Player Matchup

Thanatos
Thanatos
DSAres
Thanatos
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 51L
1,521 Elo+
Party 1
Mulan
Mulan
Locococo678
Mulan
Level 119
God Stats
7W - 8L
1,760 SR
Queue Stats
78W - 113L
1,470 Elo+
Party 1
Atlas
Atlas
MonkeyDGarth
Atlas
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 23L
1,124 Elo+
Party 1
Anubis
Anubis
Shadowheart2140
Anubis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,218 Elo+
Party 1
Neith
Neith
Swamp turtle791
Neith
Level 122
God Stats
6W - 17L
1,589 SR
Queue Stats
78W - 111L
1,470 Elo+
Party 1
Team Averages
Level 97
1,570 SR
1,361 Elo+

VS

Team Averages
Level 58
1,583 SR
1,475 Elo+
Arachne
Arachne
 
Arachne
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
EmptyKetchup723
Ganesha
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
538W - 509L
1,453 Elo+
Solo
Medusa
Medusa
MOtheFRACKER352
Medusa
Level 63
God Stats
63W - 50L
1,588 SR
Queue Stats
530W - 491L
1,481 Elo+
Party 2
Cabrakan
Cabrakan
roguewarrior11
Cabrakan
Level 104
God Stats
11W - 3L
1,820 SR
Queue Stats
369W - 375L
1,449 Elo+
Party 2
Discordia
Discordia
s_2nice
Discordia
Level 47
God Stats
7W - 9L
1,509 SR
Queue Stats
86W - 80L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DSAres
Thanatos
12
2 / 10 / 1
8,328
463
9,099
16,991
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 0
8,013
445
4,967
15,491
8,041
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 7 / 2
6,751
375
5,609
12,863
11,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 9 / 1
7,926
440
5,823
13,195
5,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 0
7,844
436
9,045
7,871
1,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
18 / 2 / 4
12,711
706
17,448
18,857
7,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 0 / 17
9,680
538
6,244
16,381
12,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
10 / 2 / 5
10,575
588
12,247
11,215
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
17
1 / 0 / 9
10,380
577
6,234
8,855
11,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
s_2nice
Discordia
17
5 / 1 / 9
10,525
585
8,535
7,542
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
78
4
Kills
34
34
Deaths
5
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
18
2
4
10
L
Thanatos
DSAres
Thanatos
2
10
1
0.25
W
0
0
17
8.5
L
0
5
0
0
W
10
2
5
6.25
L
0
7
2
0.14
L
1
9
1
0.17
L
1
3
0
0.33
W
Cabrakan
1
0
9
5.5
W
Discordia
s_2nice
Discordia
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,543
Damage
50,708
66,411
Taken
62,850
31,217
Mitigated
37,820
18,602
Healing
22,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
17,448
14,077
0
8,323
18,857
7,380
1,271
3,107
15,474
0
115,622
L
Thanatos
DSAres
Thanatos
9,099
2,160
0
9,954
16,991
4,978
0
2,975
13,930
0
47,904
W
6,244
1,185
806
5,451
16,381
12,949
408
3,072
13,309
35,892
0
L
4,967
281
0
2,280
15,491
8,041
0
5,833
9,598
0
50,502
W
12,247
5,619
0
5,060
11,215
3,709
1,401
2,290
8,925
0
69,441
L
5,609
2,364
0
1,452
12,863
11,338
0
2,674
10,171
18,600
0
L
5,823
322
0
3,332
13,195
5,045
599
6,456
6,153
39,148
0
L
9,045
2,860
0
1,584
7,871
1,815
850
2,282
5,546
0
47,293
W
Cabrakan
6,234
1,027
0
1,603
8,855
11,565
153
537
8,318
55,919
0
W
Discordia
s_2nice
Discordia
8,535
576
470
991
7,542
2,217
860
2,426
5,116
57,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,862
Gold Earned
53,871
388
Minions Killed
552
0
Camps Cleared
0
1,535,317
Distance Traveled
1,837,086
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,711
706
161
9
0
434,383
7
L
Thanatos
8,328
463
85
5
0
313,065
2
W
Ganesha
9,680
538
23
1
0
369,693
1
L
Mulan
8,013
445
110
6
0
323,851
2
W
Medusa
10,575
588
138
8
0
338,889
9
L
Atlas
6,751
375
25
1
0
325,459
7
L
Anubis
7,926
440
87
5
0
262,550
1
L
Neith
7,844
436
81
5
0
310,392
3
W
Cabrakan
10,380
577
117
7
0
329,993
8
W
Discordia
10,525
585
113
6
0
364,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role