Player Matchup

Horus
Horus
BAkhris69
Horus
Level 86
God Stats
5W - 2L
1,561 SR
Queue Stats
91W - 54L
1,689 Elo+
Party 2
Pele
Pele
Spinell39
Pele
Level 125
God Stats
9W - 4L
1,500 SR
Queue Stats
103W - 77L
1,699 Elo+
Party 2
Ymir
Ymir
WitDaBlickyUh
Ymir
Level 15
God Stats
5W - 1L
1,500 SR
Queue Stats
70W - 9L
1,886 Elo+
Party 2
Team Averages
Level 75
1,520 SR
1,758 Elo+

VS

Team Averages
Level 45
1,535 SR
1,455 Elo+
Sylvanus
Sylvanus
Cluckberry
Sylvanus
Level 120
God Stats
1W - 2L
1,570 SR
Queue Stats
56W - 48L
1,423 Elo+
Party 1
Geb
Geb
SmokkeyC
Geb
Level 6
God Stats
0W - 1L
1,309 SR
Queue Stats
3W - 5L
1,559 Elo+
Party 1
Medusa
Medusa
StayStrappedd1
Medusa
Level 8
God Stats
6W - 2L
1,728 SR
Queue Stats
23W - 16L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BAkhris69
Horus
14
7 / 1 / 13
9,649
804
7,126
8,710
7,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Pele
15
7 / 2 / 12
10,088
841
9,719
11,104
3,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
9 / 1 / 12
9,826
819
16,094
9,199
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cluckberry
Sylvanus
13
2 / 6 / 2
8,687
724
8,671
12,884
4,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 8 / 4
7,440
620
5,829
13,954
7,198
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
2 / 9 / 1
7,677
640
5,602
10,940
2,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
23
Kills
4
4
Deaths
23
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
BAkhris69
Horus
7
1
13
13.5
L
Sylvanus
Cluckberry
Sylvanus
2
6
2
0.5
L
0
8
4
0.25
W
Pele
7
2
12
6.5
L
2
9
1
0.28
W
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,939
Damage
20,102
29,013
Taken
37,778
15,648
Mitigated
14,204
15,431
Healing
3,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BAkhris69
Horus
7,126
2,866
2,838
4,201
8,710
7,989
817
3,913
4,797
3,538
18,622
L
Sylvanus
Cluckberry
Sylvanus
8,671
2,143
1,170
2,694
12,884
4,597
0
6,371
6,098
34,652
4,716
L
5,829
404
0
43
13,954
7,198
0
6,195
7,343
10,096
0
W
Pele
9,719
2,330
0
6,913
11,104
3,673
458
5,426
5,678
0
30,184
L
5,602
2,590
0
0
10,940
2,409
0
4,145
6,412
0
12,191
W
16,094
2,962
0
1,479
9,199
3,986
1,060
4,730
4,469
41,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,563
Gold Earned
23,804
136
Minions Killed
91
8
Camps Cleared
3
617,269
Distance Traveled
546,613
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,649
804
30
3
3
208,425
1
L
Sylvanus
8,687
724
66
6
3
183,195
3
L
Geb
7,440
620
10
1
0
198,880
0
W
Pele
10,088
841
46
4
2
208,064
0
L
Medusa
7,677
640
15
1
0
164,538
0
W
Ymir
9,826
819
60
5
3
200,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role