Player Matchup

Shiva
Shiva
Critikal07
Shiva
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
152W - 176L
1,471 Elo+
Party 2
Nox
Nox
GSM zManiack
Nox
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 94L
1,487 Elo+
Solo
Jing Wei
Jing Wei
Kirbyied
Jing Wei
Level 123
God Stats
7W - 15L
1,218 SR
Queue Stats
97W - 86L
1,511 Elo+
Solo
Nemesis
Nemesis
Lamp or Dog
Nemesis
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,496 Elo+
Party 2
Aphrodite
Aphrodite
kalil64
Aphrodite
Level 128
God Stats
107W - 89L
1,602 SR
Queue Stats
306W - 314L
1,434 Elo+
Solo
Team Averages
Level 113
1,464 SR
1,480 Elo+

VS

Team Averages
Level 87
1,417 SR
1,451 Elo+
Vulcan
Vulcan
True iva
Vulcan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 167L
1,444 Elo+
Party 1
Bellona
Bellona
WizardSwirl
Bellona
Level 78
God Stats
3W - 3L
1,300 SR
Queue Stats
18W - 29L
1,095 Elo+
Solo
Ares
Ares
Youn6LokzZ
Ares
Level 69
God Stats
10W - 14L
1,438 SR
Queue Stats
277W - 276L
1,530 Elo+
Solo
Bakasura
Bakasura
elevador-festivo
Bakasura
Level 101
God Stats
8W - 8L
1,500 SR
Queue Stats
94W - 111L
1,478 Elo+
Solo
Medusa
Medusa
nitromunky
Medusa
Level 84
God Stats
0W - 2L
1,347 SR
Queue Stats
14W - 20L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
7 / 3 / 0
7,568
757
8,556
9,619
6,581
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 1 / 0
5,090
509
3,211
5,106
2,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Kirbyied
Jing Wei
9
0 / 0 / 0
5,151
515
3,479
4,981
1,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Lamp or Dog
Nemesis
11
3 / 1 / 3
6,251
625
3,904
7,770
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
kalil64
Aphrodite
11
0 / 0 / 2
6,103
610
2,556
5,649
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
True iva
Vulcan
9
0 / 2 / 0
5,409
541
4,262
3,792
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
WizardSwirl
Bellona
9
3 / 6 / 1
6,037
604
3,661
10,244
6,877
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 0 / 1
5,323
532
1,909
7,285
4,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 2 / 0
5,437
544
1,856
8,046
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
nitromunky
Medusa
9
1 / 0 / 0
4,884
488
4,636
3,432
1,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
10
Kills
5
5
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Shiva
7
3
0
2.33
W
0
1
0
0
W
Jing Wei
Kirbyied
Jing Wei
0
0
0
0
W
Nemesis
Lamp or Dog
Nemesis
3
1
3
4.5
L
Vulcan
True iva
Vulcan
0
2
0
0
L
Bellona
WizardSwirl
Bellona
3
6
1
0.58
L
0
0
1
0.5
L
1
2
0
0.5
W
Aphrodite
kalil64
Aphrodite
0
0
2
1
L
Medusa
nitromunky
Medusa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,706
Damage
16,324
33,125
Taken
32,799
14,300
Mitigated
16,267
13,293
Healing
8,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
8,556
1,240
0
2,771
9,619
6,581
164
0
9,599
7,889
36,304
W
3,211
391
447
1,223
5,106
2,787
0
757
4,349
17,797
1,747
W
Jing Wei
Kirbyied
Jing Wei
3,479
3,062
346
2,170
4,981
1,194
0
1,042
3,939
0
28,216
W
Nemesis
Lamp or Dog
Nemesis
3,904
1,709
0
861
7,770
2,176
54
1,519
6,171
0
33,234
L
Vulcan
True iva
Vulcan
4,262
1,018
0
500
3,792
1,169
0
1,999
1,793
31,466
0
L
Bellona
WizardSwirl
Bellona
3,661
1,328
0
2,540
10,244
6,877
435
1,173
9,071
0
21,869
L
1,909
55
0
2,804
7,285
4,063
0
1,437
5,848
17,630
0
L
1,856
962
0
1,789
8,046
3,116
0
1,184
6,862
0
23,954
W
Aphrodite
kalil64
Aphrodite
2,556
388
912
4,563
5,649
1,562
383
2,853
2,796
39,832
0
L
Medusa
nitromunky
Medusa
4,636
1,679
0
1,266
3,432
1,042
0
1,460
1,972
0
29,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,163
Gold Earned
27,090
342
Minions Killed
250
0
Camps Cleared
0
981,872
Distance Traveled
1,005,881
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,568
757
96
10
0
195,460
0
W
Nox
5,090
509
36
4
0
188,645
6
W
Jing Wei
5,151
515
62
6
0
171,879
1
W
Nemesis
6,251
625
63
6
0
239,692
3
L
Vulcan
5,409
541
66
7
0
197,882
1
L
Bellona
6,037
604
43
4
0
165,647
3
L
Ares
5,323
532
26
3
0
206,421
4
L
Bakasura
5,437
544
61
6
0
233,001
0
W
Aphrodite
6,103
610
85
9
0
186,196
3
L
Medusa
4,884
488
54
5
0
202,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role