Player Matchup

Cerberus
Cerberus
Blezbatina
Cerberus
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 43L
1,219 Elo+
Party 2
Neith
Neith
XXXBoyDakaXXX
Neith
Level 33
God Stats
1W - 0L
1,714 SR
Queue Stats
11W - 35L
1,219 Elo+
Party 2
Bastet
Bastet
dzonikiller2002
Bastet
Level 40
God Stats
6W - 4L
1,396 SR
Queue Stats
24W - 39L
1,269 Elo+
Party 2
Team Averages
Level 36
1,536 SR
1,236 Elo+

VS

Team Averages
Level 46
1,357 SR
1,322 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Khan777
Thanatos
Level 67
God Stats
0W - 2L
1,288 SR
Queue Stats
2W - 8L
1,194 Elo+
Solo
Tiamat
Tiamat
SNKKUMA
Tiamat
Level 25
God Stats
2W - 10L
1,285 SR
Queue Stats
66W - 150L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blezbatina
Cerberus
12
3 / 1 / 19
8,695
870
5,980
9,764
8,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 2 / 9
8,223
822
8,937
6,844
2,111
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
18 / 1 / 7
9,808
981
17,135
9,073
2,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
2 / 9 / 0
7,299
730
5,999
14,020
9,721
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Khan777
Thanatos
11
2 / 9 / 1
7,199
720
4,624
12,781
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
SNKKUMA
Tiamat
9
0 / 9 / 1
5,965
597
5,556
10,204
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
27
Kills
4
4
Deaths
27
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
9
0
0.22
W
Cerberus
Blezbatina
Cerberus
3
1
19
12.5
L
Thanatos
Khan777
Thanatos
2
9
1
0.28
L
Tiamat
SNKKUMA
Tiamat
0
9
1
0.06
W
6
2
9
5.25
W
18
1
7
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,052
Damage
16,179
25,681
Taken
37,005
13,252
Mitigated
17,381
7,675
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,999
1,145
1,006
1,628
14,020
9,721
0
2,000
12,020
0
9,318
W
Cerberus
Blezbatina
Cerberus
5,980
629
0
2,630
9,764
8,631
236
2,121
7,333
18,693
0
L
Thanatos
Khan777
Thanatos
4,624
973
0
4,172
12,781
3,810
0
2,597
10,184
0
12,926
L
Tiamat
SNKKUMA
Tiamat
5,556
793
0
373
10,204
3,850
0
1,383
8,821
11,448
0
W
8,937
3,761
0
1,135
6,844
2,111
972
1,770
4,834
0
23,828
W
17,135
5,342
0
3,910
9,073
2,510
67
1,387
7,461
0
27,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,726
Gold Earned
20,463
114
Minions Killed
47
4
Camps Cleared
0
560,161
Distance Traveled
454,442
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,299
730
6
1
0
160,219
1
W
Cerberus
8,695
870
43
4
1
181,728
0
L
Thanatos
7,199
720
20
2
0
144,871
0
L
Tiamat
5,965
597
21
2
0
149,352
0
W
Neith
8,223
822
46
5
2
154,426
1
W
Bastet
9,808
981
25
3
1
224,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role