Player Matchup

Ra
Ra
Guico72
Ra
Level 159
God Stats
7W - 8L
1,361 SR
Queue Stats
256W - 258L
1,488 Elo+
Solo
Loki
Loki
NINJA_AngelR6
Loki
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,676 Elo+
Solo
Ymir
Ymir
Titus4017
Ymir
Level 125
God Stats
4W - 4L
1,396 SR
Queue Stats
71W - 70L
1,469 Elo+
Solo
Cliodhna
Cliodhna
arthasian555
Cliodhna
Level 82
God Stats
14W - 12L
1,500 SR
Queue Stats
276W - 288L
1,485 Elo+
Solo
Neith
Neith
rawrjesusraptor
Neith
Level 100
God Stats
1W - 1L
1,205 SR
Queue Stats
305W - 305L
1,425 Elo+
Solo
Team Averages
Level 110
1,392 SR
1,509 Elo+

VS

Team Averages
Level 95
1,446 SR
1,447 Elo+
Medusa
Medusa
CaPitan_MorGan69
Medusa
Level 67
God Stats
136W - 107L
1,585 SR
Queue Stats
157W - 145L
1,538 Elo+
Solo
Shiva
Shiva
Nekrax49
Shiva
Level 127
God Stats
3W - 4L
1,451 SR
Queue Stats
252W - 294L
1,353 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RundleNUFC
Morgan Le Fay
Level 119
God Stats
17W - 21L
1,413 SR
Queue Stats
298W - 311L
1,419 Elo+
Solo
Cu Chulainn
Cu Chulainn
alto-atento2
Cu Chulainn
Level 67
God Stats
4W - 11L
1,269 SR
Queue Stats
164W - 185L
1,565 Elo+
Solo
Olorun
Olorun
beelzeebuut
Olorun
Level 97
God Stats
6W - 9L
1,513 SR
Queue Stats
46W - 71L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 9
13,563
522
16,243
14,061
6,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 5 / 12
13,937
536
14,466
25,307
10,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
20
6 / 0 / 16
15,146
583
13,312
23,247
31,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
arthasian555
Cliodhna
20
14 / 4 / 8
16,242
625
21,999
27,741
22,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
0 / 7 / 5
12,029
463
5,433
16,161
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 1
14,079
542
26,164
17,612
6,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Nekrax49
Shiva
15
1 / 6 / 7
10,056
387
11,755
18,241
20,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
RundleNUFC
Morgan Le Fay
20
5 / 4 / 3
13,077
503
13,288
17,867
7,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
alto-atento2
Cu Chulainn
18
1 / 9 / 2
11,832
455
10,670
24,643
17,384
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Olorun
19
2 / 7 / 3
12,144
467
6,205
22,010
10,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
37
31
Kills
21
21
Deaths
32
50
Assists
16
Player
Kills
Deaths
Assists
KDA
L
12
6
1
2.08
W
6
5
9
2.1
W
5
5
12
2.2
L
Shiva
Nekrax49
Shiva
1
6
7
0.75
L
Morgan Le Fay
RundleNUFC
Morgan Le Fay
5
4
3
1.63
W
Ymir
6
0
16
14
L
Cu Chulainn
alto-atento2
Cu Chulainn
1
9
2
0.22
W
Cliodhna
arthasian555
Cliodhna
14
4
8
4.5
L
Olorun
2
7
3
0.5
W
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,453
Damage
68,082
106,517
Taken
100,373
76,410
Mitigated
62,524
35,291
Healing
21,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,164
13,143
0
1,248
17,612
6,634
3,099
3,941
13,631
0
109,544
W
16,243
1,792
3,398
2,540
14,061
6,047
1,312
3,788
10,273
108,144
3,001
W
14,466
5,252
0
5,981
25,307
10,914
1,006
3,121
22,186
0
98,383
L
Shiva
Nekrax49
Shiva
11,755
2,319
1,484
2,619
18,241
20,361
0
5,439
12,672
0
43,833
L
Morgan Le Fay
RundleNUFC
Morgan Le Fay
13,288
745
357
4,763
17,867
7,786
392
5,828
11,841
93,008
0
W
Ymir
13,312
1,611
676
5,775
23,247
31,952
173
4,419
18,828
49,166
5,777
L
Cu Chulainn
alto-atento2
Cu Chulainn
10,670
2,730
0
2,920
24,643
17,384
271
5,773
18,704
4,818
76,950
W
Cliodhna
arthasian555
Cliodhna
21,999
4,231
559
11,968
27,741
22,230
749
6,041
21,700
0
126,458
L
Olorun
6,205
2,013
451
7,493
22,010
10,359
0
6,919
14,967
83,450
12,540
W
5,433
1,116
0
4,394
16,161
5,267
1,607
2,745
13,416
0
78,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,917
Gold Earned
61,188
701
Minions Killed
700
0
Camps Cleared
0
2,353,101
Distance Traveled
2,344,729
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,079
542
174
7
0
444,190
2
W
Ra
13,563
522
170
7
0
417,620
3
W
Loki
13,937
536
127
5
0
534,487
2
L
Shiva
10,056
387
62
2
0
481,775
6
L
Morgan Le Fay
13,077
503
172
7
0
484,418
13
W
Ymir
15,146
583
68
3
0
447,107
1
L
Cu Chulainn
11,832
455
158
6
0
477,095
6
W
Cliodhna
16,242
625
190
7
0
533,082
5
L
Olorun
12,144
467
134
5
0
457,251
1
W
Neith
12,029
463
146
6
0
420,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role