Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DopeFiend926672
Shiva
Level 122
God Stats
3W - 1L
1,371 SR
Queue Stats
24W - 32L
1,380 Elo+
Party 2
Medusa
Medusa
MOISTLIEST
Medusa
Level 128
God Stats
8W - 15L
1,460 SR
Queue Stats
9W - 17L
1,340 Elo+
Party 2
Bastet
Bastet
MostlyMoist8690
Bastet
Level 105
God Stats
4W - 3L
1,551 SR
Queue Stats
4W - 3L
1,804 Elo+
Party 2
Horus
Horus
Shreepmeister
Horus
Level 96
God Stats
4W - 5L
1,256 SR
Queue Stats
168W - 169L
1,462 Elo+
Solo
Team Averages
Level 104
1,427 SR
1,497 Elo+

VS

Team Averages
Level 72
1,436 SR
1,474 Elo+
Merlin
Merlin
ColdAzzRaps
Merlin
Level 58
God Stats
4W - 12L
1,292 SR
Queue Stats
93W - 114L
1,356 Elo+
Party 1
Shiva
Shiva
KingAnubisWLRD
Shiva
Level 103
God Stats
4W - 4L
1,285 SR
Queue Stats
14W - 20L
1,632 Elo+
Party 3
Mulan
Mulan
MiaFlame
Mulan
Level 106
God Stats
9W - 10L
1,464 SR
Queue Stats
57W - 50L
1,493 Elo+
Solo
Cerberus
Cerberus
dakidchange58
Cerberus
Level 28
God Stats
63W - 53L
1,521 SR
Queue Stats
158W - 164L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
iTz_Kensho
Danzaburou
Level 63
God Stats
43W - 35L
1,620 SR
Queue Stats
298W - 287L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 0 / 0
3,755
751
1,479
2,495
883
Magic Focus

Magic Focus

+20
Magical Power

6
1 / 0 / 1
3,793
759
868
2,062
554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
MOISTLIEST
Medusa
5
1 / 1 / 1
3,415
683
1,874
2,079
524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 0 / 1
3,893
779
729
1,892
611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

5
1 / 0 / 1
3,517
703
1,695
3,290
1,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
5
1 / 2 / 0
3,285
657
1,364
1,993
317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
0 / 0 / 0
3,165
633
506
2,295
1,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mulan
MiaFlame
Mulan
3
0 / 0 / 0
2,845
569
219
1,865
418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
dakidchange58
Cerberus
5
0 / 1 / 1
3,243
649
1,020
2,492
1,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
iTz_Kensho
Danzaburou
5
0 / 1 / 1
3,161
632
1,651
2,047
341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
4
Kills
1
1
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
0
0
L
Merlin
1
2
0
0.5
W
1
0
1
1.5
L
0
0
0
0
W
Medusa
MOISTLIEST
Medusa
1
1
1
1.5
L
Mulan
MiaFlame
Mulan
0
0
0
0
W
1
0
1
1.5
W
1
0
1
1.5
L
Cerberus
dakidchange58
Cerberus
0
1
1
0.5
L
Danzaburou
iTz_Kensho
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,645
Damage
4,760
11,818
Taken
10,692
3,827
Mitigated
3,707
6,619
Healing
3,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,479
0
0
1,677
2,495
883
0
0
2,423
15,871
0
L
Merlin
1,364
197
0
20
1,993
317
0
0
1,946
9,782
0
W
868
395
0
1,327
2,062
554
0
225
1,757
0
12,692
L
506
41
0
508
2,295
1,291
0
1,148
1,147
0
10,145
W
Medusa
MOISTLIEST
Medusa
1,874
979
123
700
2,079
524
0
776
1,257
0
11,186
L
Mulan
MiaFlame
Mulan
219
101
0
501
1,865
418
0
331
1,510
0
4,004
W
729
162
11
865
1,892
611
92
371
1,377
0
12,625
W
1,695
1,035
99
1,817
3,290
1,255
0
706
2,548
0
9,490
L
Cerberus
dakidchange58
Cerberus
1,020
201
0
986
2,492
1,340
0
0
2,492
5,075
0
L
Danzaburou
iTz_Kensho
Danzaburou
1,651
936
0
1,056
2,047
341
0
0
2,047
0
14,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,373
Gold Earned
15,699
153
Minions Killed
92
0
Camps Cleared
0
539,971
Distance Traveled
455,483
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,755
751
42
8
0
98,327
1
L
Merlin
3,285
657
24
5
0
95,403
2
W
Shiva
3,793
759
31
6
0
117,028
0
L
Shiva
3,165
633
23
5
0
98,988
0
W
Medusa
3,415
683
27
5
0
95,660
0
L
Mulan
2,845
569
13
3
0
62,090
0
W
Bastet
3,893
779
36
7
0
117,064
2
W
Horus
3,517
703
17
3
0
111,892
1
L
Cerberus
3,243
649
13
3
0
98,132
0
L
Danzaburou
3,161
632
19
4
0
100,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role