Player Matchup

Neith
Neith
Silver I
AchillesSmite
Neith
Silver I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,498 MMR
Solo
Ymir
Ymir
Bronze IV
Codícia
Ymir
Bronze IV
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,454 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold I
NoKahunas
Tsukuyomi
Gold I
Level 106
God Stats
33W - 22L
1,697 SR
Queue Stats
849W - 875L
1,497 MMR
Solo
Hachiman
Hachiman
Bronze IV
OlDirtyBastet
Hachiman
Bronze IV
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 61L
1,454 MMR
Solo
Bellona
Bellona
Bronze III
redads
Bellona
Bronze III
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 31L
1,498 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 137
1,539 SR
1,480 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,558 SR
1,475 MMR
Medusa
Medusa
Silver I
Categorizes
Medusa
Silver I
Level 43
God Stats
4W - 2L
1,712 SR
Queue Stats
33W - 19L
1,602 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
FrakturedStorm
Morgan Le Fay
Gold IV
Level 159
God Stats
5W - 5L
1,210 SR
Queue Stats
277W - 271L
1,309 MMR
Party 1
Nike
Nike
Gold II
ImMonotone
Nike
Gold II
Level 118
God Stats
4W - 1L
1,732 SR
Queue Stats
30W - 29L
1,475 MMR
Party 2
Ravana
Ravana
Gold I
NakedMoleRat015
Ravana
Gold I
Level 127
God Stats
7W - 4L
1,635 SR
Queue Stats
42W - 39L
1,574 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
doublemintt14
Sylvanus
Bronze III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 31L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 5
12,502
481
8,579
18,972
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
15
1 / 11 / 7
10,621
409
11,348
29,453
24,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
NoKahunas
Tsukuyomi
20
6 / 6 / 4
14,346
552
12,701
18,537
7,083
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
OlDirtyBastet
Hachiman
20
5 / 6 / 1
13,615
524
14,273
19,745
5,400
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
redads
Bellona
20
5 / 8 / 3
13,168
506
16,393
27,297
25,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
BastetCamazotzFenrir

VS

Bans
CliodhnaAtlasThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
7 / 3 / 9
16,998
654
20,471
22,580
8,876
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
FrakturedStorm
Morgan Le Fay
20
8 / 4 / 10
15,591
600
19,567
12,984
9,886
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 3 / 10
16,031
617
9,266
21,345
25,742
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
12 / 5 / 11
17,028
655
28,385
19,088
10,538
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
doublemintt14
Sylvanus
20
4 / 4 / 11
14,101
542
7,306
20,770
31,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
87
19
Kills
36
36
Deaths
19
20
Assists
51
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Medusa
7
3
9
3.83
L
Ymir
1
11
7
0.41
W
Morgan Le Fay
FrakturedStorm
Morgan Le Fay
8
4
10
3.25
W
5
3
10
3.33
W
12
5
11
3.5
L
Tsukuyomi
NoKahunas
Tsukuyomi
6
6
4
1.33
L
Hachiman
OlDirtyBastet
Hachiman
5
6
1
0.92
W
Sylvanus
doublemintt14
Sylvanus
4
4
11
2.38
L
Bellona
redads
Bellona
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,294
Damage
84,995
114,004
Taken
96,767
67,630
Mitigated
86,749
27,837
Healing
33,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,579
2,468
0
6,439
18,972
5,496
148
4,530
14,442
0
110,438
W
Medusa
20,471
7,674
0
13,287
22,580
8,876
8,720
3,638
18,942
0
179,120
L
Ymir
11,348
1,729
0
2,538
29,453
24,339
0
13,418
16,035
47,994
0
W
Morgan Le Fay
FrakturedStorm
Morgan Le Fay
19,567
1,430
922
4,185
12,984
9,886
2,891
5,398
7,586
114,699
0
W
9,266
1,459
0
3,944
21,345
25,742
1,909
986
20,359
0
102,107
W
28,385
8,806
0
2,911
19,088
10,538
698
1,423
16,551
0
107,684
L
Tsukuyomi
NoKahunas
Tsukuyomi
12,701
3,338
0
6,755
18,537
7,083
37
2,952
15,585
0
124,821
L
Hachiman
OlDirtyBastet
Hachiman
14,273
7,460
0
5,070
19,745
5,400
0
3,301
16,444
0
113,287
W
Sylvanus
doublemintt14
Sylvanus
7,306
1,228
2,234
5,587
20,770
31,707
140
3,129
17,641
32,422
0
L
Bellona
redads
Bellona
16,393
8,480
0
7,035
27,297
25,312
1,391
2,672
24,625
0
93,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,252
Gold Earned
79,749
840
Minions Killed
750
0
Camps Cleared
0
2,254,014
Distance Traveled
2,496,163
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,502
481
193
7
0
468,577
12
W
Medusa
16,998
654
229
9
0
472,693
10
L
Ymir
10,621
409
86
3
0
418,895
5
W
Morgan Le Fay
15,591
600
177
7
0
500,842
2
W
Nike
16,031
617
180
7
0
519,611
8
W
Ravana
17,028
655
127
5
0
578,183
5
L
Tsukuyomi
14,346
552
198
8
0
490,853
2
L
Hachiman
13,615
524
186
7
0
424,812
7
W
Sylvanus
14,101
542
37
1
0
424,834
4
L
Bellona
13,168
506
177
7
0
450,877
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role