Player Matchup

Bastet
Bastet
MagicVolpon3
Bastet
Level 160
God Stats
5W - 8L
1,491 SR
Queue Stats
330W - 324L
1,528 Elo+
Party 3
Nu Wa
Nu Wa
Meat Moppin
Nu Wa
Level 157
God Stats
4W - 4L
1,367 SR
Queue Stats
298W - 283L
1,527 Elo+
Party 3
Ah Puch
Ah Puch
Stuck1nWins
Ah Puch
Level 159
God Stats
3W - 3L
1,518 SR
Queue Stats
125W - 111L
1,532 Elo+
Party 3
Xbalanque
Xbalanque
willow123456789
Xbalanque
Level 117
God Stats
1W - 1L
1,715 SR
Queue Stats
53W - 37L
1,665 Elo+
Party 1
Shiva
Shiva
wiwillow
Shiva
Level 108
God Stats
8W - 3L
1,865 SR
Queue Stats
17W - 23L
1,752 Elo+
Party 1
Team Averages
Level 140
1,591 SR
1,601 Elo+

VS

Team Averages
Level 114
1,578 SR
1,606 Elo+
Nox
Nox
AstraiaXV
Nox
Level 110
God Stats
2W - 1L
1,686 SR
Queue Stats
109W - 121L
1,610 Elo+
Solo
Izanami
Izanami
KroyalKlash
Izanami
Level 86
God Stats
3W - 1L
1,827 SR
Queue Stats
115W - 102L
1,670 Elo+
Party 2
Fenrir
Fenrir
TestedChutoy
Fenrir
Level 128
God Stats
3W - 2L
1,560 SR
Queue Stats
152W - 167L
1,550 Elo+
Solo
Atlas
Atlas
TheSoulless33
Atlas
Level 160
God Stats
5W - 5L
1,465 SR
Queue Stats
95W - 88L
1,659 Elo+
Party 2
Shiva
Shiva
mafleeted
Shiva
Level 88
God Stats
2W - 2L
1,355 SR
Queue Stats
27W - 26L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
8 / 10 / 10
11,996
800
19,900
22,528
8,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 9 / 14
10,677
712
12,516
13,085
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Stuck1nWins
Ah Puch
19
5 / 5 / 16
11,553
770
19,066
16,357
10,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
willow123456789
Xbalanque
18
6 / 5 / 9
11,171
745
16,782
14,286
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
wiwillow
Shiva
19
9 / 7 / 15
12,445
830
15,298
17,220
18,232
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 9
13,774
918
12,675
13,522
5,082
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
KroyalKlash
Izanami
18
1 / 7 / 16
10,860
724
12,039
18,978
7,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
19
8 / 7 / 15
13,101
873
11,661
21,812
26,736
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 7 / 22
11,782
785
16,828
25,588
27,425
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
mafleeted
Shiva
20
7 / 6 / 19
12,623
842
17,116
24,294
22,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
117
30
Kills
36
36
Deaths
30
64
Assists
81
Player
Kills
Deaths
Assists
KDA
W
15
3
9
6.5
W
Izanami
KroyalKlash
Izanami
1
7
16
1.29
L
Bastet
8
10
10
1.3
L
2
9
14
1
L
Ah Puch
Stuck1nWins
Ah Puch
5
5
16
2.6
W
Fenrir
8
7
15
2.21
W
5
7
22
2.29
W
Shiva
mafleeted
Shiva
7
6
19
2.75
L
Xbalanque
willow123456789
Xbalanque
6
5
9
2.1
L
Shiva
wiwillow
Shiva
9
7
15
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,562
Damage
70,319
83,476
Taken
104,194
46,478
Mitigated
88,939
17,776
Healing
24,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,675
1,394
0
1,268
13,522
5,082
624
5,106
8,032
43,757
0
W
Izanami
KroyalKlash
Izanami
12,039
8,071
597
3,257
18,978
7,427
3,472
3,992
14,542
0
52,907
L
Bastet
19,900
4,815
0
5,467
22,528
8,500
0
6,884
15,078
0
42,367
L
12,516
2,492
0
433
13,085
4,304
798
4,688
8,281
31,596
0
L
Ah Puch
Stuck1nWins
Ah Puch
19,066
411
188
6,701
16,357
10,591
419
4,878
11,332
41,875
0
W
Fenrir
11,661
3,220
2,352
4,321
21,812
26,736
907
7,591
13,808
0
22,301
W
16,828
4,074
1,611
4,615
25,588
27,425
237
7,425
17,791
32,342
0
W
Shiva
mafleeted
Shiva
17,116
3,621
1,904
4,724
24,294
22,269
420
7,762
15,991
0
35,831
L
Xbalanque
willow123456789
Xbalanque
16,782
9,553
307
2,988
14,286
4,851
1,724
5,670
8,232
0
46,703
L
Shiva
wiwillow
Shiva
15,298
1,255
116
1,576
17,220
18,232
117
6,944
9,701
3,201
27,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,842
Gold Earned
62,140
246
Minions Killed
270
0
Camps Cleared
0
1,314,505
Distance Traveled
1,537,192
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,774
918
67
4
0
342,452
1
W
Izanami
10,860
724
104
7
0
290,479
1
L
Bastet
11,996
800
58
4
0
285,629
3
L
Nu Wa
10,677
712
39
3
0
212,444
0
L
Ah Puch
11,553
770
54
4
0
287,671
2
W
Fenrir
13,101
873
25
2
0
296,758
1
W
Atlas
11,782
785
31
2
0
296,368
1
W
Shiva
12,623
842
43
3
0
311,135
2
L
Xbalanque
11,171
745
69
5
0
245,026
1
L
Shiva
12,445
830
26
2
0
283,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role