Player Matchup

Zhong Kui
Zhong Kui
Platinum I
CornballActor95
Zhong Kui
Platinum I
Level 60
God Stats
17W - 17L
1,762 SR
Queue Stats
34W - 24L
2,120 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 60
1,762 SR
2,120 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,493 SR
2,012 MMR
King Arthur
King Arthur
Platinum V
Beatlez
King Arthur
Platinum V
Level 154
God Stats
2W - 2L
1,493 SR
Queue Stats
113W - 93L
2,012 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CornballActor95
Zhong Kui
13
0 / 3 / 0
7,642
849
4,695
11,145
7,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
OlorunLokiMedusaPelePoseidon

VS

Bans
AnubisBastetHe BoHadesSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beatlez
King Arthur
15
3 / 0 / 0
8,793
977
8,498
9,327
5,959
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Beatlez
King Arthur
3
0
0
3
L
Zhong Kui
CornballActor95
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,695
Damage
8,498
11,145
Taken
9,327
7,271
Mitigated
5,959
3,740
Healing
1,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Beatlez
King Arthur
8,498
1,248
0
1,250
9,327
5,959
0
4,686
4,641
0
49,810
L
Zhong Kui
CornballActor95
Zhong Kui
4,695
727
0
3,740
11,145
7,271
0
244
10,901
36,266
4,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,642
Gold Earned
8,793
97
Minions Killed
102
4
Camps Cleared
5
156,591
Distance Traveled
189,931
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,793
977
102
11
5
189,931
1
L
Zhong Kui
7,642
849
97
11
4
156,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role