Player Matchup

Cerberus
Cerberus
BobGuy444
Cerberus
Level 26
God Stats
7W - 7L
1,724 SR
Queue Stats
56W - 42L
1,633 Elo+
Party 2
Charybdis
Charybdis
Chickneater
Charybdis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 36L
1,640 Elo+
Party 2
Vulcan
Vulcan
JoeSwanson212
Vulcan
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 25L
1,692 Elo+
Party 2
Susano
Susano
PeterGriffin212
Susano
Level 83
God Stats
4W - 4L
1,811 SR
Queue Stats
54W - 41L
1,638 Elo+
Party 2
Ravana
Ravana
TheGrandmaBetty
Ravana
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,722 Elo+
Party 2
Team Averages
Level 80
1,607 SR
1,665 Elo+

VS

Team Averages
Level 85
1,641 SR
1,554 Elo+
Ao Kuang
Ao Kuang
Dïehl
Ao Kuang
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 101L
1,685 Elo+
Party 1
Danzaburou
Danzaburou
ItzHuk
Danzaburou
Level 24
God Stats
9W - 4L
1,863 SR
Queue Stats
77W - 55L
1,529 Elo+
Party 1
Poseidon
Poseidon
JGamble
Poseidon
Level 153
God Stats
3W - 0L
1,641 SR
Queue Stats
133W - 100L
1,640 Elo+
Party 1
Hachiman
Hachiman
coach2
Hachiman
Level 61
God Stats
1W - 0L
1,516 SR
Queue Stats
4W - 3L
1,446 Elo+
Solo
Ymir
Ymir
poopyloopy911
Ymir
Level 42
God Stats
16W - 8L
1,686 SR
Queue Stats
65W - 49L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BobGuy444
Cerberus
13
0 / 4 / 4
7,391
672
5,559
11,908
8,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
Chickneater
Charybdis
15
2 / 4 / 2
8,117
738
4,472
9,812
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 3
7,292
663
7,266
8,916
2,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 1
8,267
752
7,302
8,074
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 2 / 1
7,356
669
2,257
5,716
2,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Dïehl
Ao Kuang
15
6 / 1 / 2
8,274
752
5,432
8,949
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ItzHuk
Danzaburou
16
3 / 1 / 9
9,005
819
5,908
5,706
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
JGamble
Poseidon
17
9 / 0 / 4
9,596
872
16,649
6,135
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
coach2
Hachiman
14
2 / 4 / 6
7,735
703
6,203
7,693
2,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 1 / 8
7,862
715
2,639
9,628
8,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
7
Kills
20
20
Deaths
7
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BobGuy444
Cerberus
0
4
4
0.5
L
Charybdis
Chickneater
Charybdis
2
4
2
0.75
W
Ao Kuang
Dïehl
Ao Kuang
6
1
2
7
W
Danzaburou
ItzHuk
Danzaburou
3
1
9
7.5
W
Poseidon
JGamble
Poseidon
9
0
4
11
L
0
6
3
0.25
L
4
4
1
1.13
L
1
2
1
0.75
W
Hachiman
coach2
Hachiman
2
4
6
1.25
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,856
Damage
36,831
44,426
Taken
38,111
18,673
Mitigated
17,713
6,830
Healing
6,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BobGuy444
Cerberus
5,559
75
0
3,124
11,908
8,625
0
7,527
4,381
9,790
0
L
Charybdis
Chickneater
Charybdis
4,472
2,876
0
1,897
9,812
2,201
294
6,304
3,508
0
33,339
W
Ao Kuang
Dïehl
Ao Kuang
5,432
1,078
0
2,437
8,949
3,170
0
3,723
5,126
13,734
1,670
W
Danzaburou
ItzHuk
Danzaburou
5,908
2,252
0
1,701
5,706
1,941
228
972
4,734
0
31,935
W
Poseidon
JGamble
Poseidon
16,649
1,764
102
1,207
6,135
1,826
0
2,170
3,927
53,738
0
L
7,266
2,000
0
322
8,916
2,875
0
4,469
4,447
27,761
0
L
7,302
1,522
0
498
8,074
2,652
0
3,363
4,711
0
22,318
L
2,257
46
0
989
5,716
2,320
0
2,771
2,945
0
10,772
W
Hachiman
coach2
Hachiman
6,203
2,066
0
923
7,693
2,436
276
3,544
4,063
0
17,965
W
2,639
0
0
612
9,628
8,340
158
2,416
7,079
15,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,423
Gold Earned
42,472
175
Minions Killed
227
0
Camps Cleared
0
1,101,838
Distance Traveled
1,096,208
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,391
672
8
1
0
209,182
0
L
Charybdis
8,117
738
52
5
0
198,186
1
W
Ao Kuang
8,274
752
22
2
0
257,664
0
W
Danzaburou
9,005
819
67
6
0
196,597
0
W
Poseidon
9,596
872
81
7
0
234,226
1
L
Vulcan
7,292
663
51
5
0
225,398
1
L
Susano
8,267
752
47
4
0
230,612
3
L
Ravana
7,356
669
17
2
0
238,460
0
W
Hachiman
7,735
703
34
3
0
181,576
0
W
Ymir
7,862
715
23
2
0
226,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role