Player Matchup

Kuzenbo
Kuzenbo
Jyeger
Kuzenbo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Realm Active
Merlin
Level 160
God Stats
2W - 3L
1,285 SR
Queue Stats
51W - 75L
1,271 Elo+
Party 3
Bacchus
Bacchus
Shadow-8837
Bacchus
Level 128
God Stats
2W - 0L
1,718 SR
Queue Stats
49W - 36L
1,530 Elo+
Party 2
Xing Tian
Xing Tian
qp Big Bird qp
Xing Tian
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 55L
1,500 Elo+
Party 3
Neith
Neith
serghiox_12
Neith
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 36L
1,530 Elo+
Party 2
Team Averages
Level 117
1,500 SR
1,466 Elo+

VS

Team Averages
Level 59
1,501 SR
1,493 Elo+
Serqet
Serqet
MillerKiller787
Serqet
Level 106
God Stats
0W - 3L
1,359 SR
Queue Stats
315W - 255L
1,541 Elo+
Party 1
Izanami
Izanami
Misterbuttcheeks
Izanami
Level 29
God Stats
2W - 3L
1,646 SR
Queue Stats
117W - 92L
1,551 Elo+
Solo
Hachiman
Hachiman
TheFlyinGrizzly
Hachiman
Level 126
God Stats
7W - 6L
1,500 SR
Queue Stats
367W - 319L
1,573 Elo+
Party 1
Skadi
Skadi
igor200885569
Skadi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 58L
1,500 Elo+
Solo
Atlas
Atlas
xXLostRoninXx
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jyeger
Kuzenbo
15
1 / 3 / 13
9,913
661
7,188
19,934
21,666
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
20
10 / 2 / 16
12,891
859
21,361
8,197
3,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Shadow-8837
Bacchus
19
9 / 3 / 15
12,421
828
13,407
14,751
25,472
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xing Tian
qp Big Bird qp
Xing Tian
18
6 / 5 / 16
11,409
761
10,857
15,638
11,149
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
7 / 3 / 16
11,995
800
9,393
13,649
5,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 7
10,292
686
9,371
13,356
9,651
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 9 / 8
9,241
616
7,302
14,659
4,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
18
9 / 6 / 4
11,708
781
14,056
12,001
4,825
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 8 / 7
9,657
644
11,735
14,513
4,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 3 / 10
10,059
671
12,585
15,069
22,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
52
33
Kills
16
16
Deaths
33
76
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Jyeger
Kuzenbo
1
3
13
2.5
L
3
7
7
0.93
L
1
9
8
0.56
W
Merlin
10
2
16
9
W
Bacchus
Shadow-8837
Bacchus
9
3
15
5.5
L
Hachiman
9
6
4
1.83
L
2
8
7
0.69
W
Xing Tian
qp Big Bird qp
Xing Tian
6
5
16
2.8
W
7
3
16
5
L
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,206
Damage
55,049
72,169
Taken
69,598
67,796
Mitigated
46,257
28,787
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Jyeger
Kuzenbo
7,188
2,405
2,821
7,685
19,934
21,666
684
2,967
16,621
15,705
0
L
9,371
1,029
2,093
1,550
13,356
9,651
0
8,830
4,526
0
10,069
L
7,302
4,417
447
2,273
14,659
4,733
669
12,370
2,289
0
20,890
W
Merlin
21,361
210
14
899
8,197
3,628
638
1,656
6,184
46,395
0
W
Bacchus
Shadow-8837
Bacchus
13,407
940
2,508
3,784
14,751
25,472
300
2,817
11,456
24,055
0
L
Hachiman
14,056
5,341
1,074
1,293
12,001
4,825
245
9,963
2,038
0
33,732
L
11,735
5,638
422
1,140
14,513
4,941
883
12,042
2,471
0
23,883
W
Xing Tian
qp Big Bird qp
Xing Tian
10,857
320
2,007
2,020
15,638
11,149
0
2,718
12,920
20,120
0
W
9,393
1,877
3,474
3,575
13,649
5,881
3,702
2,427
10,611
0
35,874
L
12,585
1,189
681
1,536
15,069
22,107
38
9,608
5,461
31,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,629
Gold Earned
50,957
154
Minions Killed
146
0
Camps Cleared
0
1,402,595
Distance Traveled
1,252,751
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,913
661
8
1
0
285,059
4
L
Serqet
10,292
686
7
0
0
250,999
1
L
Izanami
9,241
616
33
2
0
234,940
4
W
Merlin
12,891
859
55
4
0
271,604
1
W
Bacchus
12,421
828
17
1
0
285,848
2
L
Hachiman
11,708
781
46
3
0
236,663
0
L
Skadi
9,657
644
29
2
0
232,954
0
W
Xing Tian
11,409
761
21
1
0
297,800
0
W
Neith
11,995
800
53
4
0
262,284
0
L
Atlas
10,059
671
31
2
0
297,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role