Player Matchup

Jormungandr
Jormungandr
Arlet
Jormungandr
Level 37
God Stats
9W - 6L
1,539 SR
Queue Stats
168W - 192L
1,380 Elo+
Party 1
Hou Yi
Hou Yi
Detraya
Hou Yi
Level 17
God Stats
2W - 3L
1,762 SR
Queue Stats
11W - 18L
1,414 Elo+
Party 1
Izanami
Izanami
SailorSru
Izanami
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,715 Elo+
Party 2
Nox
Nox
SladeLock
Nox
Level 43
God Stats
9W - 9L
1,316 SR
Queue Stats
170W - 195L
1,379 Elo+
Party 1
Fafnir
Fafnir
oFlappy
Fafnir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,715 Elo+
Party 2
Team Averages
Level 30
1,523 SR
1,520 Elo+

VS

Team Averages
Level 59
1,419 SR
1,297 Elo+
The Morrigan
The Morrigan
Landoris
The Morrigan
Level 89
God Stats
1W - 2L
1,290 SR
Queue Stats
38W - 34L
1,356 Elo+
Party 3
Shiva
Shiva
NvTheBlackman
Shiva
Level 102
God Stats
8W - 3L
1,500 SR
Queue Stats
38W - 34L
1,356 Elo+
Party 3
King Arthur
King Arthur
Sasorie
King Arthur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,197 Elo+
Party 3
Hachiman
Hachiman
YuliusMagnus
Hachiman
Level 36
God Stats
12W - 22L
1,304 SR
Queue Stats
94W - 123L
1,378 Elo+
Solo
Tiamat
Tiamat
consatt
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,197 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arlet
Jormungandr
20
10 / 4 / 22
15,140
1,262
23,056
21,791
25,929
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Detraya
Hou Yi
20
10 / 7 / 17
14,682
1,224
25,977
20,744
7,814
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
SailorSru
Izanami
19
5 / 3 / 13
13,603
1,134
11,871
13,581
5,032
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
6 / 4 / 23
13,923
1,160
16,264
15,844
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
oFlappy
Fafnir
19
4 / 3 / 16
13,786
1,149
9,278
15,627
23,863
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

167

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Landoris
The Morrigan
19
6 / 6 / 9
14,086
1,174
18,722
14,911
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
10 / 5 / 7
15,385
1,282
28,237
24,489
29,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
Sasorie
King Arthur
18
2 / 9 / 6
12,140
1,012
8,574
21,792
21,411
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
YuliusMagnus
Hachiman
19
3 / 6 / 6
13,385
1,115
14,752
17,970
5,800
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
consatt
Tiamat
18
0 / 9 / 8
11,827
986
11,322
14,873
7,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
57
35
Kills
21
21
Deaths
35
91
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Arlet
Jormungandr
10
4
22
5.25
W
Hou Yi
Detraya
Hou Yi
10
7
17
2.64
L
The Morrigan
Landoris
The Morrigan
6
6
9
1.75
L
10
5
7
2.7
W
Izanami
SailorSru
Izanami
5
3
13
3.83
L
King Arthur
Sasorie
King Arthur
2
9
6
0.56
W
6
4
23
4.38
L
Hachiman
YuliusMagnus
Hachiman
3
6
6
1
L
Tiamat
consatt
Tiamat
0
9
8
0.44
W
Fafnir
oFlappy
Fafnir
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,446
Damage
81,607
87,587
Taken
94,035
68,821
Mitigated
69,555
12,380
Healing
11,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Arlet
Jormungandr
23,056
6,627
0
382
21,791
25,929
0
7,448
13,953
45,858
0
W
Hou Yi
Detraya
Hou Yi
25,977
19,402
0
4,610
20,744
7,814
0
6,823
13,765
0
43,866
L
The Morrigan
Landoris
The Morrigan
18,722
2,804
160
598
14,911
5,366
0
8,330
6,581
42,123
0
L
28,237
5,499
924
6,724
24,489
29,158
0
10,623
13,866
63
44,426
W
Izanami
SailorSru
Izanami
11,871
9,483
357
1,069
13,581
5,032
0
5,036
8,459
0
47,134
L
King Arthur
Sasorie
King Arthur
8,574
994
0
0
21,792
21,411
0
7,619
14,173
1,273
24,600
W
16,264
1,744
709
1,993
15,844
6,183
0
5,672
10,060
28,156
0
L
Hachiman
YuliusMagnus
Hachiman
14,752
9,738
0
2,391
17,970
5,800
0
10,736
7,234
0
37,045
L
Tiamat
consatt
Tiamat
11,322
1,407
0
680
14,873
7,820
0
11,290
3,583
23,461
0
W
Fafnir
oFlappy
Fafnir
9,278
4,009
1,039
2,221
15,627
23,863
0
4,251
11,018
22,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,134
Gold Earned
66,823
206
Minions Killed
195
8
Camps Cleared
5
1,051,776
Distance Traveled
1,015,034
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,140
1,262
32
3
0
232,223
0
W
Hou Yi
14,682
1,224
34
3
2
193,202
0
L
The Morrigan
14,086
1,174
56
5
1
209,040
0
L
Shiva
15,385
1,282
25
2
1
227,168
0
W
Izanami
13,603
1,134
76
6
3
198,402
0
L
King Arthur
12,140
1,012
26
2
0
195,682
0
W
Nox
13,923
1,160
37
3
0
231,862
0
L
Hachiman
13,385
1,115
59
5
2
203,970
1
L
Tiamat
11,827
986
29
2
1
179,174
0
W
Fafnir
13,786
1,149
27
2
3
196,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role