Player Matchup

Thanatos
Thanatos
BigCoggWoman
Thanatos
Level 8
God Stats
1W - 3L
1,178 SR
Queue Stats
1W - 3L
1,253 Elo+
Party 1
Ymir
Ymir
J0hB0Y
Ymir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,253 Elo+
Party 1
Da Ji
Da Ji
Svenson612
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,253 Elo+
Party 1
Tiamat
Tiamat
TerryHard
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,253 Elo+
Party 1
Ra
Ra
xFlashPlays
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,253 Elo+
Party 1
Team Averages
Level 21
1,436 SR
1,253 Elo+

VS

Team Averages
Level 77
1,532 SR
1,312 Elo+
Morgan Le Fay
Morgan Le Fay
NeikGrim2
Morgan Le Fay
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,276 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NeonCozmoInk
Tsukuyomi
Level 121
God Stats
9W - 11L
1,500 SR
Queue Stats
109W - 125L
1,354 Elo+
Party 3
Ares
Ares
RageEngage
Ares
Level 68
God Stats
2W - 2L
1,426 SR
Queue Stats
9W - 10L
1,250 Elo+
Party 2
Anhur
Anhur
RuggedChin
Anhur
Level 46
God Stats
8W - 5L
1,500 SR
Queue Stats
9W - 9L
1,250 Elo+
Party 2
Shiva
Shiva
YesMaamxox
Shiva
Level 105
God Stats
35W - 31L
1,734 SR
Queue Stats
172W - 183L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigCoggWoman
Thanatos
15
3 / 5 / 1
9,173
540
5,203
13,947
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
J0hB0Y
Ymir
11
0 / 8 / 2
6,919
407
5,111
15,186
5,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
12
1 / 6 / 1
7,186
423
4,578
10,622
3,758
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
TerryHard
Tiamat
13
0 / 5 / 3
7,737
455
3,655
9,718
4,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 8 / 0
7,503
441
6,486
11,376
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NeikGrim2
Morgan Le Fay
16
6 / 3 / 5
10,127
596
9,222
11,038
4,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
NeonCozmoInk
Tsukuyomi
17
11 / 1 / 6
10,741
632
11,843
9,652
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 9
8,233
484
3,087
10,868
9,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
16
12 / 0 / 4
10,299
606
11,326
8,574
3,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
16
2 / 0 / 8
9,840
579
6,831
9,265
8,887
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
7
Kills
32
32
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BigCoggWoman
Thanatos
3
5
1
0.7
L
Ymir
J0hB0Y
Ymir
0
8
2
0.13
W
Morgan Le Fay
NeikGrim2
Morgan Le Fay
6
3
5
2.83
W
Tsukuyomi
NeonCozmoInk
Tsukuyomi
11
1
6
14
W
1
3
9
1.83
W
Anhur
12
0
4
14
L
Da Ji
1
6
1
0.25
L
Tiamat
TerryHard
Tiamat
0
5
3
0.3
W
Shiva
2
0
8
6
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,033
Damage
42,309
60,849
Taken
49,397
22,311
Mitigated
28,784
17,966
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BigCoggWoman
Thanatos
5,203
1,469
0
11,676
13,947
4,980
0
1,968
11,919
0
55,953
L
Ymir
J0hB0Y
Ymir
5,111
1,396
0
1,626
15,186
5,973
433
2,540
12,612
23,502
3,105
W
Morgan Le Fay
NeikGrim2
Morgan Le Fay
9,222
676
86
3,237
11,038
4,248
1,823
2,814
7,886
53,671
0
W
Tsukuyomi
NeonCozmoInk
Tsukuyomi
11,843
3,707
0
397
9,652
3,221
1,001
1,251
7,796
0
73,749
W
3,087
37
0
2,150
10,868
9,361
964
5,397
4,879
7,845
0
W
Anhur
11,326
4,564
0
4,761
8,574
3,067
3,381
2,708
5,742
0
53,617
L
Da Ji
4,578
862
0
892
10,622
3,758
0
1,873
8,705
0
25,582
L
Tiamat
TerryHard
Tiamat
3,655
202
138
2,271
9,718
4,679
0
3,542
5,830
30,827
0
W
Shiva
6,831
1,174
92
1,070
9,265
8,887
2,052
1,399
7,811
8,405
51,742
L
6,486
690
354
1,009
11,376
2,921
381
2,927
8,389
45,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,518
Gold Earned
49,240
369
Minions Killed
481
0
Camps Cleared
0
1,490,055
Distance Traveled
1,749,632
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,173
540
97
6
0
328,057
0
L
Ymir
6,919
407
51
3
0
302,140
1
W
Morgan Le Fay
10,127
596
121
7
0
309,052
1
W
Tsukuyomi
10,741
632
110
6
0
407,672
0
W
Ares
8,233
484
11
1
0
346,575
8
W
Anhur
10,299
606
97
6
0
326,824
0
L
Da Ji
7,186
423
61
4
0
292,125
0
L
Tiamat
7,737
455
72
4
0
275,659
0
W
Shiva
9,840
579
142
8
0
359,509
5
L
Ra
7,503
441
88
5
0
292,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role