Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BennyS78
Neith
Level 5
God Stats
1W - 1L
1,856 SR
Queue Stats
1W - 2L
1,711 Elo+
Party 1
Arachne
Arachne
BrotherKody
Arachne
Level 69
God Stats
4W - 6L
1,669 SR
Queue Stats
12W - 15L
1,697 Elo+
Solo
Team Averages
Level 54
1,675 SR
1,636 Elo+

VS

Team Averages
Level 61
1,566 SR
1,583 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ALostRock
Nox
Level 28
God Stats
3W - 2L
1,697 SR
Queue Stats
30W - 29L
1,609 Elo+
Party 2
Fafnir
Fafnir
Russiankiller447
Fafnir
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 70L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 4 / 4
8,042
670
7,359
7,296
1,816
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
BennyS78
Neith
12
0 / 5 / 5
7,614
635
3,494
7,810
2,367
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
BrotherKody
Arachne
12
5 / 6 / 1
8,333
694
5,520
10,705
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
5 / 6 / 6
9,749
812
6,826
10,529
3,549
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 0 / 5
10,413
868
8,561
5,310
2,966
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 0 / 14
10,246
854
6,062
11,734
17,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
15
15
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
4
4
0.75
W
Danzaburou
 
Danzaburou
5
6
6
1.33
W
9
0
5
11.5
L
Neith
BennyS78
Neith
0
5
5
0.5
L
Arachne
BrotherKody
Arachne
5
6
1
0.92
W
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,373
Damage
21,449
25,811
Taken
27,573
7,805
Mitigated
23,779
2,792
Healing
9,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
7,359
538
0
624
7,296
1,816
0
5,541
1,755
35,541
0
W
Danzaburou
 
Danzaburou
6,826
2,547
0
2,060
10,529
3,549
140
2,198
8,331
0
37,184
W
8,561
895
0
1,685
5,310
2,966
1,916
2,232
3,078
34,119
0
L
Neith
BennyS78
Neith
3,494
1,332
0
554
7,810
2,367
0
3,786
4,024
0
19,461
L
Arachne
BrotherKody
Arachne
5,520
3,849
0
1,614
10,705
3,622
0
5,590
5,115
0
11,821
W
6,062
1,398
285
5,025
11,734
17,264
398
3,342
8,392
22,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,989
Gold Earned
30,408
109
Minions Killed
197
3
Camps Cleared
6
559,064
Distance Traveled
655,065
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,042
670
46
4
1
183,813
0
W
Danzaburou
9,749
812
80
7
3
204,425
1
W
Nox
10,413
868
86
7
2
219,235
3
L
Neith
7,614
635
45
4
0
174,822
0
L
Arachne
8,333
694
18
2
2
200,429
4
W
Fafnir
10,246
854
31
3
1
231,405
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role