Player Matchup

Ares
Ares
Silver I
ESLEITMIKE
Ares
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 42L
1,513 MMR
Solo
Artemis
Artemis
Bronze III
OnlineID3C
Artemis
Bronze III
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,508 MMR
Solo
Zeus
Zeus
Gold IV
TheyCallMeFat762
Zeus
Gold IV
Level 160
God Stats
4W - 6L
1,689 SR
Queue Stats
312W - 317L
1,535 MMR
Solo
Cerberus
Cerberus
Bronze IV
Travis765
Cerberus
Bronze IV
Level 113
God Stats
0W - 1L
1,275 SR
Queue Stats
27W - 12L
1,454 MMR
Party 2
Arachne
Arachne
Silver I
l Alex765 l
Arachne
Silver I
Level 121
God Stats
0W - 1L
1,777 SR
Queue Stats
46W - 29L
1,593 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,548 SR
1,521 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,531 SR
1,521 MMR
Hades
Hades
Gold V
ABAD LTD
Hades
Gold V
Level 160
God Stats
29W - 21L
1,770 SR
Queue Stats
85W - 87L
1,506 MMR
Solo
Ganesha
Ganesha
Gold II
Bad2388
Ganesha
Gold II
Level 144
God Stats
8W - 6L
1,604 SR
Queue Stats
83W - 80L
1,519 MMR
Party 1
Agni
Agni
Gold III
JuliusCsHer
Agni
Gold III
Level 159
God Stats
76W - 56L
1,528 SR
Queue Stats
431W - 412L
1,532 MMR
Solo
Bakasura
Bakasura
Gold II
Jurrrrd
Bakasura
Gold II
Level 147
God Stats
1W - 1L
1,254 SR
Queue Stats
84W - 81L
1,519 MMR
Party 1
Hou Yi
Hou Yi
Silver I
Nuclear Papi
Hou Yi
Silver I
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,898
490
1,655
6,174
3,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Artemis
OnlineID3C
Artemis
7
1 / 3 / 0
4,583
458
512
5,472
1,067
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 4 / 1
4,972
497
2,177
4,465
1,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Travis765
Cerberus
10
1 / 0 / 0
5,569
557
1,790
6,248
3,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
l Alex765 l
Arachne
10
1 / 2 / 1
5,390
539
2,964
7,616
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Morgan Le FayAthenaMedusaBastet

VS

Bans
KaliChaacCharybdisCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ABAD LTD
Hades
11
0 / 1 / 0
6,349
635
2,770
4,033
1,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
Bad2388
Ganesha
9
0 / 0 / 7
5,961
596
913
3,692
2,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 1 / 5
6,162
616
5,011
3,758
1,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Jurrrrd
Bakasura
10
5 / 1 / 1
6,248
625
3,371
5,059
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hou Yi
11
6 / 0 / 3
6,880
688
5,548
4,457
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
12
12
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
ABAD LTD
Hades
0
1
0
0
W
Ganesha
Bad2388
Ganesha
0
0
7
3.5
L
0
3
1
0.17
W
1
1
5
3.5
W
Bakasura
Jurrrrd
Bakasura
5
1
1
5.5
W
Hou Yi
6
0
3
7.5
L
Artemis
OnlineID3C
Artemis
1
3
0
0.33
L
0
4
1
0.13
L
Cerberus
Travis765
Cerberus
1
0
0
1
L
Arachne
l Alex765 l
Arachne
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,098
Damage
17,613
29,975
Taken
20,999
11,595
Mitigated
8,923
7,054
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
ABAD LTD
Hades
2,770
821
0
2,648
4,033
1,748
346
1,790
2,243
36,208
0
W
Ganesha
Bad2388
Ganesha
913
209
182
1,708
3,692
2,494
0
646
3,046
16,326
4,898
L
1,655
29
504
1,176
6,174
3,780
0
863
5,059
16,752
0
W
5,011
40
0
862
3,758
1,104
282
1,255
2,503
33,848
0
W
Bakasura
Jurrrrd
Bakasura
3,371
2,311
0
2,044
5,059
2,071
0
585
4,474
0
26,102
W
Hou Yi
5,548
3,577
0
1,723
4,457
1,506
34
1,346
3,111
0
36,118
L
Artemis
OnlineID3C
Artemis
512
52
0
430
5,472
1,067
0
312
4,962
0
19,655
L
2,177
317
0
282
4,465
1,139
0
2,711
1,664
23,392
0
L
Cerberus
Travis765
Cerberus
1,790
59
0
3,579
6,248
3,635
0
2,770
3,478
32,607
0
L
Arachne
l Alex765 l
Arachne
2,964
1,821
0
1,083
7,616
1,974
0
1,910
5,486
0
29,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,412
Gold Earned
31,600
266
Minions Killed
343
0
Camps Cleared
0
856,427
Distance Traveled
988,638
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,349
635
89
9
0
169,688
0
W
Ganesha
5,961
596
8
1
0
205,177
1
L
Ares
4,898
490
25
3
0
180,144
2
W
Agni
6,162
616
85
9
0
206,006
4
W
Bakasura
6,248
625
75
8
0
219,847
2
W
Hou Yi
6,880
688
86
9
0
187,920
1
L
Artemis
4,583
458
37
4
0
152,972
0
L
Zeus
4,972
497
49
5
0
163,577
1
L
Cerberus
5,569
557
95
10
0
146,848
3
L
Arachne
5,390
539
60
6
0
212,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role