Player Matchup

Xbalanque
Xbalanque
EvilJackal1
Xbalanque
Level 31
God Stats
31W - 22L
1,582 SR
Queue Stats
181W - 162L
1,524 Elo+
Solo
Bastet
Bastet
Hisōtensoku
Bastet
Level 146
God Stats
50W - 18L
1,879 SR
Queue Stats
67W - 26L
1,931 Elo+
Party 1
Agni
Agni
Markocalypse
Agni
Level 129
God Stats
15W - 3L
1,513 SR
Queue Stats
60W - 34L
1,931 Elo+
Party 1
Nox
Nox
ZoomiYuumi
Nox
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 4L
1,823 Elo+
Party 1
Apollo
Apollo
cavfan
Apollo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,642 Elo+
Party 1
Team Averages
Level 78
1,595 SR
1,770 Elo+

VS

Team Averages
Level 37
1,527 SR
1,447 Elo+
Sol
Sol
KernalFlanders
Sol
Level 89
God Stats
6W - 9L
1,525 SR
Queue Stats
741W - 762L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
KrypticTK
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,522 Elo+
Party 2
Rama
Rama
Lanncelott
Rama
Level 40
God Stats
10W - 15L
1,369 SR
Queue Stats
32W - 55L
1,400 Elo+
Party 3
Neith
Neith
MsSpore
Neith
Level 15
God Stats
1W - 2L
1,515 SR
Queue Stats
2W - 4L
1,456 Elo+
Party 2
Zeus
Zeus
xVillainx
Zeus
Level 27
God Stats
5W - 9L
1,724 SR
Queue Stats
25W - 38L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EvilJackal1
Xbalanque
15
3 / 0 / 8
9,775
1,222
4,242
6,262
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
18
13 / 0 / 14
12,918
1,615
22,526
9,437
3,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
10 / 2 / 12
11,028
1,379
19,772
7,609
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 12
9,615
1,202
4,927
5,282
1,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
cavfan
Apollo
16
6 / 0 / 11
10,744
1,343
9,258
5,523
1,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

334

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
9,722
1,215
9,201
16,469
4,578
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
KrypticTK
Kukulkan
15
0 / 9 / 3
9,111
1,139
4,765
13,013
3,204
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 6 / 0
8,356
1,045
3,107
11,576
2,139
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
MsSpore
Neith
13
0 / 5 / 0
7,913
989
1,211
7,257
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zeus
14
2 / 9 / 2
9,046
1,131
12,106
15,138
3,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
10
34
Kills
5
5
Deaths
34
57
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
EvilJackal1
Xbalanque
3
0
8
7
W
Bastet
13
0
14
20
L
2
5
0
0.4
L
Kukulkan
KrypticTK
Kukulkan
0
9
3
0.17
L
1
6
0
0.17
W
10
2
12
8
L
Neith
MsSpore
Neith
0
5
0
0
W
2
3
12
2.67
W
Apollo
cavfan
Apollo
6
0
11
11.5
L
Zeus
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,725
Damage
30,390
34,113
Taken
63,453
10,316
Mitigated
14,901
8,013
Healing
3,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
EvilJackal1
Xbalanque
4,242
2,268
0
1,708
6,262
1,573
0
5,207
849
0
26,679
W
Bastet
22,526
7,179
0
4,901
9,437
3,221
0
6,590
2,681
0
35,608
L
9,201
1,656
0
2,763
16,469
4,578
0
3,345
13,124
38,899
0
L
Kukulkan
KrypticTK
Kukulkan
4,765
1,034
0
113
13,013
3,204
0
6,382
6,631
17,803
0
L
3,107
2,379
0
177
11,576
2,139
0
6,538
5,038
0
5,422
W
19,772
842
0
1,154
7,609
2,464
0
5,283
2,158
34,780
0
L
Neith
MsSpore
Neith
1,211
428
0
272
7,257
1,538
0
1,969
5,288
0
2,859
W
4,927
193
0
0
5,282
1,400
0
4,703
435
9,707
0
W
Apollo
cavfan
Apollo
9,258
4,553
0
250
5,523
1,658
0
3,449
1,918
0
25,317
L
Zeus
12,106
1,121
0
379
15,138
3,442
0
6,465
8,673
19,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,080
Gold Earned
44,148
179
Minions Killed
146
8
Camps Cleared
3
828,190
Distance Traveled
587,204
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,775
1,222
59
7
2
147,585
0
W
Bastet
12,918
1,615
34
4
3
205,983
0
L
Sol
9,722
1,215
70
9
1
150,046
0
L
Kukulkan
9,111
1,139
42
5
1
131,418
0
L
Rama
8,356
1,045
9
1
1
140,879
1
W
Agni
11,028
1,379
42
5
2
159,231
1
L
Neith
7,913
989
5
1
0
40,591
0
W
Nox
9,615
1,202
9
1
0
141,455
0
W
Apollo
10,744
1,343
35
4
1
173,936
0
L
Zeus
9,046
1,131
20
3
0
124,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role