Player Matchup

Ra
Ra
Danilex2204
Ra
Level 6
God Stats
0W - 3L
1,142 SR
Queue Stats
4W - 11L
1,235 Elo+
Party 1
Erlang Shen
Erlang Shen
ErBa-MediSoN_94
Erlang Shen
Level 136
God Stats
4W - 5L
1,831 SR
Queue Stats
350W - 403L
1,490 Elo+
Party 1
Thanatos
Thanatos
TaylorMoRia98
Thanatos
Level 4
God Stats
2W - 2L
1,624 SR
Queue Stats
17W - 16L
1,674 Elo+
Party 1
Team Averages
Level 49
1,533 SR
1,466 Elo+

VS

Team Averages
Level 44
1,734 SR
1,213 Elo+
Shiva
Shiva
YT_Oliwierk_YT
Shiva
Level 29
God Stats
1W - 1L
1,821 SR
Queue Stats
8W - 14L
1,138 Elo+
Party 2
Cliodhna
Cliodhna
awantura54321
Cliodhna
Level 49
God Stats
1W - 1L
1,565 SR
Queue Stats
10W - 14L
1,260 Elo+
Party 2
Zhong Kui
Zhong Kui
piotrhe2
Zhong Kui
Level 54
God Stats
1W - 3L
1,816 SR
Queue Stats
19W - 28L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 0
8,377
644
5,396
10,744
2,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
ErBa-MediSoN_94
Erlang Shen
12
0 / 8 / 2
7,711
593
7,179
23,385
21,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
TaylorMoRia98
Thanatos
12
1 / 3 / 1
8,162
628
4,598
8,995
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 12
9,926
764
6,938
12,219
8,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
awantura54321
Cliodhna
15
9 / 1 / 6
10,402
800
15,726
9,407
3,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
piotrhe2
Zhong Kui
15
6 / 1 / 11
10,270
790
15,715
9,457
6,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
19
19
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Erlang Shen
ErBa-MediSoN_94
Erlang Shen
0
8
2
0.13
L
Thanatos
TaylorMoRia98
Thanatos
1
3
1
0.5
W
4
0
12
10
W
Cliodhna
awantura54321
Cliodhna
9
1
6
12
W
Zhong Kui
piotrhe2
Zhong Kui
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,173
Damage
38,379
43,124
Taken
31,083
27,109
Mitigated
17,597
7,286
Healing
10,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,396
297
151
627
10,744
2,878
0
2,723
7,921
28,272
0
L
Erlang Shen
ErBa-MediSoN_94
Erlang Shen
7,179
1,975
77
3,597
23,385
21,112
0
9,651
13,364
0
18,496
L
Thanatos
TaylorMoRia98
Thanatos
4,598
979
0
2,834
8,995
3,119
0
4,177
4,746
0
21,573
W
6,938
1,620
325
2,066
12,219
8,104
155
2,944
9,071
3,112
31,153
W
Cliodhna
awantura54321
Cliodhna
15,726
1,046
0
3,784
9,407
3,243
648
2,329
6,840
0
47,389
W
Zhong Kui
piotrhe2
Zhong Kui
15,715
1,778
290
4,132
9,457
6,250
1,783
2,052
6,969
31,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,250
Gold Earned
30,598
108
Minions Killed
135
4
Camps Cleared
8
684,456
Distance Traveled
725,488
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,377
644
46
4
0
208,162
3
L
Erlang Shen
7,711
593
27
2
0
228,077
5
L
Thanatos
8,162
628
35
3
4
248,217
0
W
Shiva
9,926
764
49
4
4
236,644
0
W
Cliodhna
10,402
800
52
4
3
254,093
1
W
Zhong Kui
10,270
790
34
3
1
234,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role