bastet
Level 114
God Stats
4W - 13L
1,317 SR
Queue Stats
43W - 49L
1,455 Elo+
Party 2
Athena
Athena
omanitztristen
Athena
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,232 Elo+
Party 3
Anhur
Anhur
swkrt
Anhur
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 35L
1,420 Elo+
Party 2
Janus
Janus
whatsupBigboy
Janus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,194 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Crysidas
Shiva
15
11 / 1 / 1
9,169
705
12,889
11,151
11,309
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
12
6 / 4 / 1
7,553
581
6,144
5,430
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
11
2 / 1 / 4
6,565
505
3,817
6,951
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 8
6,754
520
5,255
9,989
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atlas
ReFallin
Atlas
11
4 / 0 / 4
7,133
549
7,913
6,844
3,718
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
2 / 7 / 1
6,783
522
4,407
11,893
7,777
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 7 / 2
6,471
498
7,304
12,575
3,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 3
6,353
489
3,450
9,800
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
swkrt
Anhur
10
0 / 4 / 0
5,627
433
4,787
7,396
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 1
6,819
525
3,036
7,080
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
23
Kills
8
9
Deaths
23
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
7
1
0.36
W
Shiva
Crysidas
Shiva
11
1
1
11.5
W
Hera
6
4
1
1.63
W
Hou Yi
2
1
4
4
W
0
3
8
1.33
W
Atlas
ReFallin
Atlas
4
0
4
6
L
3
7
2
0.57
L
1
1
3
2.5
L
Anhur
swkrt
Anhur
0
4
0
0
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,018
Damage
22,984
40,365
Taken
48,744
21,219
Mitigated
22,249
11,787
Healing
12,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,407
2,354
0
3,515
11,893
7,777
0
1,120
10,719
0
33,334
W
Shiva
Crysidas
Shiva
12,889
2,642
175
3,814
11,151
11,309
0
959
10,168
0
55,487
W
Hera
6,144
1,126
0
1,450
5,430
1,530
604
1,748
3,476
31,625
0
W
Hou Yi
3,817
1,741
0
973
6,951
1,744
866
1,186
5,765
0
32,077
W
5,255
1,390
0
4,283
9,989
2,918
220
1,546
8,341
0
30,737
W
Atlas
ReFallin
Atlas
7,913
2,995
447
645
6,844
3,718
238
715
6,129
24,851
0
L
7,304
1,394
0
3,512
12,575
3,697
0
3,245
9,138
0
30,347
L
3,450
1,353
311
2,529
9,800
6,548
254
3,511
6,249
11,608
0
L
Anhur
swkrt
Anhur
4,787
1,804
0
1,470
7,396
2,112
0
3,497
3,899
0
38,805
L
3,036
481
0
1,060
7,080
2,115
0
2,260
4,682
41,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,174
Gold Earned
32,053
325
Minions Killed
295
0
Camps Cleared
0
1,232,596
Distance Traveled
1,183,507
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,783
522
69
5
0
253,369
0
W
Shiva
9,169
705
93
7
0
263,578
5
W
Hera
7,553
581
68
5
0
214,436
2
W
Hou Yi
6,565
505
67
5
0
241,864
0
W
Pele
6,754
520
65
5
0
249,775
1
W
Atlas
7,133
549
32
2
0
262,943
4
L
Bastet
6,471
498
54
4
0
248,611
0
L
Athena
6,353
489
13
1
0
253,490
1
L
Anhur
5,627
433
75
6
0
204,533
1
L
Janus
6,819
525
84
6
0
223,504
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role