Player Matchup

Cthulhu
Cthulhu
BobbyCeleryseed
Cthulhu
Level 24
God Stats
10W - 22L
1,441 SR
Queue Stats
10W - 25L
1,282 Elo+
Party 2
Vulcan
Vulcan
LittleAssBoy54
Vulcan
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 20L
1,247 Elo+
Party 2
Thanatos
Thanatos
Masi10 HSB
Thanatos
Level 28
God Stats
2W - 2L
1,724 SR
Queue Stats
16W - 27L
1,365 Elo+
Party 2
Shiva
Shiva
ProffesorW
Shiva
Level 123
God Stats
1W - 1L
1,733 SR
Queue Stats
122W - 140L
1,483 Elo+
Solo
Danzaburou
Danzaburou
burdmann
Danzaburou
Level 41
God Stats
2W - 8L
1,403 SR
Queue Stats
16W - 27L
1,365 Elo+
Party 2
Team Averages
Level 49
1,560 SR
1,348 Elo+

VS

Team Averages
Level 100
1,629 SR
1,372 Elo+
Zeus
Zeus
DARKARDI
Zeus
Level 122
God Stats
4W - 7L
1,665 SR
Queue Stats
28W - 42L
1,386 Elo+
Party 1
Bacchus
Bacchus
NGirgha
Bacchus
Level 96
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 54L
1,332 Elo+
Party 1
Artemis
Artemis
StalkerHeberx
Artemis
Level 107
God Stats
5W - 1L
1,804 SR
Queue Stats
40W - 59L
1,332 Elo+
Party 1
Shiva
Shiva
Tc I ALTAiR 9
Shiva
Level 109
God Stats
19W - 5L
1,500 SR
Queue Stats
183W - 210L
1,406 Elo+
Solo
Chaac
Chaac
undern33t
Chaac
Level 66
God Stats
13W - 5L
1,678 SR
Queue Stats
146W - 163L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 5
10,082
720
11,156
17,987
15,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
1 / 4 / 12
10,375
741
11,925
12,998
6,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Masi10 HSB
Thanatos
17
4 / 7 / 6
10,063
719
10,045
16,320
6,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
16
2 / 6 / 2
9,644
689
9,390
17,315
14,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
burdmann
Danzaburou
17
3 / 4 / 3
9,401
672
7,774
11,391
6,820
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
6 / 2 / 7
11,140
796
19,403
8,520
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
NGirgha
Bacchus
17
3 / 3 / 13
10,753
768
6,359
14,177
18,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
17
7 / 3 / 9
10,540
753
16,984
15,024
5,263
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 2 / 8
10,913
780
9,825
11,546
6,071
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
undern33t
Chaac
18
3 / 4 / 9
10,719
766
11,117
14,474
14,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
14
Kills
23
23
Deaths
14
28
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
2
5
3.25
W
Zeus
6
2
7
4.75
L
1
4
12
1.75
L
Thanatos
Masi10 HSB
Thanatos
4
7
6
1
W
Bacchus
NGirgha
Bacchus
3
3
13
3.17
L
Shiva
2
6
2
0.5
W
Artemis
7
3
9
3.83
W
4
2
8
4
L
Danzaburou
burdmann
Danzaburou
3
4
3
1.13
W
Chaac
undern33t
Chaac
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,290
Damage
63,688
76,011
Taken
63,741
50,202
Mitigated
47,469
24,427
Healing
16,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,156
131
603
6,655
17,987
15,916
273
8,165
9,160
26,718
0
W
Zeus
19,403
1,398
504
1,760
8,520
3,240
458
2,877
5,643
54,126
0
L
11,925
7,187
1,208
1,542
12,998
6,048
464
4,142
8,586
27,780
0
L
Thanatos
Masi10 HSB
Thanatos
10,045
3,314
150
8,863
16,320
6,771
0
2,557
13,381
0
21,291
W
Bacchus
NGirgha
Bacchus
6,359
782
806
1,851
14,177
18,470
216
4,731
9,446
16,595
0
L
Shiva
9,390
1,839
1,243
2,808
17,315
14,647
51
6,241
10,769
0
26,421
W
Artemis
16,984
7,744
0
2,932
15,024
5,263
2,842
6,964
8,060
0
44,174
W
9,825
2,551
3,035
2,039
11,546
6,071
311
5,040
6,506
1,040
45,356
L
Danzaburou
burdmann
Danzaburou
7,774
2,330
116
1,239
11,391
6,820
0
3,489
7,513
0
23,992
W
Chaac
undern33t
Chaac
11,117
1,662
123
3,449
14,474
14,425
682
3,469
11,005
0
32,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,565
Gold Earned
54,065
176
Minions Killed
294
0
Camps Cleared
0
1,275,783
Distance Traveled
1,384,551
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,082
720
38
3
0
266,083
0
W
Zeus
11,140
796
93
7
0
257,645
0
L
Vulcan
10,375
741
39
3
0
235,652
0
L
Thanatos
10,063
719
30
2
0
249,040
1
W
Bacchus
10,753
768
17
1
0
261,226
0
L
Shiva
9,644
689
36
3
0
257,115
0
W
Artemis
10,540
753
52
4
0
274,453
0
W
Shiva
10,913
780
71
5
0
303,182
4
L
Danzaburou
9,401
672
33
2
0
267,893
0
W
Chaac
10,719
766
61
4
0
288,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role