Player Matchup

Sylvanus
Sylvanus
BlackDiamond626
Sylvanus
Level 49
God Stats
28W - 25L
1,452 SR
Queue Stats
70W - 64L
1,340 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hercules93arg
Ah Muzen Cab
Level 126
God Stats
11W - 10L
1,500 SR
Queue Stats
268W - 301L
1,390 Elo+
Solo
Chaac
Chaac
N4t3th4gr34t
Chaac
Level 69
God Stats
9W - 11L
1,567 SR
Queue Stats
194W - 211L
1,388 Elo+
Solo
Baron Samedi
Baron Samedi
XaNTi_Heartlexx
Baron Samedi
Level 47
God Stats
3W - 5L
1,313 SR
Queue Stats
89W - 115L
1,389 Elo+
Solo
Shiva
Shiva
zPriimee-
Shiva
Level 55
God Stats
29W - 17L
1,517 SR
Queue Stats
114W - 131L
1,358 Elo+
Solo
Team Averages
Level 69
1,470 SR
1,373 Elo+

VS

Team Averages
Level 90
1,464 SR
1,372 Elo+
Eset
Eset
 
Eset
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DiehardCone7707
Hun Batz
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
54W - 66L
1,400 Elo+
Solo
Achilles
Achilles
GeT-RiGhhT
Achilles
Level 41
God Stats
4W - 5L
1,523 SR
Queue Stats
38W - 52L
1,312 Elo+
Solo
Atlas
Atlas
HadeseWorshipper
Atlas
Level 124
God Stats
2W - 2L
1,711 SR
Queue Stats
14W - 11L
1,534 Elo+
Solo
Charybdis
Charybdis
NortenoxArce
Charybdis
Level 63
God Stats
7W - 17L
1,088 SR
Queue Stats
262W - 262L
1,113 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 3 / 7
5,533
503
2,985
8,103
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
Hercules93arg
Ah Muzen Cab
10
6 / 2 / 2
6,101
555
6,096
5,435
1,476
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 2
7,145
650
5,281
5,916
2,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
XaNTi_Heartlexx
Baron Samedi
10
1 / 1 / 3
5,610
510
1,206
4,383
1,410
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shiva
zPriimee-
Shiva
12
5 / 0 / 6
6,985
635
8,256
7,426
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 0 / 0
6,115
556
3,020
2,909
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
9
0 / 5 / 1
5,309
483
3,575
8,684
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
GeT-RiGhhT
Achilles
10
0 / 2 / 0
5,186
471
2,357
6,925
5,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 5 / 4
5,619
511
5,774
12,108
5,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
NortenoxArce
Charybdis
10
4 / 3 / 1
6,288
572
5,314
7,250
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
15
Kills
6
6
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
0
0
1
W
Sylvanus
0
3
7
1.17
L
Hun Batz
0
5
1
0.1
L
Achilles
GeT-RiGhhT
Achilles
0
2
0
0
L
1
5
4
0.6
W
Ah Muzen Cab
Hercules93arg
Ah Muzen Cab
6
2
2
3.5
W
3
0
2
4
L
Charybdis
NortenoxArce
Charybdis
4
3
1
1.5
W
Baron Samedi
XaNTi_Heartlexx
Baron Samedi
1
1
3
2.5
W
Shiva
zPriimee-
Shiva
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,824
Damage
20,040
31,263
Taken
37,876
12,602
Mitigated
16,574
11,847
Healing
10,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,020
204
316
1,186
2,909
704
0
254
2,655
33,001
0
W
Sylvanus
2,985
1,232
635
2,173
8,103
4,345
321
2,993
5,110
12,035
0
L
Hun Batz
3,575
1,560
0
2,141
8,684
2,374
0
245
8,439
0
27,205
L
Achilles
GeT-RiGhhT
Achilles
2,357
311
0
1,046
6,925
5,852
0
0
6,925
1,778
16,153
L
5,774
2,370
185
2,620
12,108
5,840
240
2,689
9,185
13,514
0
W
Ah Muzen Cab
Hercules93arg
Ah Muzen Cab
6,096
1,733
0
1,167
5,435
1,476
715
1,853
3,582
0
25,768
W
5,281
1,612
0
3,450
5,916
2,732
103
334
5,582
0
36,817
L
Charybdis
NortenoxArce
Charybdis
5,314
2,053
0
3,075
7,250
1,804
860
1,003
6,247
0
38,217
W
Baron Samedi
XaNTi_Heartlexx
Baron Samedi
1,206
42
455
1,950
4,383
1,410
124
1,725
2,658
17,945
0
W
Shiva
zPriimee-
Shiva
8,256
3,864
198
1,819
7,426
2,639
464
2,319
5,107
0
42,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,374
Gold Earned
28,517
265
Minions Killed
274
0
Camps Cleared
0
1,038,453
Distance Traveled
971,539
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,115
556
75
7
0
200,139
6
W
Sylvanus
5,533
503
23
2
0
193,788
2
L
Hun Batz
5,309
483
54
5
0
224,009
1
L
Achilles
5,186
471
39
4
0
153,990
1
L
Atlas
5,619
511
19
2
0
199,540
3
W
Ah Muzen Cab
6,101
555
35
3
0
199,462
3
W
Chaac
7,145
650
86
8
0
214,551
3
L
Charybdis
6,288
572
87
8
0
193,861
1
W
Baron Samedi
5,610
510
38
3
0
194,063
4
W
Shiva
6,985
635
83
8
0
236,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role