Player Matchup

Eset
Eset
PaperMoon414
Eset
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,455 Elo+
Party 1
Ganesha
Ganesha
SmudgePaste
Ganesha
Level 79
God Stats
8W - 3L
1,724 SR
Queue Stats
53W - 27L
1,627 Elo+
Party 3
Cernunnos
Cernunnos
iiZule
Cernunnos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,496 Elo+
Solo
Poseidon
Poseidon
kokey2648
Poseidon
Level 109
God Stats
1W - 1L
1,290 SR
Queue Stats
64W - 41L
1,557 Elo+
Party 3
Shiva
Shiva
vOBSIDlANv
Shiva
Level 143
God Stats
1W - 2L
1,253 SR
Queue Stats
59W - 56L
1,491 Elo+
Party 1
Team Averages
Level 107
1,453 SR
1,525 Elo+

VS

Team Averages
Level 92
1,524 SR
1,569 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Olorun
Olorun
KadogQuackAlaken
Olorun
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,626 Elo+
Party 4
Anhur
Anhur
Prince7487
Anhur
Level 69
God Stats
3W - 2L
1,486 SR
Queue Stats
207W - 171L
1,600 Elo+
Party 2
Odin
Odin
TotalMinerOdin
Odin
Level 105
God Stats
43W - 40L
1,552 SR
Queue Stats
76W - 60L
1,556 Elo+
Party 2
Bacchus
Bacchus
pinkfloydperson
Bacchus
Level 61
God Stats
78W - 82L
1,580 SR
Queue Stats
116W - 134L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 8
13,000
765
19,570
15,392
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
SmudgePaste
Ganesha
18
1 / 4 / 19
11,308
665
9,323
29,662
33,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
iiZule
Cernunnos
12
0 / 1 / 0
7,519
442
0
1,847
44
Poseidon
kokey2648
Poseidon
19
5 / 4 / 8
11,910
701
12,996
15,301
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shiva
19
5 / 5 / 13
12,054
709
19,502
23,537
23,916
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
6 / 2 / 8
13,522
795
20,103
10,036
3,812
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
2 / 6 / 5
12,318
725
2,435
13,370
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
20
10 / 3 / 5
14,317
842
32,790
17,438
6,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

16
0 / 6 / 5
10,693
629
6,845
20,107
8,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 5 / 8
11,319
666
5,783
23,843
28,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
49
22
Kills
18
19
Deaths
22
48
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
2
8
5
W
2
6
5
0.75
L
11
5
8
3
W
Anhur
10
3
5
4.17
L
Ganesha
SmudgePaste
Ganesha
1
4
19
2.63
W
0
6
5
0.42
L
Cernunnos
iiZule
Cernunnos
0
1
0
0
L
Poseidon
kokey2648
Poseidon
5
4
8
2.25
W
0
5
8
0.8
L
Shiva
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,391
Damage
67,956
85,739
Taken
84,794
66,814
Mitigated
51,184
17,319
Healing
23,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
20,103
982
274
2,544
10,036
3,812
1,417
3,214
6,751
64,724
0
W
2,435
1,490
2,020
4,017
13,370
4,475
0
7,418
5,842
36,301
0
L
19,570
441
1,832
2,734
15,392
5,460
386
5,894
9,265
57,822
0
W
Anhur
32,790
18,669
0
4,783
17,438
6,381
6,875
8,622
8,598
0
85,636
L
Ganesha
SmudgePaste
Ganesha
9,323
174
1,551
2,860
29,662
33,410
502
10,392
18,489
20,117
0
W
6,845
555
0
2,034
20,107
8,318
1,136
13,034
6,897
0
18,508
L
Cernunnos
iiZule
Cernunnos
0
0
0
0
1,847
44
0
0
1,847
0
0
L
Poseidon
kokey2648
Poseidon
12,996
2,880
0
3,999
15,301
3,984
1,900
1,842
13,357
59,919
0
W
5,783
364
543
7,761
23,843
28,198
25
10,062
13,538
13,879
0
L
Shiva
19,502
1,495
2,216
2,127
23,537
23,916
127
9,219
13,642
4,031
41,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,791
Gold Earned
62,169
242
Minions Killed
314
0
Camps Cleared
0
1,206,832
Distance Traveled
1,665,513
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,522
795
109
6
0
331,258
2
W
Olorun
12,318
725
59
3
0
296,702
1
L
Eset
13,000
765
80
5
0
314,888
3
W
Anhur
14,317
842
107
6
0
335,597
1
L
Ganesha
11,308
665
4
0
0
322,422
1
W
Odin
10,693
629
28
2
0
349,856
2
L
Cernunnos
7,519
442
0
0
0
0
0
L
Poseidon
11,910
701
102
6
0
233,082
1
W
Bacchus
11,319
666
11
1
0
352,100
4
L
Shiva
12,054
709
56
3
0
336,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role