Player Matchup

Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
bl4kl4b3l
Ne Zha
Level 128
God Stats
5W - 8L
1,369 SR
Queue Stats
139W - 132L
1,485 Elo+
Solo
Ullr
Ullr
ohmypulse187
Ullr
Level 102
God Stats
3W - 2L
1,550 SR
Queue Stats
121W - 110L
1,490 Elo+
Party 2
Achilles
Achilles
vltxq
Achilles
Level 25
God Stats
4W - 3L
1,207 SR
Queue Stats
74W - 78L
1,455 Elo+
Party 2
Cerberus
Cerberus
yedgrftvbc9i0nm
Cerberus
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,435 Elo+
Solo
Team Averages
Level 90
1,425 SR
1,473 Elo+

VS

Team Averages
Level 81
1,516 SR
1,495 Elo+
Hera
Hera
AGodlyBird
Hera
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
211W - 220L
1,510 Elo+
Solo
Apollo
Apollo
Breadidot
Apollo
Level 28
God Stats
6W - 6L
1,528 SR
Queue Stats
105W - 96L
1,566 Elo+
Party 1
Athena
Athena
Lumieko
Athena
Level 119
God Stats
2W - 3L
1,553 SR
Queue Stats
141W - 95L
1,641 Elo+
Party 1
Fenrir
Fenrir
Sudsy09
Fenrir
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 41L
1,468 Elo+
Solo
Shiva
Shiva
UrTrashcan8746
Shiva
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 200L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 1 / 1
7,809
651
4,833
4,436
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
bl4kl4b3l
Ne Zha
12
0 / 3 / 1
6,656
555
4,048
8,613
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 2 / 3
7,367
614
7,673
5,621
1,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
vltxq
Achilles
13
4 / 2 / 0
7,665
639
6,181
9,354
9,005
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
11
1 / 3 / 4
6,651
554
2,457
9,896
4,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,028
586
3,722
5,308
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Breadidot
Apollo
12
3 / 4 / 4
7,339
612
3,945
9,122
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Lumieko
Athena
13
4 / 1 / 2
7,266
606
4,724
9,128
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Sudsy09
Fenrir
11
3 / 1 / 6
7,081
590
4,035
7,468
5,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 4 / 0
6,222
519
4,000
9,608
3,558
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
13
Kills
11
11
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
1
3.5
L
0
3
1
0.17
L
Apollo
Breadidot
Apollo
3
4
4
1.25
L
Athena
Lumieko
Athena
4
1
2
5
L
Fenrir
Sudsy09
Fenrir
3
1
6
6
L
1
4
0
0.25
W
Ne Zha
bl4kl4b3l
Ne Zha
0
3
1
0.17
W
5
2
3
3.25
W
Achilles
vltxq
Achilles
4
2
0
2
W
Cerberus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,192
Damage
20,426
37,920
Taken
40,634
18,494
Mitigated
17,262
11,159
Healing
13,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,833
373
0
949
4,436
1,178
744
3,105
1,331
48,056
0
L
3,722
1,042
0
500
5,308
1,627
0
3,517
1,791
48,754
0
L
Apollo
Breadidot
Apollo
3,945
2,476
0
2,983
9,122
2,469
0
1,812
7,310
0
44,475
L
Athena
Lumieko
Athena
4,724
1,018
0
3,609
9,128
3,660
0
718
8,410
38,000
0
L
Fenrir
Sudsy09
Fenrir
4,035
797
168
3,588
7,468
5,948
0
1,243
6,225
0
15,867
L
4,000
667
0
2,546
9,608
3,558
0
0
9,608
0
33,453
W
Ne Zha
bl4kl4b3l
Ne Zha
4,048
1,334
0
3,500
8,613
2,606
0
2,173
6,440
0
42,712
W
7,673
2,180
417
574
5,621
1,374
384
964
4,657
0
32,200
W
Achilles
vltxq
Achilles
6,181
1,487
0
2,010
9,354
9,005
480
1,072
8,282
0
37,686
W
Cerberus
2,457
215
0
3,709
9,896
4,331
0
1,132
8,764
26,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,148
Gold Earned
34,936
360
Minions Killed
372
0
Camps Cleared
0
1,226,965
Distance Traveled
1,141,826
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,809
651
100
8
0
257,446
5
L
Hera
7,028
586
115
10
0
225,359
0
L
Apollo
7,339
612
89
7
0
199,396
0
L
Athena
7,266
606
90
8
0
303,914
1
L
Fenrir
7,081
590
12
1
0
252,248
3
L
Shiva
6,222
519
66
6
0
160,909
0
W
Ne Zha
6,656
555
90
8
0
248,216
6
W
Ullr
7,367
614
55
5
0
233,015
3
W
Achilles
7,665
639
73
6
0
237,567
4
W
Cerberus
6,651
554
42
4
0
250,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role