Player Matchup

Arachne
Arachne
HipHopMylivee
Arachne
Level 125
God Stats
6W - 9L
1,372 SR
Queue Stats
130W - 215L
1,201 Elo+
Solo
Shiva
Shiva
RiverOfNyx
Shiva
Level 46
God Stats
2W - 2L
1,179 SR
Queue Stats
2W - 6L
977 Elo+
Solo
Merlin
Merlin
TestoTiger7391
Merlin
Level 58
God Stats
9W - 12L
1,575 SR
Queue Stats
186W - 184L
1,451 Elo+
Solo
Team Averages
Level 76
1,375 SR
1,210 Elo+

VS

Team Averages
Level 72
1,514 SR
1,359 Elo+
Apollo
Apollo
Manuxz52
Apollo
Level 47
God Stats
0W - 16L
1,285 SR
Queue Stats
20W - 159L
1,329 Elo+
Party 1
Baron Samedi
Baron Samedi
Nyarlath11
Baron Samedi
Level 42
God Stats
4W - 7L
1,540 SR
Queue Stats
24W - 192L
1,314 Elo+
Party 1
Ymir
Ymir
TheGalaxyBoys
Ymir
Level 127
God Stats
2W - 1L
1,718 SR
Queue Stats
55W - 78L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
8 / 1 / 13
10,045
913
6,289
8,340
3,521
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shiva
13
3 / 1 / 17
8,958
814
7,118
8,396
5,965
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
10 / 1 / 9
10,253
932
13,643
5,211
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Manuxz52
Apollo
12
1 / 6 / 2
8,025
730
4,664
9,556
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Nyarlath11
Baron Samedi
11
2 / 7 / 1
8,297
754
3,686
10,109
3,221
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 8 / 3
7,721
702
4,747
14,486
11,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
21
Kills
3
3
Deaths
21
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
8
1
13
14.5
L
Apollo
Manuxz52
Apollo
1
6
2
0.33
L
Baron Samedi
Nyarlath11
Baron Samedi
2
7
1
0.36
W
Shiva
3
1
17
11.5
W
10
1
9
14.5
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,050
Damage
13,097
21,947
Taken
34,151
11,468
Mitigated
17,588
6,482
Healing
4,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
6,289
4,920
0
2,646
8,340
3,521
1,037
1,351
6,955
0
27,706
L
Apollo
Manuxz52
Apollo
4,664
2,676
198
1,107
9,556
2,436
0
4,140
5,172
0
24,688
L
Baron Samedi
Nyarlath11
Baron Samedi
3,686
438
1,074
818
10,109
3,221
0
3,848
6,034
14,606
0
W
Shiva
7,118
984
460
1,955
8,396
5,965
318
4,222
4,063
0
18,042
W
13,643
270
385
1,036
5,211
1,982
922
3,168
2,001
45,089
0
L
4,747
1,472
0
1,397
14,486
11,931
0
5,328
8,842
15,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,256
Gold Earned
24,043
115
Minions Killed
93
8
Camps Cleared
2
620,874
Distance Traveled
472,574
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,045
913
18
2
3
226,245
2
L
Apollo
8,025
730
51
5
1
161,450
0
L
Baron Samedi
8,297
754
17
2
0
139,699
0
W
Shiva
8,958
814
20
2
0
207,439
1
W
Merlin
10,253
932
77
7
5
187,190
1
L
Ymir
7,721
702
25
2
1
171,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role