Player Matchup

Fenrir
Fenrir
BjornTheFell914
Fenrir
Level 43
God Stats
0W - 9L
1,500 SR
Queue Stats
158W - 178L
1,519 Elo+
Solo
Merlin
Merlin
El_loko444
Merlin
Level 44
God Stats
17W - 23L
1,635 SR
Queue Stats
88W - 88L
1,439 Elo+
Solo
Ares
Ares
Gatzu425
Ares
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
TheMagicLizzard
Charybdis
Level 85
God Stats
6W - 10L
1,798 SR
Queue Stats
162W - 150L
1,599 Elo+
Solo
Cu Chulainn
Cu Chulainn
lHitFromTheBong
Cu Chulainn
Level 127
God Stats
1W - 3L
1,525 SR
Queue Stats
109W - 99L
1,487 Elo+
Solo
Team Averages
Level 66
1,591 SR
1,509 Elo+

VS

Team Averages
Level 91
1,523 SR
1,540 Elo+
Bastet
Bastet
DovaLink
Bastet
Level 38
God Stats
6W - 2L
1,875 SR
Queue Stats
67W - 66L
1,560 Elo+
Solo
Cthulhu
Cthulhu
Skadiipippen
Cthulhu
Level 48
God Stats
4W - 2L
1,594 SR
Queue Stats
29W - 44L
1,551 Elo+
Party 1
Cernunnos
Cernunnos
Yoko_420
Cernunnos
Level 145
God Stats
33W - 33L
1,448 SR
Queue Stats
295W - 327L
1,498 Elo+
Party 1
Shiva
Shiva
mangui2000pr
Shiva
Level 117
God Stats
7W - 4L
1,462 SR
Queue Stats
218W - 191L
1,555 Elo+
Solo
Ah Puch
Ah Puch
ooofstin_1540
Ah Puch
Level 108
God Stats
13W - 8L
1,237 SR
Queue Stats
199W - 190L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,138
514
3,806
7,103
2,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
El_loko444
Merlin
10
0 / 2 / 0
5,572
557
2,651
2,656
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
7
1 / 3 / 1
5,142
514
2,373
6,277
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
TheMagicLizzard
Charybdis
7
1 / 4 / 0
4,559
456
3,142
5,877
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cu Chulainn
lHitFromTheBong
Cu Chulainn
9
0 / 4 / 0
5,184
518
2,287
7,301
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DovaLink
Bastet
11
4 / 1 / 4
6,139
614
4,127
6,716
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Skadiipippen
Cthulhu
9
3 / 1 / 7
5,706
571
3,177
6,966
4,181
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Yoko_420
Cernunnos
9
2 / 1 / 5
5,875
588
5,500
6,462
1,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 0 / 0
6,804
680
4,140
4,013
3,119
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
11
2 / 0 / 3
6,314
631
2,340
2,469
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
16
16
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Bastet
DovaLink
Bastet
4
1
4
6
L
Merlin
El_loko444
Merlin
0
2
0
0
L
Ares
1
3
1
0.5
W
Cthulhu
Skadiipippen
Cthulhu
3
1
7
6.5
L
Charybdis
TheMagicLizzard
Charybdis
1
4
0
0.25
W
Cernunnos
Yoko_420
Cernunnos
2
1
5
4.5
L
Cu Chulainn
lHitFromTheBong
Cu Chulainn
0
4
0
0
W
5
0
0
5
W
Ah Puch
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,259
Damage
19,284
29,214
Taken
26,626
11,162
Mitigated
11,734
3,742
Healing
10,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,806
795
0
1,139
7,103
2,392
0
1,779
5,244
0
22,125
W
Bastet
DovaLink
Bastet
4,127
1,600
0
3,505
6,716
2,209
24
781
5,935
0
32,336
L
Merlin
El_loko444
Merlin
2,651
242
0
183
2,656
855
0
1,626
948
39,955
0
L
Ares
2,373
168
0
351
6,277
3,138
24
935
5,318
9,356
0
W
Cthulhu
Skadiipippen
Cthulhu
3,177
472
321
1,633
6,966
4,181
0
2,106
4,860
12,301
806
L
Charybdis
TheMagicLizzard
Charybdis
3,142
1,829
0
1,408
5,877
1,395
64
929
4,902
0
22,278
W
Cernunnos
Yoko_420
Cernunnos
5,500
2,715
0
3,125
6,462
1,463
1,662
905
5,557
0
29,355
L
Cu Chulainn
lHitFromTheBong
Cu Chulainn
2,287
773
0
661
7,301
3,382
168
0
7,301
0
25,833
W
4,140
1,030
0
572
4,013
3,119
0
298
3,715
0
34,838
W
Ah Puch
2,340
121
0
1,144
2,469
762
0
934
1,535
33,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,595
Gold Earned
30,838
253
Minions Killed
279
0
Camps Cleared
0
905,123
Distance Traveled
1,011,861
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,138
514
38
4
0
190,998
1
W
Bastet
6,139
614
56
6
0
231,964
1
L
Merlin
5,572
557
97
10
0
165,954
2
L
Ares
5,142
514
13
1
0
204,509
1
W
Cthulhu
5,706
571
16
2
0
207,950
0
L
Charybdis
4,559
456
45
5
0
170,694
2
W
Cernunnos
5,875
588
56
6
0
184,661
5
L
Cu Chulainn
5,184
518
60
6
0
172,968
3
W
Shiva
6,804
680
67
7
0
188,888
2
W
Ah Puch
6,314
631
84
8
0
198,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role