Player Matchup

Thoth
Thoth
Genota
Thoth
Level 108
God Stats
1W - 0L
1,691 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
JakeLikesChiken
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
Milomega
Hercules
Level 84
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 2
Osiris
Osiris
Soluke
Osiris
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Ra
Ra
VTPingu
Ra
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 85
1,538 SR
1,500 Elo+

VS

Team Averages
Level 70
1,412 SR
1,653 Elo+
King Arthur
King Arthur
Bl4nkk2025
King Arthur
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,699 Elo+
Party 1
Izanami
Izanami
BreadMoldy
Izanami
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,468 Elo+
Solo
Fenrir
Fenrir
Fèńrir
Fenrir
Level 103
God Stats
1W - 2L
1,303 SR
Queue Stats
2W - 3L
1,699 Elo+
Party 1
Artio
Artio
H4RUT0AK10
Artio
Level 25
God Stats
0W - 1L
1,259 SR
Queue Stats
2W - 3L
1,699 Elo+
Party 1
Nu Wa
Nu Wa
kewgoo
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Genota
Thoth
14
9 / 2 / 0
9,251
712
8,149
5,968
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
JakeLikesChiken
Danzaburou
12
6 / 1 / 1
7,942
611
5,979
6,559
1,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Milomega
Hercules
11
2 / 0 / 7
7,445
573
4,087
8,310
5,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
Soluke
Osiris
16
8 / 0 / 2
9,323
717
10,788
7,115
5,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 3 / 3
7,413
570
3,432
6,085
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bl4nkk2025
King Arthur
10
1 / 4 / 3
5,775
444
1,608
9,744
4,491
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
BreadMoldy
Izanami
10
0 / 6 / 1
6,280
483
5,297
9,031
1,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Fèńrir
Fenrir
11
4 / 5 / 2
7,117
547
5,322
9,149
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
7
1 / 7 / 2
5,629
433
1,495
10,243
5,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
kewgoo
Nu Wa
9
0 / 4 / 0
5,252
404
1,037
5,296
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
26
Kills
6
6
Deaths
26
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bl4nkk2025
King Arthur
1
4
3
0.63
L
Izanami
BreadMoldy
Izanami
0
6
1
0.08
L
Fenrir
Fèńrir
Fenrir
4
5
2
1
W
Thoth
Genota
Thoth
9
2
0
4.5
L
Artio
1
7
2
0.29
W
Danzaburou
JakeLikesChiken
Danzaburou
6
1
1
6.5
W
Hercules
Milomega
Hercules
2
0
7
5.5
W
Osiris
Soluke
Osiris
8
0
2
9
W
1
3
3
0.83
L
Nu Wa
kewgoo
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,435
Damage
14,759
34,037
Taken
43,463
17,110
Mitigated
14,306
9,063
Healing
6,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bl4nkk2025
King Arthur
1,608
219
0
1,833
9,744
4,491
0
3,287
5,998
0
13,728
L
Izanami
BreadMoldy
Izanami
5,297
4,101
0
1,010
9,031
1,241
0
321
8,668
0
39,578
L
Fenrir
Fèńrir
Fenrir
5,322
1,944
0
1,865
9,149
2,275
0
1,454
7,565
0
27,380
W
Thoth
Genota
Thoth
8,149
336
0
1,165
5,968
1,758
316
564
5,324
56,691
0
L
Artio
1,495
183
136
1,050
10,243
5,428
0
2,687
7,482
5,743
0
W
Danzaburou
JakeLikesChiken
Danzaburou
5,979
3,871
0
1,710
6,559
1,964
1,338
289
6,230
0
46,643
W
Hercules
Milomega
Hercules
4,087
1,611
61
2,218
8,310
5,800
231
1,016
7,254
0
21,601
W
Osiris
Soluke
Osiris
10,788
5,832
0
2,729
7,115
5,742
952
423
6,407
0
77,487
W
3,432
648
200
980
6,085
1,846
1,470
0
6,085
31,458
0
L
Nu Wa
kewgoo
Nu Wa
1,037
280
0
260
5,296
871
0
2,903
2,169
15,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,374
Gold Earned
30,053
411
Minions Killed
195
0
Camps Cleared
0
1,319,856
Distance Traveled
1,209,264
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,775
444
21
2
0
260,201
1
L
Izanami
6,280
483
94
7
0
234,522
3
L
Fenrir
7,117
547
45
3
0
276,857
2
W
Thoth
9,251
712
111
9
0
271,650
3
L
Artio
5,629
433
8
1
0
225,197
0
W
Danzaburou
7,942
611
82
6
0
230,784
1
W
Hercules
7,445
573
31
2
0
273,299
0
W
Osiris
9,323
717
125
10
0
313,231
3
W
Ra
7,413
570
62
5
0
230,892
0
L
Nu Wa
5,252
404
27
2
0
212,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role