Player Matchup

Sobek
Sobek
Ketzza08
Sobek
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
80W - 45L
1,836 Elo+
Party 1
Shiva
Shiva
SaenzBroOMG
Shiva
Level 27
God Stats
15W - 5L
1,966 SR
Queue Stats
241W - 232L
1,662 Elo+
Party 1
Bastet
Bastet
SirRama00
Bastet
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 81L
1,746 Elo+
Party 1
Team Averages
Level 98
1,655 SR
1,748 Elo+

VS

Team Averages
Level 80
1,542 SR
1,612 Elo+
Shiva
Shiva
DreamUnknown
Shiva
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,755 Elo+
Party 2
Hel
Hel
ThreadyGraph52
Hel
Level 125
God Stats
9W - 29L
1,354 SR
Queue Stats
67W - 103L
1,348 Elo+
Solo
Loki
Loki
beefybigboy
Loki
Level 86
God Stats
1W - 1L
1,772 SR
Queue Stats
6W - 4L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ketzza08
Sobek
14
2 / 2 / 19
10,588
814
6,728
14,310
15,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 1 / 13
10,722
825
9,674
9,715
5,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Bastet
SirRama00
Bastet
17
14 / 1 / 8
11,875
913
17,149
11,681
4,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
8,549
658
3,857
12,591
14,129
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 11 / 3
7,511
578
7,667
12,997
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
3 / 6 / 1
8,294
638
10,932
12,917
3,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
23
Kills
4
4
Deaths
23
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Sobek
Ketzza08
Sobek
2
2
19
5.75
W
7
1
13
13.5
W
Bastet
SirRama00
Bastet
14
1
8
18
L
0
11
3
0.14
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,551
Damage
22,456
35,706
Taken
38,505
25,210
Mitigated
19,460
13,082
Healing
4,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,857
682
396
1,260
12,591
14,129
0
2,861
9,316
0
21,601
W
Sobek
Ketzza08
Sobek
6,728
338
0
5,802
14,310
15,400
512
3,458
10,852
20,917
0
W
9,674
1,850
1,016
2,781
9,715
5,800
749
2,598
7,117
0
28,093
W
Bastet
SirRama00
Bastet
17,149
5,430
0
3,483
11,681
4,010
953
2,485
9,072
0
61,922
L
7,667
816
638
1,323
12,997
2,131
0
1,691
11,069
19,588
0
L
10,932
1,169
0
918
12,917
3,200
0
2,744
10,038
0
28,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,185
Gold Earned
24,354
157
Minions Killed
112
9
Camps Cleared
2
793,469
Distance Traveled
650,862
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,549
658
39
3
1
204,815
4
W
Sobek
10,588
814
28
2
3
239,920
1
W
Shiva
10,722
825
50
4
1
263,894
2
W
Bastet
11,875
913
79
6
5
289,655
3
L
Hel
7,511
578
28
2
1
197,805
2
L
Loki
8,294
638
45
3
0
248,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role