Player Matchup

Agni
Agni
Babushka17
Agni
Level 109
God Stats
3W - 6L
1,680 SR
Queue Stats
174W - 164L
1,597 Elo+
Party 1
Chaac
Chaac
Mescudixx
Chaac
Level 126
God Stats
9W - 5L
1,952 SR
Queue Stats
552W - 570L
1,592 Elo+
Party 1
Nemesis
Nemesis
Mudjo97
Nemesis
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 12L
1,691 Elo+
Party 1
Artemis
Artemis
SharedChicken
Artemis
Level 124
God Stats
6W - 6L
1,766 SR
Queue Stats
138W - 136L
1,594 Elo+
Party 2
Cerberus
Cerberus
jaydenisgay
Cerberus
Level 103
God Stats
2W - 3L
1,217 SR
Queue Stats
101W - 103L
1,465 Elo+
Party 2
Team Averages
Level 109
1,623 SR
1,588 Elo+

VS

Team Averages
Level 103
1,634 SR
1,563 Elo+
Thanatos
Thanatos
An1meGuy
Thanatos
Level 104
God Stats
9W - 14L
1,503 SR
Queue Stats
136W - 140L
1,497 Elo+
Solo
Poseidon
Poseidon
I_KingGhouly
Poseidon
Level 157
God Stats
13W - 9L
1,686 SR
Queue Stats
337W - 269L
1,691 Elo+
Party 4
Ares
Ares
Pariedhitman
Ares
Level 47
God Stats
1W - 3L
1,907 SR
Queue Stats
253W - 209L
1,738 Elo+
Party 4
Ullr
Ullr
Synobeam
Ullr
Level 107
God Stats
12W - 11L
1,565 SR
Queue Stats
206W - 223L
1,443 Elo+
Party 3
Shiva
Shiva
internalploopy
Shiva
Level 98
God Stats
1W - 2L
1,511 SR
Queue Stats
131W - 139L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 5
9,141
538
11,956
9,105
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Mescudixx
Chaac
17
3 / 1 / 3
9,375
551
8,771
11,077
11,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Mudjo97
Nemesis
15
5 / 1 / 4
9,171
539
4,589
12,879
5,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
15
4 / 3 / 6
8,991
529
12,474
11,769
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
jaydenisgay
Cerberus
13
3 / 4 / 10
8,566
504
8,123
17,614
16,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
An1meGuy
Thanatos
10
1 / 9 / 2
7,136
420
6,546
13,443
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
I_KingGhouly
Poseidon
15
3 / 4 / 4
8,861
521
9,445
9,747
3,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 2 / 7
8,906
524
7,186
14,976
12,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
13
5 / 4 / 1
8,385
493
7,112
11,205
3,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 2 / 1
8,942
526
9,891
13,159
10,637
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
21
Kills
11
11
Deaths
21
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
An1meGuy
Thanatos
1
9
2
0.22
W
6
2
5
4.25
L
Poseidon
I_KingGhouly
Poseidon
3
4
4
1.25
W
Chaac
Mescudixx
Chaac
3
1
3
4.5
W
Nemesis
Mudjo97
Nemesis
5
1
4
7
L
1
2
7
2.25
W
Artemis
4
3
6
2.33
L
Ullr
5
4
1
1.38
L
1
2
1
0.75
W
Cerberus
jaydenisgay
Cerberus
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,913
Damage
40,180
62,444
Taken
62,530
39,350
Mitigated
34,649
19,124
Healing
16,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
An1meGuy
Thanatos
6,546
3,130
0
5,915
13,443
4,510
0
2,508
10,861
0
33,338
W
11,956
1,349
162
1,399
9,105
2,658
0
4,765
4,340
53,521
0
L
Poseidon
I_KingGhouly
Poseidon
9,445
1,547
0
699
9,747
3,999
0
3,956
5,581
80,793
0
W
Chaac
Mescudixx
Chaac
8,771
854
0
5,499
11,077
11,331
616
1,678
9,399
0
64,250
W
Nemesis
Mudjo97
Nemesis
4,589
1,708
0
1,937
12,879
5,056
0
1,645
11,234
0
61,624
L
7,186
383
2,516
3,860
14,976
12,095
0
7,315
7,343
19,216
0
W
Artemis
12,474
5,557
0
4,333
11,769
3,704
140
2,287
9,482
0
75,019
L
Ullr
7,112
2,695
0
785
11,205
3,408
0
3,616
7,487
0
50,489
L
9,891
1,339
51
2,529
13,159
10,637
774
1,872
11,179
0
53,839
W
Cerberus
jaydenisgay
Cerberus
8,123
865
686
5,108
17,614
16,601
0
6,256
11,358
31,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,244
Gold Earned
42,230
528
Minions Killed
410
0
Camps Cleared
0
1,689,736
Distance Traveled
1,604,772
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,136
420
55
3
0
283,094
1
W
Agni
9,141
538
109
6
0
335,159
2
L
Poseidon
8,861
521
151
9
0
319,083
2
W
Chaac
9,375
551
135
8
0
347,352
3
W
Nemesis
9,171
539
109
6
0
375,822
8
L
Ares
8,906
524
21
1
0
344,669
6
W
Artemis
8,991
529
100
6
0
317,238
1
L
Ullr
8,385
493
83
5
0
324,849
1
L
Shiva
8,942
526
100
6
0
333,077
6
W
Cerberus
8,566
504
75
4
0
314,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role