Player Matchup

Discordia
Discordia
Belomyy
Discordia
Level 48
God Stats
4W - 7L
1,204 SR
Queue Stats
186W - 171L
1,416 Elo+
Party 4
Xing Tian
Xing Tian
Bülu
Xing Tian
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 79L
1,461 Elo+
Party 1
Bacchus
Bacchus
Hunglad
Bacchus
Level 37
God Stats
3W - 6L
1,166 SR
Queue Stats
141W - 150L
1,436 Elo+
Party 4
Gilgamesh
Gilgamesh
Ion Lyon
Gilgamesh
Level 160
God Stats
3W - 4L
1,610 SR
Queue Stats
168W - 171L
1,530 Elo+
Party 1
Shiva
Shiva
Lucky7Lux
Shiva
Level 158
God Stats
69W - 41L
1,584 SR
Queue Stats
180W - 181L
1,578 Elo+
Party 1
Team Averages
Level 102
1,413 SR
1,484 Elo+

VS

Team Averages
Level 50
1,405 SR
1,454 Elo+
Ares
Ares
Brownrat12
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,274 Elo+
Party 2
Thor
Thor
DidiTheBear
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,320 Elo+
Party 2
Ravana
Ravana
Mildew0
Ravana
Level 88
God Stats
0W - 3L
1,303 SR
Queue Stats
38W - 26L
1,602 Elo+
Party 3
Agni
Agni
Star-Gazer967
Agni
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 114L
1,544 Elo+
Party 3
Ganesha
Ganesha
TheEmissaryMojo
Ganesha
Level 24
God Stats
2W - 5L
1,224 SR
Queue Stats
9W - 14L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Belomyy
Discordia
15
1 / 0 / 8
7,813
781
10,310
2,812
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Bülu
Xing Tian
12
0 / 3 / 3
6,638
664
2,556
10,521
5,967
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Hunglad
Bacchus
13
2 / 1 / 4
7,272
727
4,330
9,341
10,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Ion Lyon
Gilgamesh
15
5 / 0 / 6
8,260
826
10,048
7,132
2,880
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Lucky7Lux
Shiva
15
6 / 0 / 5
8,234
823
7,692
8,487
4,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,076
708
3,756
10,682
9,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 8 / 2
6,150
615
3,294
11,395
4,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
Mildew0
Ravana
12
1 / 1 / 3
7,169
717
4,289
6,480
3,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 1 / 1
7,115
712
13,509
6,388
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
0 / 2 / 4
6,996
700
1,605
9,029
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
14
Kills
4
4
Deaths
14
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
Belomyy
Discordia
1
0
8
5
L
0
2
2
0.5
W
Xing Tian
Bülu
Xing Tian
0
3
3
0.5
L
0
8
2
0.13
W
Bacchus
Hunglad
Bacchus
2
1
4
4
W
Gilgamesh
Ion Lyon
Gilgamesh
5
0
6
8
W
Shiva
Lucky7Lux
Shiva
6
0
5
8.5
L
Ravana
Mildew0
Ravana
1
1
3
2.5
L
3
1
1
3.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,936
Damage
26,453
38,293
Taken
43,974
24,238
Mitigated
24,731
6,925
Healing
8,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Belomyy
Discordia
10,310
464
0
208
2,812
1,037
1,197
1,889
923
40,054
0
L
3,756
536
0
1,540
10,682
9,354
45
2,555
8,127
13,238
0
W
Xing Tian
Bülu
Xing Tian
2,556
213
450
554
10,521
5,967
252
4,560
4,761
8,471
0
L
3,294
645
40
720
11,395
4,184
387
3,194
8,201
0
11,438
W
Bacchus
Hunglad
Bacchus
4,330
168
139
2,537
9,341
10,092
0
5,092
4,249
12,308
0
W
Gilgamesh
Ion Lyon
Gilgamesh
10,048
2,525
0
1,530
7,132
2,880
69
2,570
4,562
0
29,656
W
Shiva
Lucky7Lux
Shiva
7,692
1,590
0
1,507
8,487
4,262
0
4,759
3,728
0
26,488
L
Ravana
Mildew0
Ravana
4,289
1,307
1,288
1,140
6,480
3,111
0
3,450
3,030
0
15,071
L
13,509
657
0
2,160
6,388
2,446
50
3,171
3,217
32,225
0
L
1,605
20
0
1,381
9,029
5,636
0
4,826
3,003
7,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,217
Gold Earned
34,506
177
Minions Killed
117
0
Camps Cleared
0
1,063,683
Distance Traveled
1,009,105
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,813
781
63
6
0
206,583
1
L
Ares
7,076
708
19
2
0
194,567
0
W
Xing Tian
6,638
664
12
1
0
194,036
4
L
Thor
6,150
615
16
2
0
168,998
1
W
Bacchus
7,272
727
16
2
0
202,444
3
W
Gilgamesh
8,260
826
45
5
0
238,896
2
W
Shiva
8,234
823
41
4
0
221,724
2
L
Ravana
7,169
717
34
3
0
233,350
2
L
Agni
7,115
712
45
5
0
203,189
1
L
Ganesha
6,996
700
3
0
0
209,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role