Player Matchup

Artemis
Artemis
DRadiated
Artemis
Level 43
God Stats
1W - 3L
1,451 SR
Queue Stats
58W - 76L
1,420 Elo+
Party 1
Shiva
Shiva
Logan08
Shiva
Level 35
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 22L
1,514 Elo+
Party 2
Vulcan
Vulcan
NagatoYagami35
Vulcan
Level 132
God Stats
4W - 8L
1,428 SR
Queue Stats
55W - 92L
1,361 Elo+
Party 2
Skadi
Skadi
RakeruRamosu
Skadi
Level 101
God Stats
0W - 2L
1,721 SR
Queue Stats
54W - 90L
1,370 Elo+
Party 2
Ares
Ares
TheJewda
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 113L
1,406 Elo+
Party 1
Team Averages
Level 76
1,520 SR
1,414 Elo+

VS

Team Averages
Level 85
1,294 SR
1,418 Elo+
Pele
Pele
Darev1l689
Pele
Level 63
God Stats
5W - 8L
1,243 SR
Queue Stats
83W - 90L
1,483 Elo+
Party 3
Shiva
Shiva
Endermax1204
Shiva
Level 150
God Stats
1W - 3L
1,155 SR
Queue Stats
110W - 108L
1,467 Elo+
Party 3
Apollo
Apollo
Mrbolf
Apollo
Level 108
God Stats
2W - 3L
1,107 SR
Queue Stats
38W - 40L
1,483 Elo+
Party 3
Ymir
Ymir
WeAreAllNegan
Ymir
Level 13
God Stats
2W - 3L
1,454 SR
Queue Stats
8W - 11L
1,239 Elo+
Party 3
Hades
Hades
nickelsfive
Hades
Level 89
God Stats
13W - 7L
1,509 SR
Queue Stats
43W - 33L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DRadiated
Artemis
13
3 / 6 / 5
8,361
465
7,191
13,939
5,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
Logan08
Shiva
13
2 / 4 / 5
8,194
455
9,760
15,101
12,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 6 / 4
8,510
473
10,986
9,505
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 6 / 3
9,907
550
12,004
11,545
3,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
13
2 / 4 / 3
8,300
461
6,295
14,273
11,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 4
11,834
657
14,111
18,145
8,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 2 / 3
10,411
578
9,147
13,055
11,092
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
Mrbolf
Apollo
17
7 / 2 / 4
10,584
588
8,762
13,000
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 10
9,317
518
4,445
18,505
9,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
4 / 3 / 9
10,062
559
9,619
13,032
8,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
13
Kills
26
26
Deaths
13
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
DRadiated
Artemis
3
6
5
0.92
W
12
2
4
7
W
2
2
3
1.75
L
Shiva
Logan08
Shiva
2
4
5
1.13
W
Apollo
Mrbolf
Apollo
7
2
4
4.5
L
3
6
4
0.83
L
3
6
3
0.75
L
Ares
2
4
3
0.88
W
1
4
10
1.5
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,236
Damage
46,084
64,363
Taken
75,737
37,562
Mitigated
43,113
13,373
Healing
39,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
DRadiated
Artemis
7,191
4,070
0
4,726
13,939
5,828
0
2,953
10,986
0
46,228
W
14,111
2,883
0
10,976
18,145
8,023
1,067
4,556
13,589
0
96,035
W
9,147
1,038
324
4,826
13,055
11,092
329
3,056
8,859
0
76,155
L
Shiva
Logan08
Shiva
9,760
1,084
82
2,953
15,101
12,624
243
1,738
13,363
5,075
31,920
W
Apollo
Mrbolf
Apollo
8,762
4,662
145
7,209
13,000
5,605
1,757
1,579
11,079
0
70,742
L
10,986
2,850
0
715
9,505
3,457
100
3,027
6,478
53,551
0
L
12,004
5,192
0
1,459
11,545
3,857
1,511
1,451
10,094
0
77,166
L
Ares
6,295
946
478
2,960
14,273
11,796
0
4,895
9,378
30,089
0
W
4,445
886
2,854
7,210
18,505
9,456
298
3,986
13,715
18,914
0
W
9,619
799
146
5,944
13,032
8,937
33
6,144
6,888
55,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,272
Gold Earned
52,208
426
Minions Killed
591
0
Camps Cleared
0
1,599,590
Distance Traveled
1,808,135
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,361
465
79
4
0
322,299
5
W
Pele
11,834
657
181
10
0
406,939
5
W
Shiva
10,411
578
160
9
0
394,771
4
L
Shiva
8,194
455
75
4
0
325,646
3
W
Apollo
10,584
588
126
7
0
352,241
4
L
Vulcan
8,510
473
87
5
0
335,091
8
L
Skadi
9,907
550
137
8
0
282,801
5
L
Ares
8,300
461
48
3
0
333,753
3
W
Ymir
9,317
518
25
1
0
333,926
4
W
Hades
10,062
559
99
6
0
320,258
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role