Player Matchup

Kali
Kali
 
Kali
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Kage101101
Shiva
Level 29
God Stats
7W - 1L
1,741 SR
Queue Stats
16W - 16L
1,621 Elo+
Party 2
Baron Samedi
Baron Samedi
SlendyBear
Baron Samedi
Level 39
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 22L
1,621 Elo+
Party 2
Sobek
Sobek
Vortex-2187
Sobek
Level 28
God Stats
6W - 2L
1,629 SR
Queue Stats
17W - 15L
1,621 Elo+
Party 2
Hera
Hera
snoppy-doppy
Hera
Level 41
God Stats
5W - 4L
1,682 SR
Queue Stats
18W - 17L
1,621 Elo+
Party 2
Team Averages
Level 49
1,610 SR
1,597 Elo+

VS

Team Averages
Level 133
1,766 SR
1,609 Elo+
Shiva
Shiva
Brasegayli
Shiva
Level 160
God Stats
7W - 0L
1,919 SR
Queue Stats
44W - 14L
1,647 Elo+
Party 1
Da Ji
Da Ji
Dave Meister 99
Da Ji
Level 58
God Stats
21W - 10L
1,819 SR
Queue Stats
160W - 150L
1,463 Elo+
Solo
Ne Zha
Ne Zha
Flouz33
Ne Zha
Level 155
God Stats
2W - 1L
1,791 SR
Queue Stats
38W - 19L
1,650 Elo+
Party 1
Zhong Kui
Zhong Kui
ThamiReyes
Zhong Kui
Level 136
God Stats
13W - 6L
1,559 SR
Queue Stats
313W - 286L
1,541 Elo+
Solo
Vulcan
Vulcan
Walarbok
Vulcan
Level 157
God Stats
2W - 0L
1,744 SR
Queue Stats
49W - 26L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
2 / 11 / 0
10,270
1,027
8,383
20,142
6,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
15
0 / 8 / 3
9,717
972
8,741
29,287
19,243
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
SlendyBear
Baron Samedi
15
1 / 7 / 1
9,774
977
7,958
12,621
4,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 3
10,414
1,041
5,541
21,559
24,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 7 / 3
9,869
987
8,842
14,857
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

43

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
19
11 / 0 / 24
15,212
1,521
19,532
16,549
19,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
3 / 1 / 14
10,775
1,078
8,475
7,798
3,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
Flouz33
Ne Zha
19
8 / 0 / 24
12,719
1,272
17,668
8,969
8,170
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
ThamiReyes
Zhong Kui
17
6 / 2 / 16
11,664
1,166
17,158
11,039
9,455
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vulcan
Walarbok
Vulcan
19
10 / 0 / 23
12,383
1,238
29,441
3,584
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
139
3
Kills
38
38
Deaths
3
10
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
11
0
0.18
W
Shiva
11
0
24
23
W
3
1
14
10
W
Ne Zha
Flouz33
Ne Zha
8
0
24
20
L
Shiva
0
8
3
0.19
L
Baron Samedi
SlendyBear
Baron Samedi
1
7
1
0.21
W
Zhong Kui
ThamiReyes
Zhong Kui
6
2
16
7
L
0
5
3
0.3
W
Vulcan
Walarbok
Vulcan
10
0
23
21.5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,465
Damage
92,274
98,466
Taken
47,939
58,365
Mitigated
42,370
12,285
Healing
12,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
8,383
3,423
0
823
20,142
6,741
0
9,534
10,574
0
15,471
W
Shiva
19,532
2,749
2,514
3,146
16,549
19,002
0
8,086
7,523
1,424
30,265
W
8,475
2,569
0
0
7,798
3,882
0
4,414
3,173
0
11,898
W
Ne Zha
Flouz33
Ne Zha
17,668
5,910
0
2,870
8,969
8,170
0
3,543
5,244
0
36,795
L
Shiva
8,741
559
966
834
29,287
19,243
0
16,575
12,551
0
29,474
L
Baron Samedi
SlendyBear
Baron Samedi
7,958
130
5,097
1,595
12,621
4,935
0
5,268
7,353
24,255
0
W
Zhong Kui
ThamiReyes
Zhong Kui
17,158
2,104
74
3,634
11,039
9,455
0
4,187
6,708
40,447
0
L
5,541
506
0
2,436
21,559
24,244
0
10,053
11,440
14,610
0
W
Vulcan
Walarbok
Vulcan
29,441
9,888
0
340
3,584
1,861
0
1,339
2,233
52,917
0
L
8,842
1,833
214
320
14,857
3,202
0
5,839
8,866
31,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,044
Gold Earned
62,753
150
Minions Killed
191
3
Camps Cleared
8
836,419
Distance Traveled
1,023,888
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,270
1,027
16
2
0
166,575
0
W
Shiva
15,212
1,521
20
2
1
204,237
0
W
Da Ji
10,775
1,078
4
0
2
198,303
0
W
Ne Zha
12,719
1,272
35
4
0
215,335
2
L
Shiva
9,717
972
28
3
1
188,678
0
L
Baron Samedi
9,774
977
27
3
1
142,486
0
W
Zhong Kui
11,664
1,166
64
6
2
174,657
0
L
Sobek
10,414
1,041
25
3
1
185,560
0
W
Vulcan
12,383
1,238
68
7
3
231,356
0
L
Hera
9,869
987
54
5
0
153,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role