Player Matchup

Medusa
Medusa
Brand32
Medusa
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 51L
1,508 Elo+
Party 1
Ares
Ares
DM4OnlyFans
Ares
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 34L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
MlMl0MeL
Baron Samedi
Level 103
God Stats
9W - 3L
1,750 SR
Queue Stats
20W - 18L
1,638 Elo+
Solo
Team Averages
Level 115
1,583 SR
1,555 Elo+

VS

Team Averages
Level 56
1,402 SR
1,375 Elo+
Hun Batz
Hun Batz
ChineseWizard420
Hun Batz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,280 Elo+
Party 2
Chaac
Chaac
Krohsive
Chaac
Level 30
God Stats
1W - 3L
1,470 SR
Queue Stats
5W - 10L
1,312 Elo+
Party 2
Scylla
Scylla
Quelo
Scylla
Level 125
God Stats
2W - 7L
1,234 SR
Queue Stats
508W - 267L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brand32
Medusa
15
7 / 1 / 10
10,532
810
10,958
8,445
3,944
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 14
10,584
814
6,910
15,264
21,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
MlMl0MeL
Baron Samedi
15
8 / 1 / 9
10,689
822
12,604
10,133
5,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
7,567
582
2,284
11,133
4,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Krohsive
Chaac
12
0 / 8 / 1
7,838
603
3,819
15,015
9,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Quelo
Scylla
14
2 / 3 / 0
9,592
738
13,111
8,597
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
18
Kills
2
2
Deaths
18
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
Brand32
Medusa
7
1
10
12
L
0
7
1
0.07
W
3
0
14
10
L
Chaac
Krohsive
Chaac
0
8
1
0.06
W
Baron Samedi
MlMl0MeL
Baron Samedi
8
1
9
12.5
L
Scylla
Quelo
Scylla
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,472
Damage
19,214
33,842
Taken
34,745
30,299
Mitigated
16,429
9,656
Healing
3,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Brand32
Medusa
10,958
3,738
0
1,118
8,445
3,944
1,686
4,312
4,068
0
45,767
L
2,284
252
0
511
11,133
4,223
0
6,823
3,987
0
9,306
W
6,910
429
156
3,534
15,264
21,041
615
3,719
11,332
21,418
0
L
Chaac
Krohsive
Chaac
3,819
177
172
2,104
15,015
9,653
0
7,154
7,418
132
21,090
W
Baron Samedi
MlMl0MeL
Baron Samedi
12,604
533
1,834
3,014
10,133
5,314
374
5,885
4,131
42,449
0
L
Scylla
Quelo
Scylla
13,111
763
0
680
8,597
2,553
0
4,913
3,560
51,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,805
Gold Earned
24,997
158
Minions Killed
122
10
Camps Cleared
2
747,294
Distance Traveled
685,997
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,532
810
79
6
3
243,625
1
L
Hun Batz
7,567
582
18
1
2
209,383
0
W
Ares
10,584
814
18
1
2
263,924
2
L
Chaac
7,838
603
38
3
0
227,490
2
W
Baron Samedi
10,689
822
61
5
5
239,745
1
L
Scylla
9,592
738
66
5
0
249,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role