Player Matchup

Shiva
Shiva
Warlord7617
Shiva
Level 69
God Stats
4W - 0L
1,557 SR
Queue Stats
20W - 16L
1,501 Elo+
Party 2
Discordia
Discordia
dj12123
Discordia
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 17L
1,884 Elo+
Party 2
Neith
Neith
zingbingding
Neith
Level 108
God Stats
1W - 0L
1,904 SR
Queue Stats
30W - 8L
1,884 Elo+
Party 2
Team Averages
Level 96
1,654 SR
1,756 Elo+

VS

Team Averages
Level 98
1,730 SR
1,544 Elo+
Rama
Rama
ArgothShadebane
Rama
Level 65
God Stats
6W - 4L
1,702 SR
Queue Stats
46W - 42L
1,565 Elo+
Party 1
Terra
Terra
Dejobli
Terra
Level 145
God Stats
0W - 1L
1,754 SR
Queue Stats
48W - 46L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
Zenith2195
Nu Wa
Level 83
God Stats
1W - 1L
1,734 SR
Queue Stats
21W - 22L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 14
8,615
718
3,825
7,368
7,099
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
dj12123
Discordia
15
12 / 1 / 5
10,276
856
18,671
6,000
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 1 / 13
8,869
739
8,586
7,976
2,730
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,645
637
2,313
9,172
2,250
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Dejobli
Terra
12
1 / 4 / 1
7,818
652
8,485
15,760
15,566
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
10
0 / 7 / 1
6,735
561
6,703
10,293
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
17
Kills
2
2
Deaths
17
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Terra
Dejobli
Terra
1
4
1
0.38
W
2
0
14
9
L
Nu Wa
0
7
1
0.07
W
Discordia
dj12123
Discordia
12
1
5
14.5
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,082
Damage
17,501
21,344
Taken
35,225
12,066
Mitigated
19,976
5,139
Healing
4,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,313
1,412
0
0
9,172
2,250
0
6,019
2,753
0
18,252
L
Terra
Dejobli
Terra
8,485
1,041
727
3,489
15,760
15,566
0
5,492
9,989
20,245
0
W
3,825
1,176
642
642
7,368
7,099
822
5,092
2,276
0
12,157
L
Nu Wa
6,703
3,201
0
414
10,293
2,160
0
6,191
3,684
18,576
0
W
Discordia
dj12123
Discordia
18,671
1,105
0
966
6,000
2,237
846
4,165
1,835
56,133
0
W
8,586
2,246
0
2,889
7,976
2,730
1,115
6,223
1,753
0
31,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,760
Gold Earned
22,198
170
Minions Killed
89
8
Camps Cleared
1
681,704
Distance Traveled
633,561
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,645
637
39
3
0
197,657
3
L
Terra
7,818
652
21
2
1
242,121
4
W
Shiva
8,615
718
23
2
0
227,088
0
L
Nu Wa
6,735
561
29
2
0
193,783
0
W
Discordia
10,276
856
96
8
4
228,716
4
W
Neith
8,869
739
51
4
4
225,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role