Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
BuffBill
Sylvanus
Level 29
God Stats
0W - 2L
1,219 SR
Queue Stats
48W - 49L
1,402 Elo+
Party 3
Kali
Kali
CarlBreezy
Kali
Level 28
God Stats
0W - 1L
1,561 SR
Queue Stats
50W - 49L
1,473 Elo+
Party 3
Scylla
Scylla
SynCity1934
Scylla
Level 27
God Stats
0W - 2L
1,216 SR
Queue Stats
31W - 29L
1,474 Elo+
Party 3
Sol
Sol
xItsJustCasualsx
Sol
Level 27
God Stats
3W - 1L
1,892 SR
Queue Stats
57W - 59L
1,503 Elo+
Party 2
Team Averages
Level 51
1,478 SR
1,471 Elo+

VS

Team Averages
Level 95
1,540 SR
1,475 Elo+
Amaterasu
Amaterasu
AchilisKIC
Amaterasu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 44L
1,651 Elo+
Party 1
Odin
Odin
DragonWithin988
Odin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,520 Elo+
Solo
Ra
Ra
IcyhotKIC
Ra
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,438 Elo+
Party 1
Medusa
Medusa
Swordhawk7
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 39L
1,283 Elo+
Party 1
Heimdallr
Heimdallr
jingwack
Heimdallr
Level 158
God Stats
2W - 1L
1,702 SR
Queue Stats
38W - 37L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 4 / 9
6,811
757
8,808
9,171
10,806
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
BuffBill
Sylvanus
12
2 / 6 / 8
7,792
866
4,997
12,554
15,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
4 / 5 / 6
8,022
891
9,355
12,369
6,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
15
4 / 3 / 7
7,909
879
13,660
9,714
4,045
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 3
5,991
666
5,109
5,391
1,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AchilisKIC
Amaterasu
15
5 / 2 / 14
9,549
1,061
10,570
16,559
16,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 4 / 14
7,830
870
2,513
9,834
6,470
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 1 / 10
8,912
990
9,000
10,395
5,620
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Swordhawk7
Medusa
13
1 / 3 / 8
7,698
855
6,702
10,409
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
jingwack
Heimdallr
17
11 / 2 / 8
9,997
1,111
17,879
12,574
5,556
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
75
11
Kills
21
21
Deaths
12
33
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
9
1.13
W
Amaterasu
AchilisKIC
Amaterasu
5
2
14
6
L
Sylvanus
BuffBill
Sylvanus
2
6
8
1
L
4
5
6
1.4
W
1
4
14
2
W
3
1
10
8
W
Medusa
Swordhawk7
Medusa
1
3
8
1.67
L
Scylla
4
3
7
2.5
W
Heimdallr
jingwack
Heimdallr
11
2
8
7.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,929
Damage
46,664
49,199
Taken
59,771
38,012
Mitigated
38,580
18,138
Healing
34,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,808
578
1,324
1,079
9,171
10,806
0
1,767
7,404
24,249
0
W
Amaterasu
AchilisKIC
Amaterasu
10,570
2,127
2,731
7,248
16,559
16,917
185
6,373
10,186
0
22,033
L
Sylvanus
BuffBill
Sylvanus
4,997
1,199
2,747
2,980
12,554
15,326
0
3,611
8,943
6,677
0
L
9,355
2,900
681
4,427
12,369
6,280
0
1,437
10,931
0
14,585
W
2,513
1,306
1,384
912
9,834
6,470
1,048
6,430
3,404
0
3,418
W
9,000
1,136
9,223
5,978
10,395
5,620
1,589
7,512
2,883
25,921
0
W
Medusa
Swordhawk7
Medusa
6,702
2,533
247
2,370
10,409
4,017
1,291
4,974
5,435
0
12,878
L
Scylla
13,660
1,610
796
2,589
9,714
4,045
0
1,116
8,598
19,847
0
W
Heimdallr
jingwack
Heimdallr
17,879
9,191
356
3,919
12,574
5,556
1,444
7,285
5,289
0
33,798
L
5,109
951
0
1,515
5,391
1,555
0
1,069
4,322
8,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,525
Gold Earned
43,986
64
Minions Killed
113
0
Camps Cleared
0
789,070
Distance Traveled
949,106
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,811
757
0
0
0
157,518
0
W
Amaterasu
9,549
1,061
21
2
0
211,314
1
L
Sylvanus
7,792
866
12
1
0
116,181
0
L
Kali
8,022
891
16
2
0
214,541
0
W
Odin
7,830
870
6
1
0
170,951
0
W
Ra
8,912
990
32
4
0
190,700
0
W
Medusa
7,698
855
20
2
0
206,655
0
L
Scylla
7,909
879
26
3
0
201,842
1
W
Heimdallr
9,997
1,111
34
4
0
169,486
0
L
Sol
5,991
666
10
1
0
98,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role