Player Matchup

Persephone
Persephone
Cashin Out34
Persephone
Level 126
God Stats
20W - 13L
1,817 SR
Queue Stats
233W - 226L
1,551 Elo+
Solo
Nu Wa
Nu Wa
El EpicMango
Nu Wa
Level 123
God Stats
5W - 2L
1,621 SR
Queue Stats
24W - 15L
1,534 Elo+
Solo
Bakasura
Bakasura
EldoonBree
Bakasura
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 26L
1,456 Elo+
Party 1
Shiva
Shiva
Spagget69420
Shiva
Level 57
God Stats
1W - 0L
1,318 SR
Queue Stats
32W - 36L
1,437 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WilliamBlackgate
Morgan Le Fay
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,561 Elo+
Party 1
Team Averages
Level 97
1,551 SR
1,508 Elo+

VS

Team Averages
Level 117
1,514 SR
1,583 Elo+
Fafnir
Fafnir
 
Fafnir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BoredBoi69
Shiva
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 32L
1,744 Elo+
Solo
Chronos
Chronos
Dakiem
Chronos
Level 142
God Stats
7W - 5L
1,629 SR
Queue Stats
50W - 41L
1,585 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Luili15
Ah Muzen Cab
Level 78
God Stats
13W - 16L
1,541 SR
Queue Stats
52W - 58L
1,571 Elo+
Solo
Thor
Thor
NOTORIOUSKILL767
Thor
Level 138
God Stats
189W - 190L
1,399 SR
Queue Stats
689W - 718L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cashin Out34
Persephone
17
1 / 3 / 10
10,191
784
8,657
7,072
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 3 / 8
10,305
793
15,993
10,305
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
EldoonBree
Bakasura
17
5 / 5 / 5
10,067
774
9,985
14,891
6,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 4 / 6
10,134
780
10,171
11,665
11,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
WilliamBlackgate
Morgan Le Fay
18
6 / 3 / 8
10,595
815
14,579
9,445
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
5 / 5 / 5
10,245
788
10,578
16,456
8,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shiva
17
2 / 5 / 7
9,829
756
6,005
14,898
13,100
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Dakiem
Chronos
17
3 / 3 / 6
9,871
759
10,315
12,807
3,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Luili15
Ah Muzen Cab
18
6 / 4 / 5
10,435
803
10,628
13,029
4,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

15
2 / 5 / 2
8,865
682
5,310
10,449
3,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
43
22
Kills
18
18
Deaths
22
37
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
5
5
5
1.5
L
Shiva
2
5
7
1.1
W
Persephone
Cashin Out34
Persephone
1
3
10
2
L
Chronos
Dakiem
Chronos
3
3
6
2
W
5
3
8
3
W
Bakasura
EldoonBree
Bakasura
5
5
5
1.5
L
Ah Muzen Cab
Luili15
Ah Muzen Cab
6
4
5
2.13
L
2
5
2
0.6
W
5
4
6
2
W
Morgan Le Fay
WilliamBlackgate
Morgan Le Fay
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,385
Damage
42,836
53,378
Taken
67,639
27,414
Mitigated
32,383
6,954
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
10,578
3,947
0
2,453
16,456
8,335
0
7,814
7,199
26,537
0
L
Shiva
6,005
583
756
2,599
14,898
13,100
0
6,943
7,393
0
26,028
W
Persephone
Cashin Out34
Persephone
8,657
1,229
0
1,002
7,072
2,211
581
3,989
3,080
38,073
0
L
Chronos
Dakiem
Chronos
10,315
2,901
0
1,532
12,807
3,782
0
7,010
4,876
39,286
0
W
15,993
3,187
0
750
10,305
3,482
817
2,612
7,693
41,271
0
W
Bakasura
EldoonBree
Bakasura
9,985
6,103
0
2,670
14,891
6,406
0
6,852
8,039
0
26,129
L
Ah Muzen Cab
Luili15
Ah Muzen Cab
10,628
2,637
0
3,581
13,029
4,118
0
8,907
3,571
0
43,837
L
5,310
845
0
290
10,449
3,048
0
6,574
3,175
0
19,177
W
10,171
971
329
1,221
11,665
11,619
95
4,903
6,762
0
24,895
W
Morgan Le Fay
WilliamBlackgate
Morgan Le Fay
14,579
816
0
982
9,445
3,696
520
2,536
6,909
40,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,292
Gold Earned
49,245
287
Minions Killed
256
0
Camps Cleared
0
1,369,961
Distance Traveled
1,230,076
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,245
788
32
2
0
221,161
0
L
Shiva
9,829
756
51
4
0
274,999
0
W
Persephone
10,191
784
61
5
0
258,989
3
L
Chronos
9,871
759
71
5
0
258,807
3
W
Nu Wa
10,305
793
69
5
0
265,241
3
W
Bakasura
10,067
774
54
4
0
297,153
4
L
Ah Muzen Cab
10,435
803
67
5
0
259,311
1
L
Thor
8,865
682
35
3
0
215,798
0
W
Shiva
10,134
780
44
3
0
284,944
1
W
Morgan Le Fay
10,595
815
59
5
0
263,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role