Player Matchup

Sol
Sol
 
Sol
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
STATICxSHOCK44
Artio
Level 64
God Stats
2W - 6L
1,500 SR
Queue Stats
43W - 67L
1,244 Elo+
Party 2
Chaac
Chaac
XiaxVendetta
Chaac
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Team Averages
Level 56
1,500 SR
1,415 Elo+

VS

Team Averages
Level 51
1,575 SR
1,519 Elo+
He Bo
He Bo
ETMxBrumak20
He Bo
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 177L
1,261 Elo+
Solo
Hou Yi
Hou Yi
Kochi6
Hou Yi
Level 83
God Stats
12W - 6L
1,292 SR
Queue Stats
482W - 317L
1,646 Elo+
Party 1
Achilles
Achilles
Rippingrapid
Achilles
Level 27
God Stats
7W - 3L
1,933 SR
Queue Stats
460W - 299L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 8 / 3
8,349
642
9,704
12,790
4,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 3
7,571
582
1,895
15,345
14,100
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 5 / 1
8,588
661
8,141
10,942
9,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 9
10,236
787
8,220
9,891
3,610
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Kochi6
Hou Yi
15
8 / 2 / 9
10,654
820
17,963
9,235
3,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Rippingrapid
Achilles
15
3 / 0 / 13
9,816
755
8,702
12,543
11,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
4
Kills
17
17
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
8
3
0.31
W
6
2
9
5.25
W
Hou Yi
Kochi6
Hou Yi
8
2
9
6.25
W
Achilles
Rippingrapid
Achilles
3
0
13
9.5
L
0
4
3
0.38
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,740
Damage
34,885
39,077
Taken
31,669
28,566
Mitigated
19,187
6,800
Healing
11,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,704
2,614
0
1,997
12,790
4,729
58
2,325
10,465
28,298
3,517
W
8,220
786
1,469
3,388
9,891
3,610
728
4,181
5,710
24,804
0
W
Hou Yi
Kochi6
Hou Yi
17,963
10,758
0
3,384
9,235
3,713
1,984
3,944
5,291
0
50,387
W
Achilles
Rippingrapid
Achilles
8,702
2,458
0
3,555
12,543
11,864
243
2,570
9,973
22
24,301
L
1,895
223
946
1,758
15,345
14,100
0
3,088
12,257
11,691
0
L
8,141
559
332
1,767
10,942
9,737
0
3,202
7,740
0
26,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,508
Gold Earned
30,706
125
Minions Killed
134
2
Camps Cleared
4
657,477
Distance Traveled
729,114
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,349
642
54
4
1
184,709
0
W
He Bo
10,236
787
36
3
1
235,032
1
W
Hou Yi
10,654
820
73
6
0
211,208
1
W
Achilles
9,816
755
25
2
3
282,874
5
L
Artio
7,571
582
25
2
1
238,744
0
L
Chaac
8,588
661
46
4
0
234,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role