Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
B34NZ
Freya
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 3L
1,685 Elo+
Party 1
Anubis
Anubis
Cap10Deadpool
Anubis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
MapleWereWaffle
Xbalanque
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,439 Elo+
Party 1
Osiris
Osiris
NotMyCabbages
Osiris
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,462 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,517 Elo+

VS

Team Averages
Level 71
1,522 SR
1,550 Elo+
Gilgamesh
Gilgamesh
BrazilNumero1
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Cleanily
Apollo
Level 82
God Stats
1W - 0L
1,531 SR
Queue Stats
21W - 15L
1,549 Elo+
Party 2
Hades
Hades
T-Schnizzzle
Hades
Level 88
God Stats
11W - 7L
1,581 SR
Queue Stats
139W - 129L
1,514 Elo+
Party 2
Thor
Thor
snazberr1es
Thor
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
216W - 220L
1,645 Elo+
Party 2
Thoth
Thoth
Ġodlike
Thoth
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
260W - 276L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 9 / 9
8,967
598
6,793
14,290
7,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
B34NZ
Freya
17
3 / 7 / 9
10,436
696
10,469
13,058
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 4 / 8
11,607
774
17,361
10,366
4,477
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
MapleWereWaffle
Xbalanque
15
2 / 7 / 13
9,572
638
14,147
13,336
4,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 8 / 11
9,976
665
14,476
17,773
16,608
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrazilNumero1
Gilgamesh
20
9 / 5 / 19
12,869
858
13,118
27,313
11,814
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
Cleanily
Apollo
19
4 / 2 / 21
11,665
778
9,076
11,641
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 2 / 21
11,403
760
12,076
13,612
10,998
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

15
3 / 6 / 18
10,529
702
7,177
11,034
2,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
Ġodlike
Thoth
20
15 / 1 / 16
13,268
885
22,272
8,898
3,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
130
16
Kills
35
35
Deaths
16
50
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
9
9
0.61
L
Freya
B34NZ
Freya
3
7
9
1.07
W
Gilgamesh
BrazilNumero1
Gilgamesh
9
5
19
3.7
L
6
4
8
2.5
W
Apollo
Cleanily
Apollo
4
2
21
7.25
L
Xbalanque
MapleWereWaffle
Xbalanque
2
7
13
1.21
L
4
8
11
1.19
W
4
2
21
7.25
W
3
6
18
2
W
Thoth
Ġodlike
Thoth
15
1
16
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,246
Damage
63,719
68,823
Taken
72,498
37,863
Mitigated
33,484
11,208
Healing
36,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,793
1,296
104
470
14,290
7,983
0
8,442
5,848
409
15,572
L
Freya
B34NZ
Freya
10,469
3,507
0
2,490
13,058
4,128
782
6,118
6,940
13,876
0
W
Gilgamesh
BrazilNumero1
Gilgamesh
13,118
731
2,292
8,056
27,313
11,814
402
14,143
13,170
5,417
24,793
L
17,361
2,188
798
2,517
10,366
4,477
748
5,818
4,548
43,163
0
W
Apollo
Cleanily
Apollo
9,076
5,027
1,548
3,122
11,641
4,163
2,144
4,575
7,016
0
32,754
L
Xbalanque
MapleWereWaffle
Xbalanque
14,147
4,827
643
2,188
13,336
4,667
73
6,366
6,970
0
29,546
L
14,476
2,652
172
1,826
17,773
16,608
0
9,869
7,904
6,572
17,564
W
12,076
168
2,535
6,280
13,612
10,998
814
5,756
7,762
21,587
0
W
7,177
412
1,473
1,663
11,034
2,900
178
4,651
6,134
0
10,004
W
Thoth
Ġodlike
Thoth
22,272
640
4,924
4,280
8,898
3,609
1,593
2,674
6,224
52,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,558
Gold Earned
59,734
144
Minions Killed
174
0
Camps Cleared
0
1,172,980
Distance Traveled
1,457,866
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,967
598
19
1
0
252,382
0
L
Freya
10,436
696
14
1
0
224,547
2
W
Gilgamesh
12,869
858
35
2
0
301,348
0
L
Anubis
11,607
774
54
4
0
226,783
0
W
Apollo
11,665
778
42
3
0
303,435
1
L
Xbalanque
9,572
638
39
3
0
231,449
1
L
Osiris
9,976
665
18
1
0
237,819
0
W
Hades
11,403
760
32
2
0
299,701
0
W
Thor
10,529
702
2
0
0
236,124
0
W
Thoth
13,268
885
63
4
0
317,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role