Player Matchup

Thor
Thor
 
Thor
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Aboy48
Sol
Level 101
God Stats
2W - 1L
1,703 SR
Queue Stats
112W - 108L
1,583 Elo+
Party 1
Gilgamesh
Gilgamesh
MorgenTheGreat
Gilgamesh
Level 61
God Stats
19W - 15L
1,638 SR
Queue Stats
257W - 256L
1,503 Elo+
Party 1
Medusa
Medusa
SketchyNoodles
Medusa
Level 106
God Stats
21W - 13L
1,574 SR
Queue Stats
1,547W - 1,417L
1,579 Elo+
Party 1
Shiva
Shiva
imNade
Shiva
Level 47
God Stats
1W - 3L
1,378 SR
Queue Stats
201W - 199L
1,586 Elo+
Party 1
Team Averages
Level 86
1,558 SR
1,550 Elo+

VS

Team Averages
Level 47
1,462 SR
1,698 Elo+
Shiva
Shiva
EuraDeplporable
Shiva
Level 75
God Stats
2W - 0L
1,630 SR
Queue Stats
39W - 25L
1,604 Elo+
Party 2
Khepri
Khepri
Metakitsune
Khepri
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,746 Elo+
Party 3
Bellona
Bellona
Starveck
Bellona
Level 37
God Stats
2W - 4L
1,500 SR
Queue Stats
81W - 83L
1,746 Elo+
Party 3
Hou Yi
Hou Yi
Zexalskyline
Hou Yi
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,746 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
backbiches0910
Morgan Le Fay
Level 16
God Stats
2W - 3L
1,181 SR
Queue Stats
59W - 36L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
3 / 7 / 5
7,849
523
5,128
12,172
3,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
Aboy48
Sol
13
2 / 5 / 2
8,328
555
7,746
11,010
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
MorgenTheGreat
Gilgamesh
12
2 / 6 / 4
7,515
501
5,646
13,741
5,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 7 / 3
7,565
504
8,732
12,373
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
imNade
Shiva
14
3 / 3 / 0
8,140
543
10,623
12,526
8,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 8
9,701
647
14,177
14,197
6,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
11
0 / 3 / 10
7,319
488
2,613
9,934
7,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Starveck
Bellona
11
0 / 4 / 1
6,594
440
2,067
9,254
7,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
15
5 / 1 / 4
8,647
576
7,821
7,551
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
backbiches0910
Morgan Le Fay
16
14 / 3 / 7
10,288
686
17,910
12,058
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
13
Kills
28
28
Deaths
13
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
7
5
0.79
L
Sol
Aboy48
Sol
2
5
2
0.6
W
9
2
8
6.5
W
Khepri
0
3
10
1.67
L
Gilgamesh
MorgenTheGreat
Gilgamesh
2
6
4
0.67
L
3
7
3
0.64
W
Bellona
Starveck
Bellona
0
4
1
0.13
W
Hou Yi
5
1
4
7
W
Morgan Le Fay
backbiches0910
Morgan Le Fay
14
3
7
5.83
L
Shiva
imNade
Shiva
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,875
Damage
44,588
61,822
Taken
52,994
21,259
Mitigated
28,938
13,915
Healing
14,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,128
1,351
0
2,950
12,172
3,041
0
4,954
6,972
0
40,812
L
Sol
Aboy48
Sol
7,746
4,931
0
4,438
11,010
1,909
972
2,927
7,977
54,413
0
W
14,177
1,753
132
4,439
14,197
6,751
0
737
13,256
0
56,638
W
Khepri
2,613
80
0
1,491
9,934
7,465
0
2,792
7,102
11,990
0
L
Gilgamesh
MorgenTheGreat
Gilgamesh
5,646
1,660
54
2,078
13,741
5,196
0
4,684
8,927
0
23,419
L
8,732
3,853
0
1,900
12,373
2,849
0
5,530
6,385
0
44,734
W
Bellona
Starveck
Bellona
2,067
840
0
1,779
9,254
7,456
256
0
8,856
0
29,224
W
Hou Yi
7,821
3,112
0
3,657
7,551
3,008
412
2,669
4,882
0
66,445
W
Morgan Le Fay
backbiches0910
Morgan Le Fay
17,910
1,149
0
3,312
12,058
4,258
0
1,548
10,510
58,356
0
L
Shiva
imNade
Shiva
10,623
1,139
0
2,495
12,526
8,264
238
1,569
10,904
0
53,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,397
Gold Earned
42,549
381
Minions Killed
391
0
Camps Cleared
0
1,435,193
Distance Traveled
1,500,654
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,849
523
83
6
0
280,184
0
L
Sol
8,328
555
98
7
0
277,895
0
W
Shiva
9,701
647
82
5
0
354,154
6
W
Khepri
7,319
488
22
1
0
305,063
0
L
Gilgamesh
7,515
501
34
2
0
314,690
4
L
Medusa
7,565
504
65
4
0
271,427
5
W
Bellona
6,594
440
74
5
0
274,087
1
W
Hou Yi
8,647
576
116
8
0
283,307
1
W
Morgan Le Fay
10,288
686
97
6
0
284,043
3
L
Shiva
8,140
543
101
7
0
290,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role