Player Matchup

Vamana
Vamana
CoryTrevorSmkes
Vamana
Level 104
God Stats
7W - 9L
1,389 SR
Queue Stats
260W - 250L
1,385 Elo+
Party 1
Ah Puch
Ah Puch
Pot Crop
Ah Puch
Level 104
God Stats
5W - 4L
1,903 SR
Queue Stats
155W - 155L
1,391 Elo+
Party 1
Atlas
Atlas
Weededed
Atlas
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 244L
1,399 Elo+
Party 1
Achilles
Achilles
clance3495
Achilles
Level 123
God Stats
4W - 7L
1,495 SR
Queue Stats
345W - 345L
1,407 Elo+
Party 1
Scylla
Scylla
wakeNbakeXking
Scylla
Level 84
God Stats
5W - 5L
1,456 SR
Queue Stats
254W - 259L
1,473 Elo+
Party 1
Team Averages
Level 106
1,548 SR
1,411 Elo+

VS

Team Averages
Level 96
1,469 SR
1,386 Elo+
Geb
Geb
DrunkenIrish-26
Geb
Level 120
God Stats
5W - 5L
1,500 SR
Queue Stats
503W - 540L
1,436 Elo+
Solo
Cthulhu
Cthulhu
M_Artemis96
Cthulhu
Level 106
God Stats
7W - 3L
1,500 SR
Queue Stats
109W - 98L
1,150 Elo+
Party 3
Medusa
Medusa
Squidya1470
Medusa
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,614 Elo+
Party 2
Xing Tian
Xing Tian
delverofsecrets1
Xing Tian
Level 155
God Stats
4W - 2L
1,345 SR
Queue Stats
171W - 184L
1,298 Elo+
Party 3
Chernobog
Chernobog
nini6789
Chernobog
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 23
11,466
764
18,747
16,764
19,477
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Pot Crop
Ah Puch
16
4 / 5 / 13
10,746
716
25,779
10,915
4,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Weededed
Atlas
19
3 / 3 / 24
11,745
783
15,632
22,991
26,767
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
clance3495
Achilles
20
21 / 3 / 10
13,591
906
25,547
19,998
19,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 5 / 17
10,787
719
14,578
10,029
4,001
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 8
8,914
594
12,992
26,494
25,860
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
M_Artemis96
Cthulhu
18
5 / 6 / 9
10,433
696
15,863
27,353
11,880
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
15
3 / 10 / 4
9,514
634
12,481
15,742
6,728
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
20
9 / 4 / 6
11,687
779
14,454
27,583
25,017
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
nini6789
Chernobog
14
0 / 9 / 8
8,640
576
5,262
14,224
6,125
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
54
36
Kills
19
19
Deaths
36
87
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
3
23
5.17
L
2
7
8
0.86
L
Cthulhu
M_Artemis96
Cthulhu
5
6
9
1.58
W
Ah Puch
Pot Crop
Ah Puch
4
5
13
2.1
L
Medusa
3
10
4
0.5
W
Atlas
Weededed
Atlas
3
3
24
5
W
Achilles
clance3495
Achilles
21
3
10
8.67
L
Xing Tian
9
4
6
3
L
Chernobog
nini6789
Chernobog
0
9
8
0.44
W
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,283
Damage
61,052
80,697
Taken
111,396
74,048
Mitigated
75,610
34,252
Healing
35,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,747
6,363
1,843
7,932
16,764
19,477
1,598
10,260
6,280
1,424
35,088
L
12,992
603
642
7,730
26,494
25,860
0
13,029
13,465
22,941
0
L
Cthulhu
M_Artemis96
Cthulhu
15,863
736
1,843
11,202
27,353
11,880
0
16,794
10,559
26,785
0
W
Ah Puch
Pot Crop
Ah Puch
25,779
430
1,266
2,012
10,915
4,602
730
7,565
3,312
41,413
0
L
Medusa
12,481
4,880
474
1,135
15,742
6,728
350
6,385
9,357
0
22,339
W
Atlas
Weededed
Atlas
15,632
4,613
1,423
7,938
22,991
26,767
612
10,532
12,122
31,192
0
W
Achilles
clance3495
Achilles
25,547
10,528
2,208
7,846
19,998
19,201
1,023
7,165
12,493
0
35,336
L
Xing Tian
14,454
526
518
9,839
27,583
25,017
0
12,716
14,867
26,491
0
L
Chernobog
nini6789
Chernobog
5,262
2,201
68
2,064
14,224
6,125
0
8,002
6,222
0
15,247
W
14,578
556
378
1,406
10,029
4,001
829
6,604
3,181
30,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,335
Gold Earned
49,188
148
Minions Killed
135
0
Camps Cleared
0
1,428,760
Distance Traveled
1,257,009
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,466
764
33
2
0
302,526
0
L
Geb
8,914
594
17
1
0
274,558
1
L
Cthulhu
10,433
696
41
3
0
268,826
0
W
Ah Puch
10,746
716
42
3
0
257,214
2
L
Medusa
9,514
634
34
2
0
230,157
0
W
Atlas
11,745
783
19
1
0
288,175
0
W
Achilles
13,591
906
24
2
0
311,771
0
L
Xing Tian
11,687
779
20
1
0
278,363
0
L
Chernobog
8,640
576
23
2
0
205,105
0
W
Scylla
10,787
719
30
2
0
269,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role