Player Matchup

Ao Kuang
Ao Kuang
AngelicWraith
Ao Kuang
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 63L
1,559 Elo+
Party 2
Rama
Rama
Codybloom
Rama
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 172L
1,568 Elo+
Party 3
Gilgamesh
Gilgamesh
GamerBros0615
Gilgamesh
Level 29
God Stats
2W - 3L
1,329 SR
Queue Stats
48W - 40L
1,499 Elo+
Party 3
Vamana
Vamana
NubTheOneAndOnly
Vamana
Level 157
God Stats
4W - 0L
2,021 SR
Queue Stats
216W - 174L
1,596 Elo+
Party 3
Ah Puch
Ah Puch
Zenofera
Ah Puch
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 25L
1,549 Elo+
Party 2
Team Averages
Level 70
1,570 SR
1,554 Elo+

VS

Team Averages
Level 87
1,444 SR
1,381 Elo+
Chernobog
Chernobog
LuxTheCrux
Chernobog
Level 158
God Stats
1W - 5L
1,231 SR
Queue Stats
52W - 40L
1,381 Elo+
Party 1
Bacchus
Bacchus
Sp00kyLukey
Bacchus
Level 18
God Stats
2W - 8L
1,418 SR
Queue Stats
4W - 18L
1,293 Elo+
Party 1
Achilles
Achilles
SuperStudMuffn97
Achilles
Level 142
God Stats
1W - 1L
1,759 SR
Queue Stats
124W - 134L
1,532 Elo+
Party 1
Bakasura
Bakasura
abeckii
Bakasura
Level 15
God Stats
17W - 19L
1,385 SR
Queue Stats
32W - 39L
1,480 Elo+
Party 1
Scylla
Scylla
linkthefox
Scylla
Level 102
God Stats
0W - 4L
1,427 SR
Queue Stats
14W - 39L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AngelicWraith
Ao Kuang
15
7 / 0 / 4
8,957
597
9,668
8,430
3,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
14
2 / 0 / 3
8,334
556
4,093
8,825
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
GamerBros0615
Gilgamesh
13
4 / 3 / 1
8,163
544
6,975
11,601
5,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
7 / 1 / 7
8,665
578
9,986
11,861
7,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Zenofera
Ah Puch
13
1 / 2 / 5
7,730
515
6,018
7,088
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LuxTheCrux
Chernobog
12
0 / 3 / 0
7,600
507
3,949
6,220
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Sp00kyLukey
Bacchus
9
0 / 4 / 2
6,246
416
3,370
12,089
8,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 3 / 2
8,490
566
10,521
15,419
8,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
abeckii
Bakasura
10
1 / 5 / 1
6,444
430
3,727
10,170
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
linkthefox
Scylla
12
2 / 6 / 1
7,357
490
4,725
7,140
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
21
Kills
6
6
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AngelicWraith
Ao Kuang
7
0
4
9
W
Rama
2
0
3
3.5
W
Gilgamesh
GamerBros0615
Gilgamesh
4
3
1
1.5
L
Chernobog
LuxTheCrux
Chernobog
0
3
0
0
W
7
1
7
10.5
L
Bacchus
Sp00kyLukey
Bacchus
0
4
2
0.25
L
3
3
2
1.33
W
Ah Puch
Zenofera
Ah Puch
1
2
5
1.75
L
Bakasura
abeckii
Bakasura
1
5
1
0.3
L
Scylla
linkthefox
Scylla
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,740
Damage
26,292
47,805
Taken
51,038
21,235
Mitigated
23,839
17,516
Healing
9,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AngelicWraith
Ao Kuang
9,668
3,680
0
3,481
8,430
3,182
830
1,002
7,080
57,287
0
W
Rama
4,093
2,718
0
4,876
8,825
2,537
2,007
1,915
6,844
0
50,278
W
Gilgamesh
GamerBros0615
Gilgamesh
6,975
2,201
0
2,442
11,601
5,243
0
495
10,401
0
37,987
L
Chernobog
LuxTheCrux
Chernobog
3,949
1,637
0
500
6,220
1,868
1,754
0
6,220
0
59,374
W
9,986
5,978
0
5,309
11,861
7,823
401
2,002
9,497
0
37,749
L
Bacchus
Sp00kyLukey
Bacchus
3,370
632
171
2,658
12,089
8,676
0
4,712
7,267
11,786
0
L
10,521
2,606
0
4,826
15,419
8,491
561
5,714
9,623
0
53,389
W
Ah Puch
Zenofera
Ah Puch
6,018
309
0
1,408
7,088
2,450
190
2,205
4,492
42,099
0
L
Bakasura
abeckii
Bakasura
3,727
2,075
0
982
10,170
2,980
0
3,253
6,901
0
26,771
L
Scylla
linkthefox
Scylla
4,725
430
0
203
7,140
1,824
0
1,611
5,341
32,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,849
Gold Earned
36,137
428
Minions Killed
387
0
Camps Cleared
0
1,492,027
Distance Traveled
1,436,487
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,957
597
100
7
0
324,858
3
W
Rama
8,334
556
109
7
0
287,617
0
W
Gilgamesh
8,163
544
82
5
0
280,096
0
L
Chernobog
7,600
507
125
8
0
255,952
0
W
Vamana
8,665
578
46
3
0
314,741
6
L
Bacchus
6,246
416
11
1
0
290,421
2
L
Achilles
8,490
566
98
7
0
280,177
7
W
Ah Puch
7,730
515
91
6
0
284,715
1
L
Bakasura
6,444
430
70
5
0
343,104
0
L
Scylla
7,357
490
83
6
0
266,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role