Player Matchup

Apollo
Apollo
 
Apollo
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Tequemoelcalzon
Cerberus
Level 25
God Stats
4W - 11L
1,207 SR
Queue Stats
449W - 528L
1,239 Elo+
Party 2
Ao Kuang
Ao Kuang
krillin097
Ao Kuang
Level 41
God Stats
4W - 10L
1,188 SR
Queue Stats
57W - 67L
1,250 Elo+
Party 2
Ymir
Ymir
leoma910
Ymir
Level 13
God Stats
12W - 3L
1,653 SR
Queue Stats
15W - 14L
1,300 Elo+
Party 2
Baron Samedi
Baron Samedi
marino264
Baron Samedi
Level 18
God Stats
55W - 61L
1,338 SR
Queue Stats
224W - 274L
1,213 Elo+
Party 2
Team Averages
Level 22
1,377 SR
1,300 Elo+

VS

Team Averages
Level 51
1,583 SR
1,433 Elo+
Izanami
Izanami
JamalFastclap
Izanami
Level 69
God Stats
8W - 2L
1,726 SR
Queue Stats
121W - 143L
1,423 Elo+
Solo
Tiamat
Tiamat
Xanman0117
Tiamat
Level 26
God Stats
4W - 6L
1,444 SR
Queue Stats
14W - 20L
1,323 Elo+
Party 1
Sun Wukong
Sun Wukong
desrtdav
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,495 Elo+
Party 1
Sobek
Sobek
leduch
Sobek
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 68L
1,457 Elo+
Solo
Loki
Loki
ryan177th
Loki
Level 65
God Stats
6W - 5L
1,747 SR
Queue Stats
18W - 25L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
1 / 4 / 0
4,521
452
2,980
6,703
1,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
10
2 / 3 / 0
6,149
615
5,075
7,601
3,307
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
krillin097
Ao Kuang
9
1 / 2 / 0
5,357
536
2,008
7,113
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
7
0 / 4 / 0
4,510
451
2,070
7,972
3,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
marino264
Baron Samedi
9
1 / 4 / 0
5,316
532
5,203
6,487
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
4 / 1 / 5
6,403
640
9,752
6,514
1,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Xanman0117
Tiamat
11
3 / 2 / 1
6,401
640
3,918
6,526
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
desrtdav
Sun Wukong
10
1 / 1 / 1
5,647
565
2,775
6,705
2,163
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
leduch
Sobek
9
1 / 0 / 8
5,986
599
4,147
8,153
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
11
8 / 1 / 5
6,832
683
4,392
6,662
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
5
Kills
17
17
Deaths
5
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
0
0.25
W
Izanami
4
1
5
6.5
L
Cerberus
2
3
0
0.67
W
Tiamat
Xanman0117
Tiamat
3
2
1
1.75
W
Sun Wukong
desrtdav
Sun Wukong
1
1
1
1.5
L
Ao Kuang
krillin097
Ao Kuang
1
2
0
0.5
W
Sobek
leduch
Sobek
1
0
8
5
L
Ymir
0
4
0
0
L
Baron Samedi
marino264
Baron Samedi
1
4
0
0.25
W
Loki
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,336
Damage
24,984
35,876
Taken
34,560
11,579
Mitigated
13,732
10,656
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,980
1,877
0
1,678
6,703
1,311
0
897
5,806
0
17,629
W
Izanami
9,752
6,155
0
2,169
6,514
1,536
93
2,198
4,316
0
41,787
L
Cerberus
5,075
196
0
2,138
7,601
3,307
67
334
7,267
27,971
0
W
Tiamat
Xanman0117
Tiamat
3,918
539
0
2,166
6,526
2,843
542
4,387
2,139
32,231
0
W
Sun Wukong
desrtdav
Sun Wukong
2,775
712
0
2,748
6,705
2,163
110
2,642
4,063
0
24,463
L
Ao Kuang
krillin097
Ao Kuang
2,008
478
0
3,802
7,113
1,816
0
1,265
5,848
19,985
0
W
Sobek
leduch
Sobek
4,147
635
0
3,745
8,153
5,527
171
2,886
5,267
15,559
0
L
Ymir
2,070
402
53
937
7,972
3,116
0
1,514
6,458
7,186
0
L
Baron Samedi
marino264
Baron Samedi
5,203
630
0
2,048
6,487
2,029
0
3,614
2,432
29,091
0
W
Loki
4,392
966
0
1,919
6,662
1,663
0
2,243
4,419
0
28,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,853
Gold Earned
31,269
218
Minions Killed
269
0
Camps Cleared
0
1,020,312
Distance Traveled
1,024,000
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,521
452
33
3
0
207,451
1
W
Izanami
6,403
640
79
8
0
181,011
2
L
Cerberus
6,149
615
70
7
0
197,861
1
W
Tiamat
6,401
640
68
7
0
199,860
0
W
Sun Wukong
5,647
565
51
5
0
204,256
3
L
Ao Kuang
5,357
536
55
6
0
235,650
2
W
Sobek
5,986
599
15
2
0
207,553
2
L
Ymir
4,510
451
12
1
0
195,935
1
L
Baron Samedi
5,316
532
48
5
0
183,415
2
W
Loki
6,832
683
56
6
0
231,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role