Player Matchup

Bastet
Bastet
Gold III
Playboii Vonnie
Bastet
Gold III
Level 125
God Stats
1W - 2L
1,730 SR
Queue Stats
215W - 216L
1,608 MMR
Party 2
Apollo
Apollo
Gold IV
ShUfIExBoArD
Apollo
Gold IV
Level 147
God Stats
145W - 111L
1,534 SR
Queue Stats
585W - 605L
1,415 MMR
Party 2
Gilgamesh
Gilgamesh
Silver IV
ThePriceIsBryce
Gilgamesh
Silver IV
Level 148
God Stats
0W - 1L
1,899 SR
Queue Stats
21W - 17L
1,447 MMR
Party 1
Poseidon
Poseidon
Silver II
Yadora ala
Poseidon
Silver II
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 30L
1,592 MMR
Party 1
Khepri
Khepri
Bronze III
Zdrok
Khepri
Bronze III
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 11L
1,508 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,633 SR
1,514 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,466 SR
1,500 MMR
Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sol
Sol
Gold IV
Aiolos8
Sol
Gold IV
Level 160
God Stats
11W - 6L
1,681 SR
Queue Stats
30W - 36L
1,458 MMR
Party 3
Ao Kuang
Ao Kuang
Gold III
BigIrishMan88
Ao Kuang
Gold III
Level 160
God Stats
1W - 3L
1,312 SR
Queue Stats
153W - 164L
1,518 MMR
Solo
Bellona
Bellona
Silver I
PR13ST75
Bellona
Silver I
Level 67
God Stats
1W - 1L
1,376 SR
Queue Stats
16W - 16L
1,508 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
StAY Saggyy
Morgan Le Fay
Gold II
Level 116
God Stats
9W - 9L
1,463 SR
Queue Stats
464W - 467L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
7,981
532
8,060
10,722
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
14
3 / 1 / 3
8,373
558
8,610
9,706
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ThePriceIsBryce
Gilgamesh
14
1 / 4 / 1
7,734
516
8,288
16,195
10,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Yadora ala
Poseidon
12
2 / 8 / 4
7,453
497
6,209
9,700
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Zdrok
Khepri
10
0 / 4 / 3
6,348
423
2,900
10,106
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
TiamatErlang ShenAmaterasu

VS

Bans
CliodhnaZeusVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 3 / 9
8,114
541
7,538
11,214
7,170
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
14
4 / 1 / 4
8,649
577
9,824
12,058
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
BigIrishMan88
Ao Kuang
13
4 / 4 / 5
8,086
539
8,398
12,497
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
PR13ST75
Bellona
16
4 / 0 / 1
9,323
622
9,284
11,482
10,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
StAY Saggyy
Morgan Le Fay
14
5 / 2 / 3
8,456
564
5,707
6,058
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
10
Kills
20
20
Deaths
10
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
3
9
2.5
W
Sol
4
1
4
6
W
Ao Kuang
BigIrishMan88
Ao Kuang
4
4
5
1.63
W
Bellona
PR13ST75
Bellona
4
0
1
4.5
L
4
3
1
1.5
L
Apollo
3
1
3
4.5
W
Morgan Le Fay
StAY Saggyy
Morgan Le Fay
5
2
3
3.25
L
Gilgamesh
ThePriceIsBryce
Gilgamesh
1
4
1
0.38
L
Poseidon
Yadora ala
Poseidon
2
8
4
0.5
L
Khepri
Zdrok
Khepri
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,067
Damage
40,751
56,429
Taken
53,309
26,206
Mitigated
25,335
15,705
Healing
20,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,538
2,386
348
2,068
11,214
7,170
451
3,353
7,861
0
19,728
W
Sol
9,824
4,630
0
7,107
12,058
2,605
869
1,470
10,427
57,975
2,198
W
Ao Kuang
BigIrishMan88
Ao Kuang
8,398
2,574
0
5,036
12,497
3,587
0
2,685
9,597
37,136
0
W
Bellona
PR13ST75
Bellona
9,284
3,707
0
5,138
11,482
10,097
310
250
11,232
0
62,298
L
8,060
1,801
0
5,173
10,722
3,160
0
4,145
6,245
0
45,971
L
Apollo
8,610
5,336
0
4,201
9,706
3,320
0
5,299
4,407
0
62,495
W
Morgan Le Fay
StAY Saggyy
Morgan Le Fay
5,707
464
0
1,108
6,058
1,876
0
1,351
4,707
56,625
0
L
Gilgamesh
ThePriceIsBryce
Gilgamesh
8,288
2,948
0
4,154
16,195
10,865
0
2,380
13,815
0
47,964
L
Poseidon
Yadora ala
Poseidon
6,209
963
0
624
9,700
2,649
0
5,233
4,467
48,341
0
L
Khepri
Zdrok
Khepri
2,900
333
323
1,230
10,106
6,212
266
6,622
3,484
16,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,889
Gold Earned
42,628
409
Minions Killed
428
0
Camps Cleared
0
1,425,341
Distance Traveled
1,446,403
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,114
541
29
2
0
314,144
5
W
Sol
8,649
577
108
7
0
283,002
4
W
Ao Kuang
8,086
539
71
5
0
278,251
6
W
Bellona
9,323
622
120
8
0
296,316
3
L
Bastet
7,981
532
79
5
0
308,959
1
L
Apollo
8,373
558
121
8
0
275,721
6
W
Morgan Le Fay
8,456
564
100
7
0
274,690
5
L
Gilgamesh
7,734
516
95
6
0
288,154
2
L
Poseidon
7,453
497
88
6
0
267,921
3
L
Khepri
6,348
423
26
2
0
284,586
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role