Player Matchup

Shiva
Shiva
CELERINO_KSTIGA
Shiva
Level 87
God Stats
7W - 10L
1,500 SR
Queue Stats
152W - 196L
1,414 Elo+
Solo
Fenrir
Fenrir
IS-DARK-SAD-IS
Fenrir
Level 67
God Stats
4W - 4L
1,560 SR
Queue Stats
27W - 24L
1,499 Elo+
Party 2
Merlin
Merlin
jamiroprroprooo
Merlin
Level 64
God Stats
209W - 223L
1,099 SR
Queue Stats
294W - 333L
1,302 Elo+
Solo
Ratatoskr
Ratatoskr
valdereco
Ratatoskr
Level 47
God Stats
24W - 19L
1,187 SR
Queue Stats
30W - 28L
1,156 Elo+
Solo
Danzaburou
Danzaburou
yTanjiro-_-
Danzaburou
Level 66
God Stats
2W - 3L
1,496 SR
Queue Stats
23W - 24L
1,463 Elo+
Party 2
Team Averages
Level 66
1,369 SR
1,367 Elo+

VS

Team Averages
Level 86
1,569 SR
1,419 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
KND_Chacall-YT
Zhong Kui
Level 77
God Stats
17W - 21L
1,501 SR
Queue Stats
385W - 423L
1,420 Elo+
Party 1
He Bo
He Bo
NoChildren
He Bo
Level 127
God Stats
5W - 5L
1,438 SR
Queue Stats
241W - 239L
1,357 Elo+
Solo
Sol
Sol
TheSprinlyux
Sol
Level 42
God Stats
13W - 9L
1,678 SR
Queue Stats
20W - 24L
1,383 Elo+
Solo
Cliodhna
Cliodhna
XxNoToRiUs_Boy_
Cliodhna
Level 68
God Stats
12W - 4L
1,727 SR
Queue Stats
563W - 576L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
8,699
544
5,634
11,687
6,790
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
7 / 0 / 2
9,189
574
8,440
9,804
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 3
8,267
517
4,456
6,985
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
valdereco
Ratatoskr
1
0 / 0 / 0
4,580
286
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Danzaburou
yTanjiro-_-
Danzaburou
11
0 / 5 / 2
6,877
430
4,116
9,660
2,830
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 1 / 2
8,091
506
5,542
11,275
7,664
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
KND_Chacall-YT
Zhong Kui
14
2 / 4 / 0
8,209
513
6,819
8,993
6,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
16
0 / 0 / 0
8,596
537
290
3,715
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 3 / 3
7,459
466
5,125
10,163
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
14
4 / 3 / 1
8,634
540
5,193
7,782
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
11
Kills
8
8
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
2
3
L
2
1
2
3
L
7
0
2
8
W
Zhong Kui
KND_Chacall-YT
Zhong Kui
2
4
0
0.5
W
He Bo
0
0
0
0
W
0
3
3
0.5
W
Cliodhna
4
3
1
1.5
L
2
2
3
1.75
L
Ratatoskr
valdereco
Ratatoskr
0
0
0
0
L
Danzaburou
yTanjiro-_-
Danzaburou
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,646
Damage
22,969
38,136
Taken
41,928
15,527
Mitigated
21,611
10,668
Healing
15,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,542
71
250
4,721
11,275
7,664
469
1,935
9,055
38,102
0
L
5,634
936
302
1,656
11,687
6,790
852
4,520
7,137
0
48,847
L
8,440
1,688
0
4,320
9,804
3,695
0
4,271
5,533
0
60,276
W
Zhong Kui
KND_Chacall-YT
Zhong Kui
6,819
913
0
2,802
8,993
6,502
0
755
8,142
45,521
0
W
He Bo
290
41
0
1,562
3,715
1,078
0
0
3,715
73,405
0
W
5,125
1,105
0
3,876
10,163
2,655
1,916
543
9,560
37,898
2,241
W
Cliodhna
5,193
223
0
2,323
7,782
3,712
164
692
7,000
0
50,566
L
4,456
235
0
1,938
6,985
2,212
0
3,658
3,327
44,283
0
L
Ratatoskr
valdereco
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
yTanjiro-_-
Danzaburou
4,116
1,343
0
2,452
9,660
2,830
0
4,976
4,684
0
35,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,612
Gold Earned
40,989
354
Minions Killed
487
0
Camps Cleared
0
1,181,194
Distance Traveled
1,550,804
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,091
506
76
5
0
338,779
4
L
Shiva
8,699
544
94
6
0
288,394
3
L
Fenrir
9,189
574
110
7
0
385,101
0
W
Zhong Kui
8,209
513
92
6
0
281,393
0
W
He Bo
8,596
537
131
8
0
298,836
1
W
Sol
7,459
466
81
5
0
294,942
9
W
Cliodhna
8,634
540
107
7
0
336,854
0
L
Merlin
8,267
517
94
6
0
274,705
1
L
Ratatoskr
4,580
286
0
0
0
0
0
L
Danzaburou
6,877
430
56
4
0
232,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role