Player Matchup

Skadi
Skadi
GnomeGnome17
Skadi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 70L
1,487 Elo+
Party 2
Nu Wa
Nu Wa
Human_Torch17
Nu Wa
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 67L
1,498 Elo+
Party 2
Thanatos
Thanatos
Peyton0715
Thanatos
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 95L
1,466 Elo+
Party 2
Ymir
Ymir
SirAwesome74
Ymir
Level 45
God Stats
3W - 1L
1,639 SR
Queue Stats
53W - 52L
1,471 Elo+
Party 2
Shiva
Shiva
roxas6141
Shiva
Level 97
God Stats
3W - 2L
1,588 SR
Queue Stats
37W - 37L
1,547 Elo+
Party 2
Team Averages
Level 72
1,545 SR
1,494 Elo+

VS

Team Averages
Level 80
1,520 SR
1,549 Elo+
Bakasura
Bakasura
Feases
Bakasura
Level 118
God Stats
3W - 3L
1,716 SR
Queue Stats
34W - 30L
1,489 Elo+
Party 1
Mulan
Mulan
KingSlama
Mulan
Level 113
God Stats
1W - 2L
1,556 SR
Queue Stats
8W - 12L
1,565 Elo+
Party 1
Kuzenbo
Kuzenbo
NEB1016
Kuzenbo
Level 24
God Stats
4W - 7L
1,283 SR
Queue Stats
17W - 18L
1,544 Elo+
Party 1
Heimdallr
Heimdallr
brutislorik
Heimdallr
Level 77
God Stats
1W - 3L
1,616 SR
Queue Stats
35W - 30L
1,471 Elo+
Party 1
Olorun
Olorun
zerouzaria
Olorun
Level 69
God Stats
2W - 2L
1,428 SR
Queue Stats
4W - 3L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 5
13,705
653
21,451
12,473
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 2 / 11
11,302
538
12,382
10,179
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Peyton0715
Thanatos
15
2 / 3 / 9
10,458
498
7,512
13,849
5,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 14
10,967
522
3,690
18,740
18,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
roxas6141
Shiva
17
4 / 2 / 1
11,488
547
7,174
14,414
9,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Feases
Bakasura
17
4 / 6 / 1
10,228
487
9,478
21,367
7,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
KingSlama
Mulan
16
2 / 3 / 2
10,440
497
8,967
16,699
13,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
NEB1016
Kuzenbo
15
1 / 7 / 1
9,197
438
4,798
19,037
17,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
brutislorik
Heimdallr
16
0 / 4 / 2
9,743
464
4,827
11,439
4,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
zerouzaria
Olorun
15
1 / 3 / 1
9,421
449
3,120
11,631
6,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
22
Kills
8
9
Deaths
23
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Feases
Bakasura
4
6
1
0.75
W
12
0
5
14.5
W
2
2
11
3.75
L
Mulan
KingSlama
Mulan
2
3
2
1
L
Kuzenbo
NEB1016
Kuzenbo
1
7
1
0.21
W
Thanatos
Peyton0715
Thanatos
2
3
9
2.17
W
2
2
14
4.5
L
Heimdallr
brutislorik
Heimdallr
0
4
2
0.25
W
Shiva
roxas6141
Shiva
4
2
1
2.25
L
Olorun
zerouzaria
Olorun
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,209
Damage
31,190
69,655
Taken
80,173
42,981
Mitigated
50,462
34,970
Healing
21,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Feases
Bakasura
9,478
6,494
0
7,025
21,367
7,894
0
4,733
16,634
0
74,289
W
21,451
10,255
0
6,230
12,473
5,395
3,594
3,013
8,908
0
127,368
W
12,382
4,210
0
2,695
10,179
3,837
663
1,900
7,441
80,538
0
L
Mulan
KingSlama
Mulan
8,967
984
0
4,929
16,699
13,408
66
2,321
14,378
10,418
60,461
L
Kuzenbo
NEB1016
Kuzenbo
4,798
1,548
304
1,667
19,037
17,517
13
4,029
15,008
24,644
0
W
Thanatos
Peyton0715
Thanatos
7,512
2,006
315
11,512
13,849
5,552
172
3,837
9,755
0
54,571
W
3,690
951
590
5,650
18,740
18,232
429
5,367
13,304
24,351
0
L
Heimdallr
brutislorik
Heimdallr
4,827
2,507
0
3,683
11,439
4,685
1,591
2,322
9,117
0
76,289
W
Shiva
roxas6141
Shiva
7,174
1,899
700
7,278
14,414
9,965
4,149
2,652
11,145
0
73,504
L
Olorun
zerouzaria
Olorun
3,120
1,299
195
3,394
11,631
6,958
285
2,667
8,964
57,445
7,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,920
Gold Earned
49,029
523
Minions Killed
570
0
Camps Cleared
0
2,165,420
Distance Traveled
1,952,826
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,228
487
129
6
0
468,651
6
W
Skadi
13,705
653
190
9
0
433,117
1
W
Nu Wa
11,302
538
109
5
0
373,415
2
L
Mulan
10,440
497
148
7
0
381,329
6
L
Kuzenbo
9,197
438
31
1
0
413,425
4
W
Thanatos
10,458
498
82
4
0
469,747
0
W
Ymir
10,967
522
22
1
0
452,366
0
L
Heimdallr
9,743
464
134
6
0
348,164
1
W
Shiva
11,488
547
120
6
0
436,775
3
L
Olorun
9,421
449
128
6
0
341,257
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role