Player Matchup

Sol
Sol
 
Sol
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
RuneTrimmed
Ares
Level 17
God Stats
9W - 15L
1,443 SR
Queue Stats
9W - 15L
1,544 Elo+
Party 2
Fenrir
Fenrir
W1ckedwaze
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,779 Elo+
Party 2
Team Averages
Level 25
1,481 SR
1,608 Elo+

VS

Team Averages
Level 99
1,551 SR
1,539 Elo+
Ymir
Ymir
RevenantRic
Ymir
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
300W - 231L
1,410 Elo+
Party 1
Chaac
Chaac
džeko
Chaac
Level 160
God Stats
11W - 2L
1,654 SR
Queue Stats
649W - 242L
1,797 Elo+
Solo
Hades
Hades
rufusiv
Hades
Level 129
God Stats
7W - 4L
1,500 SR
Queue Stats
376W - 333L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 6 / 0
8,129
625
8,231
11,917
4,322
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 7 / 0
8,068
621
2,896
16,598
15,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
W1ckedwaze
Fenrir
11
0 / 6 / 1
7,372
567
3,150
13,252
4,475
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 13
9,881
760
6,777
8,200
7,754
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
džeko
Chaac
15
7 / 0 / 11
10,172
782
14,920
14,296
10,079
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hades
rufusiv
Hades
15
7 / 1 / 11
9,877
760
12,635
9,912
5,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
54
1
Kills
19
19
Deaths
1
1
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
6
0
0.17
W
5
0
13
11.5
L
0
7
0
0
L
Fenrir
W1ckedwaze
Fenrir
0
6
1
0.08
W
Chaac
džeko
Chaac
7
0
11
12.5
W
Hades
rufusiv
Hades
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,277
Damage
34,332
41,767
Taken
32,408
24,066
Mitigated
23,182
4,351
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,231
1,684
0
988
11,917
4,322
0
5,812
6,105
28,254
0
W
6,777
1,162
0
358
8,200
7,754
444
2,838
5,362
21,439
0
L
2,896
223
0
2,700
16,598
15,269
0
7,065
9,533
17,319
0
L
Fenrir
W1ckedwaze
Fenrir
3,150
1,117
0
663
13,252
4,475
0
7,197
6,055
0
17,233
W
Chaac
džeko
Chaac
14,920
4,331
0
4,834
14,296
10,079
659
3,861
9,582
0
49,095
W
Hades
rufusiv
Hades
12,635
2,079
1,546
4,178
9,912
5,349
1,080
4,989
4,923
33,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,569
Gold Earned
29,930
104
Minions Killed
143
4
Camps Cleared
8
643,556
Distance Traveled
710,021
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,129
625
53
4
1
210,530
2
W
Ymir
9,881
760
31
2
0
226,537
5
L
Ares
8,068
621
21
2
1
202,596
2
L
Fenrir
7,372
567
30
2
2
230,430
4
W
Chaac
10,172
782
72
6
5
263,317
1
W
Hades
9,877
760
40
3
3
220,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role