Player Matchup

Shiva
Shiva
Fasistas
Shiva
Level 92
God Stats
7W - 2L
1,613 SR
Queue Stats
105W - 121L
1,555 Elo+
Party 1
Fenrir
Fenrir
HEXOR69
Fenrir
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 131L
1,575 Elo+
Party 1
Nu Wa
Nu Wa
HOLDERKILLING
Nu Wa
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 94L
1,281 Elo+
Solo
Team Averages
Level 75
1,538 SR
1,470 Elo+

VS

Team Averages
Level 59
1,286 SR
1,305 Elo+
Shiva
Shiva
Dannynorth16
Shiva
Level 87
God Stats
5W - 13L
1,245 SR
Queue Stats
91W - 119L
1,575 Elo+
Solo
Ne Zha
Ne Zha
lISyNcXylI
Ne Zha
Level 48
God Stats
0W - 2L
1,112 SR
Queue Stats
20W - 50L
1,082 Elo+
Party 2
Artio
Artio
zNxghtmareXx
Artio
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 63L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Fasistas
Shiva
14
4 / 2 / 10
9,333
778
11,684
11,722
9,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
HEXOR69
Fenrir
15
12 / 0 / 4
10,633
886
14,061
12,766
6,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 14
8,868
739
9,917
5,788
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
8,494
708
12,820
15,311
12,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
lISyNcXylI
Ne Zha
9
1 / 8 / 0
7,173
598
2,634
9,326
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 4 / 3
8,019
668
6,729
15,060
15,427
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
17
Kills
5
5
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Shiva
Fasistas
Shiva
4
2
10
4.5
W
Fenrir
HEXOR69
Fenrir
12
0
4
14
W
1
3
14
2.67
L
Ne Zha
lISyNcXylI
Ne Zha
1
8
0
0.13
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,662
Damage
22,183
30,276
Taken
39,697
17,790
Mitigated
30,526
10,868
Healing
11,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,820
1,963
640
7,219
15,311
12,622
0
3,375
11,235
40
34,075
W
Shiva
Fasistas
Shiva
11,684
2,417
782
2,317
11,722
9,679
303
2,505
8,835
0
22,975
W
Fenrir
HEXOR69
Fenrir
14,061
4,738
0
6,824
12,766
6,287
1,247
3,241
9,328
0
34,167
W
9,917
2,635
0
945
5,788
1,824
649
1,381
4,220
31,534
0
L
Ne Zha
lISyNcXylI
Ne Zha
2,634
1,109
0
338
9,326
2,477
15
1,382
7,606
0
10,273
L
6,729
532
660
2,915
15,060
15,427
0
5,507
9,052
17,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,834
Gold Earned
23,686
120
Minions Killed
101
8
Camps Cleared
3
688,727
Distance Traveled
631,523
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,494
708
60
5
2
236,836
5
W
Shiva
9,333
778
36
3
2
242,115
2
W
Fenrir
10,633
886
42
4
5
244,495
2
W
Nu Wa
8,868
739
42
4
1
202,117
3
L
Ne Zha
7,173
598
18
2
1
153,975
2
L
Artio
8,019
668
23
2
0
240,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role