Player Matchup

Cabrakan
Cabrakan
ItsiReplays_
Cabrakan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,607 Elo+
Party 2
Khepri
Khepri
VahJynaKiller
Khepri
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,607 Elo+
Party 2
Gilgamesh
Gilgamesh
umaadguy
Gilgamesh
Level 126
God Stats
1W - 0L
1,627 SR
Queue Stats
5W - 3L
1,607 Elo+
Party 2
Team Averages
Level 122
1,542 SR
1,607 Elo+

VS

Team Averages
Level 142
1,633 SR
1,620 Elo+
Shiva
Shiva
DoomlessPoem
Shiva
Level 108
God Stats
21W - 23L
1,617 SR
Queue Stats
167W - 160L
1,541 Elo+
Party 1
Neith
Neith
ThatBeastz
Neith
Level 157
God Stats
0W - 2L
1,755 SR
Queue Stats
164W - 106L
1,679 Elo+
Party 1
Thoth
Thoth
xDarkSyzygy
Thoth
Level 160
God Stats
4W - 4L
1,526 SR
Queue Stats
105W - 84L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ItsiReplays_
Cabrakan
16
7 / 3 / 8
11,767
784
14,991
20,982
13,654
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 4 / 9
11,807
787
5,238
13,430
11,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
umaadguy
Gilgamesh
17
6 / 4 / 9
12,165
811
16,127
15,524
8,486
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
9,356
624
10,038
15,904
15,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
15
4 / 2 / 5
10,759
717
17,484
11,423
3,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 9 / 3
10,536
702
9,869
12,165
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
17
Kills
11
11
Deaths
17
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
Cabrakan
ItsiReplays_
Cabrakan
7
3
8
3.67
L
Neith
4
2
5
3.25
W
4
4
9
2.13
W
Gilgamesh
umaadguy
Gilgamesh
6
4
9
2.63
L
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,356
Damage
37,391
49,936
Taken
39,492
33,615
Mitigated
21,960
11,446
Healing
4,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,038
1,929
89
1,203
15,904
15,512
0
7,395
8,509
0
15,775
W
Cabrakan
ItsiReplays_
Cabrakan
14,991
1,844
0
7,383
20,982
13,654
1,645
5,089
15,532
46,426
0
L
Neith
17,484
6,498
0
2,412
11,423
3,261
0
5,433
5,990
0
44,024
W
5,238
379
0
2,332
13,430
11,475
248
2,326
10,907
36,844
0
W
Gilgamesh
umaadguy
Gilgamesh
16,127
3,801
0
1,731
15,524
8,486
962
3,431
11,895
0
51,412
L
9,869
371
0
327
12,165
3,187
0
7,669
4,496
40,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,739
Gold Earned
30,651
182
Minions Killed
162
10
Camps Cleared
4
830,986
Distance Traveled
741,383
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,356
624
20
1
1
258,335
1
W
Cabrakan
11,767
784
54
4
3
266,013
2
L
Neith
10,759
717
74
5
2
261,242
3
W
Khepri
11,807
787
65
4
1
265,092
2
W
Gilgamesh
12,165
811
63
4
6
299,881
2
L
Thoth
10,536
702
68
5
1
221,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role