Player Matchup

Xbalanque
Xbalanque
ApoStroff
Xbalanque
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 31L
1,679 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ChapAlex
Morgan Le Fay
Level 109
God Stats
16W - 7L
1,736 SR
Queue Stats
55W - 57L
1,623 Elo+
Party 2
Medusa
Medusa
DonPoki12
Medusa
Level 26
God Stats
1W - 1L
1,284 SR
Queue Stats
29W - 48L
1,495 Elo+
Solo
Shiva
Shiva
ToshiroSenin
Shiva
Level 139
God Stats
2W - 0L
1,307 SR
Queue Stats
35W - 16L
1,692 Elo+
Party 2
Nu Wa
Nu Wa
steqz
Nu Wa
Level 47
God Stats
5W - 1L
1,658 SR
Queue Stats
33W - 38L
1,418 Elo+
Solo
Team Averages
Level 96
1,497 SR
1,581 Elo+

VS

Team Averages
Level 56
1,390 SR
1,463 Elo+
Cthulhu
Cthulhu
EXAGO006
Cthulhu
Level 69
God Stats
0W - 3L
1,392 SR
Queue Stats
41W - 50L
1,472 Elo+
Solo
Ah Puch
Ah Puch
Isssar
Ah Puch
Level 29
God Stats
11W - 22L
1,203 SR
Queue Stats
32W - 58L
1,382 Elo+
Solo
Sol
Sol
KarmazynowyTrup
Sol
Level 27
God Stats
9W - 16L
1,396 SR
Queue Stats
69W - 96L
1,458 Elo+
Party 1
Thor
Thor
PinkuBabe
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 56L
1,538 Elo+
Solo
Izanami
Izanami
Shadow666
Izanami
Level 128
God Stats
4W - 7L
1,459 SR
Queue Stats
120W - 141L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ApoStroff
Xbalanque
19
6 / 2 / 11
12,767
798
12,347
13,464
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
ChapAlex
Morgan Le Fay
20
13 / 2 / 15
14,073
880
27,404
14,775
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
DonPoki12
Medusa
18
4 / 4 / 15
12,383
774
11,834
13,228
5,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
11 / 1 / 15
14,137
884
27,456
25,423
33,645
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
steqz
Nu Wa
20
9 / 2 / 17
14,067
879
18,806
8,514
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EXAGO006
Cthulhu
18
1 / 9 / 2
10,983
686
11,532
29,023
21,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Isssar
Ah Puch
18
2 / 10 / 4
11,757
735
10,306
18,628
6,138
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 5 / 4
10,854
678
14,636
21,861
6,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
18
5 / 9 / 3
12,125
758
9,402
19,024
6,225
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Shadow666
Izanami
18
2 / 10 / 4
11,194
700
9,168
20,847
6,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
28
43
Kills
11
11
Deaths
43
73
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ApoStroff
Xbalanque
6
2
11
5.75
W
Morgan Le Fay
ChapAlex
Morgan Le Fay
13
2
15
10.25
W
Medusa
DonPoki12
Medusa
4
4
15
2.88
L
Cthulhu
EXAGO006
Cthulhu
1
9
2
0.22
L
Ah Puch
Isssar
Ah Puch
2
10
4
0.4
L
1
5
4
0.6
L
Thor
5
9
3
0.72
L
Izanami
Shadow666
Izanami
2
10
4
0.4
W
11
1
15
18.5
W
Nu Wa
steqz
Nu Wa
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,847
Damage
55,044
75,404
Taken
109,383
53,139
Mitigated
46,558
10,229
Healing
19,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ApoStroff
Xbalanque
12,347
5,317
0
3,788
13,464
4,768
7,334
6,828
6,636
0
48,375
W
Morgan Le Fay
ChapAlex
Morgan Le Fay
27,404
3,841
0
1,576
14,775
5,805
1,754
10,113
4,662
58,128
0
W
Medusa
DonPoki12
Medusa
11,834
5,006
0
1,272
13,228
5,936
673
4,025
9,203
0
34,698
L
Cthulhu
EXAGO006
Cthulhu
11,532
674
1,329
3,915
29,023
21,288
0
15,017
13,448
43,328
0
L
Ah Puch
Isssar
Ah Puch
10,306
1,048
206
1,769
18,628
6,138
0
7,620
10,756
38,402
0
L
14,636
2,644
0
9,016
21,861
6,628
0
7,339
14,159
47,670
0
L
Thor
9,402
1,070
0
640
19,024
6,225
0
6,732
11,844
0
39,367
L
Izanami
Shadow666
Izanami
9,168
4,652
0
2,962
20,847
6,279
0
8,948
11,525
0
45,671
W
27,456
3,658
0
1,442
25,423
33,645
71
13,391
12,032
2,897
68,410
W
Nu Wa
steqz
Nu Wa
18,806
2,929
389
1,762
8,514
2,985
2,677
2,117
6,397
46,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,427
Gold Earned
56,913
383
Minions Killed
299
0
Camps Cleared
0
1,761,280
Distance Traveled
1,452,395
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,767
798
79
5
0
347,264
3
W
Morgan Le Fay
14,073
880
84
5
0
350,555
0
W
Medusa
12,383
774
50
3
0
331,317
4
L
Cthulhu
10,983
686
53
3
0
326,594
1
L
Ah Puch
11,757
735
39
2
0
257,829
3
L
Sol
10,854
678
84
5
0
323,156
2
L
Thor
12,125
758
39
2
0
259,708
1
L
Izanami
11,194
700
84
5
0
285,108
4
W
Shiva
14,137
884
89
6
0
409,969
2
W
Nu Wa
14,067
879
81
5
0
322,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role