Player Matchup

Shiva
Shiva
Awbii
Shiva
Level 102
God Stats
4W - 3L
1,276 SR
Queue Stats
52W - 40L
1,541 Elo+
Party 1
Cernunnos
Cernunnos
Azuceo
Cernunnos
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,530 Elo+
Party 1
Bellona
Bellona
BISHOP5629
Bellona
Level 108
God Stats
7W - 3L
1,799 SR
Queue Stats
277W - 289L
1,446 Elo+
Party 1
Bacchus
Bacchus
Conyerkillss
Bacchus
Level 77
God Stats
2W - 2L
1,514 SR
Queue Stats
145W - 156L
1,469 Elo+
Party 1
Discordia
Discordia
S0ULLS
Discordia
Level 29
God Stats
4W - 3L
1,414 SR
Queue Stats
89W - 113L
1,436 Elo+
Party 1
Team Averages
Level 79
1,501 SR
1,484 Elo+

VS

Team Averages
Level 41
1,432 SR
1,431 Elo+
Scylla
Scylla
GoldKnight-_-
Scylla
Level 78
God Stats
2W - 4L
1,535 SR
Queue Stats
125W - 105L
1,545 Elo+
Party 2
Ganesha
Ganesha
NsGs-pRoDiGy
Ganesha
Level 28
God Stats
18W - 21L
1,456 SR
Queue Stats
40W - 38L
1,416 Elo+
Party 2
Loki
Loki
SulfurGremlin
Loki
Level 26
God Stats
2W - 2L
1,155 SR
Queue Stats
10W - 18L
1,299 Elo+
Party 2
Mulan
Mulan
inabush420
Mulan
Level 28
God Stats
11W - 13L
1,532 SR
Queue Stats
206W - 210L
1,468 Elo+
Party 2
Charybdis
Charybdis
jeremyown
Charybdis
Level 43
God Stats
3W - 4L
1,481 SR
Queue Stats
66W - 83L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Awbii
Shiva
12
6 / 0 / 0
7,251
725
5,893
6,798
2,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Azuceo
Cernunnos
11
2 / 0 / 2
6,388
639
3,679
2,140
575
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
BISHOP5629
Bellona
10
3 / 2 / 5
6,199
620
4,853
7,366
3,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Conyerkillss
Bacchus
9
2 / 1 / 4
5,363
536
3,691
5,009
3,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
S0ULLS
Discordia
9
2 / 2 / 0
5,550
555
4,467
3,735
838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
5,600
560
4,782
5,757
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
NsGs-pRoDiGy
Ganesha
7
0 / 3 / 2
4,599
460
1,345
7,209
2,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 4 / 2
5,088
509
2,137
6,661
1,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
8
1 / 3 / 0
4,898
490
3,716
6,658
4,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
jeremyown
Charybdis
8
0 / 3 / 0
4,653
465
997
5,484
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
15
Kills
5
5
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
Awbii
Shiva
6
0
0
6
W
Cernunnos
Azuceo
Cernunnos
2
0
2
3
W
Bellona
BISHOP5629
Bellona
3
2
5
2.75
W
Bacchus
Conyerkillss
Bacchus
2
1
4
4
L
3
2
0
1.5
L
Ganesha
NsGs-pRoDiGy
Ganesha
0
3
2
0.33
W
Discordia
S0ULLS
Discordia
2
2
0
1
L
1
4
2
0.5
L
Mulan
1
3
0
0.33
L
Charybdis
jeremyown
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,583
Damage
12,977
25,048
Taken
31,769
10,390
Mitigated
11,277
6,457
Healing
7,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Awbii
Shiva
5,893
2,846
42
3,767
6,798
2,614
250
398
6,139
0
35,820
W
Cernunnos
Azuceo
Cernunnos
3,679
1,834
0
878
2,140
575
337
66
2,074
0
38,903
W
Bellona
BISHOP5629
Bellona
4,853
2,247
0
605
7,366
3,287
0
1,386
5,833
0
30,415
W
Bacchus
Conyerkillss
Bacchus
3,691
321
527
548
5,009
3,076
62
1,801
3,112
12,350
0
L
4,782
272
0
750
5,757
1,421
0
2,907
2,580
26,981
0
L
Ganesha
NsGs-pRoDiGy
Ganesha
1,345
60
0
1,713
7,209
2,422
0
2,503
4,632
9,796
0
W
Discordia
S0ULLS
Discordia
4,467
309
0
90
3,735
838
124
2,070
1,513
24,944
0
L
2,137
416
0
1,903
6,661
1,528
0
966
5,647
0
20,567
L
Mulan
3,716
1,350
0
1,492
6,658
4,704
0
0
6,658
0
19,041
L
Charybdis
jeremyown
Charybdis
997
393
0
1,663
5,484
1,202
0
1,390
4,094
0
22,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,751
Gold Earned
24,838
309
Minions Killed
223
0
Camps Cleared
0
1,018,604
Distance Traveled
941,077
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,251
725
83
8
0
212,106
3
W
Cernunnos
6,388
639
85
9
0
191,015
3
W
Bellona
6,199
620
62
6
0
222,797
0
W
Bacchus
5,363
536
25
3
0
197,878
1
L
Scylla
5,600
560
60
6
0
199,331
2
L
Ganesha
4,599
460
5
1
0
185,204
6
W
Discordia
5,550
555
54
5
0
194,808
0
L
Loki
5,088
509
47
5
0
208,425
1
L
Mulan
4,898
490
55
6
0
160,334
2
L
Charybdis
4,653
465
56
6
0
187,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role