Player Matchup

Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Slicingblade
Hades
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,226 Elo+
Solo
Achilles
Achilles
Zloolia
Achilles
Level 68
God Stats
0W - 3L
1,285 SR
Queue Stats
721W - 707L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
luislys
Danzaburou
Level 121
God Stats
2W - 5L
1,498 SR
Queue Stats
879W - 954L
1,414 Elo+
Solo
Bakasura
Bakasura
Шанго
Bakasura
Level 89
God Stats
3W - 5L
1,451 SR
Queue Stats
996W - 945L
1,455 Elo+
Party 2
Team Averages
Level 95
1,447 SR
1,410 Elo+

VS

Team Averages
Level 108
1,470 SR
1,493 Elo+
Eset
Eset
Al-Bloushi92
Eset
Level 149
God Stats
17W - 18L
1,176 SR
Queue Stats
1,592W - 1,525L
1,481 Elo+
Party 1
Susano
Susano
HaniKW
Susano
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
478W - 439L
1,504 Elo+
Party 1
Artemis
Artemis
Insane_Chaot_420
Artemis
Level 62
God Stats
1W - 2L
1,680 SR
Queue Stats
62W - 78L
1,487 Elo+
Solo
Neith
Neith
MustaphaQ8
Neith
Level 89
God Stats
9W - 12L
1,493 SR
Queue Stats
718W - 662L
1,493 Elo+
Party 1
Cabrakan
Cabrakan
mous-1984
Cabrakan
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
195W - 179L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
0 / 6 / 11
7,808
651
12,994
10,568
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 7 / 4
10,327
861
9,816
16,863
12,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Zloolia
Achilles
17
6 / 6 / 5
9,509
792
5,941
20,296
27,385
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
luislys
Danzaburou
15
3 / 7 / 8
8,957
746
12,178
14,199
5,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Шанго
Bakasura
15
2 / 5 / 10
9,074
756
3,647
20,798
9,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 19
10,785
899
12,096
12,555
5,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Susano
HaniKW
Susano
15
4 / 3 / 15
9,691
808
15,113
11,245
4,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 2 / 17
11,230
936
21,523
12,801
6,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
18
10 / 1 / 20
11,019
918
19,186
12,285
5,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
mous-1984
Cabrakan
14
2 / 7 / 21
9,665
805
9,367
14,672
11,276
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
123
18
Kills
31
31
Deaths
18
38
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
6
11
0.92
W
7
5
19
3.3
W
Susano
HaniKW
Susano
4
3
15
3.83
W
8
2
17
8.25
W
Neith
10
1
20
20
L
7
7
4
1.29
L
Achilles
Zloolia
Achilles
6
6
5
1.42
L
Danzaburou
luislys
Danzaburou
3
7
8
1
W
Cabrakan
mous-1984
Cabrakan
2
7
21
1.79
L
Bakasura
Шанго
Bakasura
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,576
Damage
77,285
82,724
Taken
63,558
58,262
Mitigated
33,156
21,350
Healing
25,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
12,994
2,495
51
1,206
10,568
3,904
0
3,111
7,457
24,441
0
W
12,096
1,115
3,860
2,612
12,555
5,033
926
3,419
8,795
28,931
0
W
Susano
HaniKW
Susano
15,113
1,191
1,372
1,334
11,245
4,476
389
3,941
7,023
0
22,674
W
21,523
9,006
1,902
5,004
12,801
6,535
1,853
7,019
5,250
0
42,115
W
Neith
19,186
8,717
1,824
5,119
12,285
5,836
1,829
3,520
8,173
0
37,445
L
9,816
1,414
1,118
3,629
16,863
12,145
0
4,810
12,053
16,434
0
L
Achilles
Zloolia
Achilles
5,941
1,028
1,118
3,214
20,296
27,385
0
4,268
16,028
0
14,388
L
Danzaburou
luislys
Danzaburou
12,178
3,039
171
2,340
14,199
5,447
0
4,798
9,401
0
23,427
W
Cabrakan
mous-1984
Cabrakan
9,367
1,024
488
1,775
14,672
11,276
61
3,697
10,319
18,666
0
L
Bakasura
Шанго
Bakasura
3,647
1,895
2,279
6,224
20,798
9,381
0
4,476
16,322
0
5,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,675
Gold Earned
52,390
101
Minions Killed
155
0
Camps Cleared
0
949,261
Distance Traveled
1,116,722
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,808
651
17
1
0
149,115
0
W
Eset
10,785
899
26
2
0
220,876
0
W
Susano
9,691
808
23
2
0
232,696
0
W
Artemis
11,230
936
46
4
0
219,814
1
W
Neith
11,019
918
41
3
0
234,258
0
L
Hades
10,327
861
26
2
0
200,677
0
L
Achilles
9,509
792
16
1
0
196,700
0
L
Danzaburou
8,957
746
21
2
0
195,273
1
W
Cabrakan
9,665
805
19
2
0
209,078
3
L
Bakasura
9,074
756
21
2
0
207,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role