Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Grimmjow95
Shiva
Level 124
God Stats
2W - 3L
1,463 SR
Queue Stats
194W - 170L
1,622 Elo+
Solo
Cupid
Cupid
I_Zalios_I
Cupid
Level 140
God Stats
9W - 7L
1,693 SR
Queue Stats
387W - 391L
1,639 Elo+
Party 2
Poseidon
Poseidon
NuclearGangrene
Poseidon
Level 116
God Stats
22W - 14L
1,557 SR
Queue Stats
384W - 365L
1,607 Elo+
Party 2
Cliodhna
Cliodhna
battlingshawn
Cliodhna
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 50L
1,893 Elo+
Party 1
Team Averages
Level 135
1,543 SR
1,652 Elo+

VS

Team Averages
Level 130
1,659 SR
1,638 Elo+
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CosmicVibez
Neith
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
249W - 153L
1,682 Elo+
Party 3
Odin
Odin
Hype_Sandwich
Odin
Level 125
God Stats
2W - 1L
1,874 SR
Queue Stats
5W - 5L
1,710 Elo+
Party 3
Atlas
Atlas
IgotMudButt
Atlas
Level 128
God Stats
55W - 35L
1,704 SR
Queue Stats
390W - 263L
1,663 Elo+
Solo
Hera
Hera
TrapBunnyEam
Hera
Level 107
God Stats
1W - 1L
1,715 SR
Queue Stats
249W - 174L
1,635 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 1 / 12
7,790
519
6,595
10,931
10,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
15
1 / 1 / 6
8,968
598
3,169
7,530
4,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cupid
15
1 / 1 / 4
8,552
570
4,654
8,047
3,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
15
7 / 1 / 4
9,407
627
7,647
4,326
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
battlingshawn
Cliodhna
15
7 / 3 / 5
8,983
599
8,930
10,145
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 5 / 0
7,198
480
6,660
14,343
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 2 / 2
8,381
559
6,602
8,408
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 4 / 2
6,288
419
1,406
8,987
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 0
7,362
491
3,269
5,367
3,061
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 5 / 2
7,257
484
4,153
6,825
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
17
Kills
7
7
Deaths
17
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
12
7
L
Fenrir
 
Fenrir
3
5
0
0.6
L
2
2
2
1.5
W
Shiva
1
1
6
4
L
1
4
2
0.5
W
Cupid
1
1
4
3
L
1
1
0
1
W
Poseidon
7
1
4
9
L
0
5
2
0.2
W
Cliodhna
battlingshawn
Cliodhna
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,995
Damage
22,090
40,979
Taken
43,930
23,017
Mitigated
16,025
16,320
Healing
12,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,595
1,221
852
3,381
10,931
10,334
72
1,563
9,368
23,789
4,739
L
Fenrir
 
Fenrir
6,660
1,363
0
1,963
14,343
6,183
0
5,638
8,667
0
22,754
L
6,602
3,146
0
4,168
8,408
2,410
0
3,169
5,239
0
64,152
W
Shiva
3,169
774
782
1,365
7,530
4,763
0
1,928
5,036
0
57,166
L
1,406
232
0
3,130
8,987
2,735
0
3,024
5,949
0
33,070
W
Cupid
4,654
3,191
0
5,073
8,047
3,034
64
9
8,038
0
61,192
L
3,269
561
0
2,181
5,367
3,061
0
471
4,773
41,121
0
W
Poseidon
7,647
1,062
0
732
4,326
1,412
592
1,259
3,067
64,780
0
L
4,153
1,186
58
1,010
6,825
1,636
0
1,241
5,549
50,693
0
W
Cliodhna
battlingshawn
Cliodhna
8,930
1,757
0
4,135
10,145
3,474
0
2,663
7,162
0
61,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,700
Gold Earned
36,486
500
Minions Killed
451
0
Camps Cleared
0
1,508,227
Distance Traveled
1,403,894
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,790
519
46
3
0
289,846
4
L
Fenrir
7,198
480
40
3
0
293,840
3
L
Neith
8,381
559
124
8
0
271,120
2
W
Shiva
8,968
598
126
8
0
275,039
1
L
Odin
6,288
419
67
4
0
300,980
4
W
Cupid
8,552
570
125
8
0
282,703
2
L
Atlas
7,362
491
105
7
0
253,804
4
W
Poseidon
9,407
627
101
7
0
335,436
9
L
Hera
7,257
484
115
8
0
284,150
5
W
Cliodhna
8,983
599
102
7
0
325,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role